Player Matchup

Ra
Ra
HaxorHurley
Ra
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,555 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MagicMadsen
Kumbhakarna
Level 87
God Stats
3W - 0L
1,890 SR
Queue Stats
38W - 19L
1,713 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ronz0w
Ah Muzen Cab
Level 101
God Stats
24W - 14L
1,789 SR
Queue Stats
94W - 70L
1,696 Elo+
Party 2
Team Averages
Level 111
1,726 SR
1,655 Elo+

VS

Team Averages
Level 149
1,552 SR
1,562 Elo+
Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Evreiko
Nox
Level 145
God Stats
7W - 6L
1,586 SR
Queue Stats
324W - 211L
1,606 Elo+
Party 1
Da Ji
Da Ji
kitok1337
Da Ji
Level 147
God Stats
5W - 4L
1,570 SR
Queue Stats
55W - 34L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 8
10,154
781
11,320
6,869
3,044
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
MagicMadsen
Kumbhakarna
13
1 / 2 / 14
10,256
789
4,036
14,870
14,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Ronz0w
Ah Muzen Cab
15
9 / 2 / 6
11,246
865
19,025
13,904
5,917
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 7 / 2
8,026
617
5,244
16,697
12,408
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nox
15
3 / 2 / 3
10,035
772
11,321
11,035
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
kitok1337
Da Ji
13
2 / 6 / 2
9,272
713
7,729
13,935
5,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
15
Kills
6
6
Deaths
15
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
7
2
0.29
L
Nox
3
2
3
2.25
W
5
2
8
4.5
W
Kumbhakarna
MagicMadsen
Kumbhakarna
1
2
14
4
W
Ah Muzen Cab
Ronz0w
Ah Muzen Cab
9
2
6
6
L
Da Ji
kitok1337
Da Ji
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,381
Damage
24,294
35,643
Taken
41,667
23,166
Mitigated
21,558
14,231
Healing
1,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,244
190
0
1,190
16,697
12,408
0
7,162
9,535
14,538
0
L
Nox
11,321
648
0
0
11,035
3,151
0
4,280
6,755
49,752
0
W
11,320
1,019
4,351
3,679
6,869
3,044
623
4,763
2,106
40,334
0
W
Kumbhakarna
MagicMadsen
Kumbhakarna
4,036
394
0
2,989
14,870
14,205
336
6,294
8,576
10,629
0
W
Ah Muzen Cab
Ronz0w
Ah Muzen Cab
19,025
5,772
0
3,212
13,904
5,917
1,953
5,617
8,287
0
61,999
L
Da Ji
kitok1337
Da Ji
7,729
1,464
0
231
13,935
5,999
0
4,271
9,664
0
18,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,656
Gold Earned
27,333
146
Minions Killed
143
7
Camps Cleared
5
761,953
Distance Traveled
652,008
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,026
617
19
1
0
196,457
3
L
Nox
10,035
772
94
7
1
247,913
5
W
Ra
10,154
781
46
4
2
254,429
2
W
Kumbhakarna
10,256
789
9
1
0
251,238
2
W
Ah Muzen Cab
11,246
865
91
7
5
256,286
1
L
Da Ji
9,272
713
30
2
4
207,638
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role