Player Matchup

Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Solesk
Geb
Level 129
God Stats
5W - 5L
1,661 SR
Queue Stats
143W - 107L
1,643 Elo+
Party 1
Chiron
Chiron
Valemorte
Chiron
Level 26
God Stats
9W - 4L
1,729 SR
Queue Stats
47W - 22L
1,466 Elo+
Party 1
Team Averages
Level 101
1,630 SR
1,537 Elo+

VS

Team Averages
Level 89
1,606 SR
1,500 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
TankRangers
Scylla
Level 87
God Stats
24W - 15L
1,745 SR
Queue Stats
279W - 315L
1,468 Elo+
Party 2
Chaac
Chaac
artoftrees
Chaac
Level 58
God Stats
3W - 2L
1,573 SR
Queue Stats
16W - 18L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 4 / 3
6,872
687
5,554
7,476
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
Solesk
Geb
11
1 / 0 / 3
7,574
757
7,081
14,721
11,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Valemorte
Chiron
11
3 / 2 / 1
7,382
738
9,701
7,522
2,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 1 / 5
7,465
747
3,724
9,471
8,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
11
3 / 2 / 3
7,510
751
10,018
7,790
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
12
2 / 1 / 4
7,137
714
9,976
11,577
9,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
4
Kills
6
6
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
4
3
0.38
W
Sylvanus
 
Sylvanus
1
1
5
3.5
L
Geb
Solesk
Geb
1
0
3
2.5
W
Scylla
3
2
3
2.25
L
Chiron
Valemorte
Chiron
3
2
1
1.75
W
Chaac
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,336
Damage
23,718
29,719
Taken
28,838
17,173
Mitigated
20,718
8,731
Healing
14,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,554
596
0
2,250
7,476
2,542
300
3,875
3,154
18,948
0
W
Sylvanus
 
Sylvanus
3,724
656
4,591
4,418
9,471
8,841
0
3,906
5,337
10,205
0
L
Geb
Solesk
Geb
7,081
528
0
3,376
14,721
11,977
0
5,214
8,710
11,930
0
W
Scylla
10,018
918
799
1,468
7,790
2,807
23
4,081
3,601
21,547
0
L
Chiron
Valemorte
Chiron
9,701
1,875
917
2,188
7,522
2,654
852
4,016
3,135
0
35,415
W
Chaac
9,976
1,447
0
3,088
11,577
9,070
0
4,567
6,808
0
32,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,828
Gold Earned
22,112
118
Minions Killed
95
4
Camps Cleared
5
586,183
Distance Traveled
575,893
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,872
687
45
5
3
192,229
2
W
Sylvanus
7,465
747
18
2
0
174,352
4
L
Geb
7,574
757
5
1
0
204,330
3
W
Scylla
7,510
751
34
3
2
187,582
4
L
Chiron
7,382
738
68
7
1
189,624
4
W
Chaac
7,137
714
43
4
3
213,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role