Player Matchup

Neith
Neith
BounciestMocha0
Neith
Level 89
God Stats
9W - 7L
1,504 SR
Queue Stats
50W - 29L
1,521 Elo+
Party 1
Bastet
Bastet
FairyGrimoire
Bastet
Level 144
God Stats
1W - 1L
1,314 SR
Queue Stats
18W - 22L
1,465 Elo+
Party 1
Shiva
Shiva
SmokingWithPanda
Shiva
Level 85
God Stats
19W - 16L
1,516 SR
Queue Stats
42W - 37L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
chubi1412
Baron Samedi
Level 82
God Stats
11W - 14L
1,500 SR
Queue Stats
147W - 138L
1,350 Elo+
Solo
Ymir
Ymir
yaboiglizzy
Ymir
Level 26
God Stats
6W - 4L
1,604 SR
Queue Stats
33W - 30L
1,503 Elo+
Party 1
Team Averages
Level 85
1,488 SR
1,468 Elo+

VS

Team Averages
Level 94
1,483 SR
1,463 Elo+
Cliodhna
Cliodhna
DabbinBeast559
Cliodhna
Level 129
God Stats
11W - 8L
1,495 SR
Queue Stats
177W - 186L
1,539 Elo+
Solo
Ra
Ra
The Skoon D
Ra
Level 57
God Stats
204W - 249L
1,475 SR
Queue Stats
223W - 281L
1,388 Elo+
Solo
Chronos
Chronos
Ultrawolft92
Chronos
Level 129
God Stats
10W - 11L
1,632 SR
Queue Stats
112W - 125L
1,486 Elo+
Solo
Neith
Neith
Xx_Ars3nikz_xX
Neith
Level 54
God Stats
30W - 38L
1,313 SR
Queue Stats
113W - 132L
1,451 Elo+
Party 2
Da Ji
Da Ji
pierre28dj
Da Ji
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
270W - 300L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,660
732
1,755
1,903
384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 0 / 0
3,815
763
2,611
3,316
858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 1 / 0
3,169
634
1,933
3,728
888
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
chubi1412
Baron Samedi
5
0 / 0 / 0
3,256
651
509
1,777
523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 0 / 0
3,051
610
37
2,663
1,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
6
0 / 1 / 1
3,583
717
1,962
3,541
827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
2,543
509
0
0
0
Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos
Ultrawolft92
Chronos
6
0 / 2 / 0
3,635
727
1,355
3,473
771
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

6
0 / 1 / 0
3,205
641
2,018
2,305
649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
5
1 / 0 / 0
3,619
724
578
2,194
712
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
4
Kills
1
1
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Cliodhna
0
1
1
0.5
W
2
0
0
2
W
1
1
0
1
L
0
0
0
0
L
Chronos
Ultrawolft92
Chronos
0
2
0
0
L
0
1
0
0
W
Baron Samedi
chubi1412
Baron Samedi
0
0
0
0
L
Da Ji
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,845
Damage
5,913
13,387
Taken
11,513
4,122
Mitigated
2,959
4,017
Healing
2,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,755
602
0
1,233
1,903
384
414
0
1,903
0
17,146
L
Cliodhna
1,962
328
0
403
3,541
827
0
99
3,402
0
15,125
W
2,611
641
0
1,502
3,316
858
0
956
2,360
0
13,862
W
1,933
302
0
721
3,728
888
0
0
3,728
0
8,585
L
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
Ultrawolft92
Chronos
1,355
582
0
1,213
3,473
771
0
304
3,103
15,148
0
L
2,018
399
0
849
2,305
649
0
37
2,268
0
13,698
W
Baron Samedi
chubi1412
Baron Samedi
509
37
0
249
1,777
523
0
399
1,378
8,837
0
L
Da Ji
578
54
0
467
2,194
712
0
0
2,194
0
10,385
W
37
0
0
312
2,663
1,469
0
0
2,663
2,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,951
Gold Earned
16,585
102
Minions Killed
118
0
Camps Cleared
0
487,401
Distance Traveled
409,079
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,660
732
36
7
0
96,154
1
L
Cliodhna
3,583
717
34
7
0
107,385
1
W
Bastet
3,815
763
29
6
0
117,261
0
W
Shiva
3,169
634
11
2
0
92,648
0
L
Ra
2,543
509
0
0
0
13,683
0
L
Chronos
3,635
727
37
7
0
91,266
1
L
Neith
3,205
641
21
4
0
102,957
2
W
Baron Samedi
3,256
651
22
4
0
86,053
0
L
Da Ji
3,619
724
26
5
0
93,788
1
W
Ymir
3,051
610
4
1
0
95,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role