Player Matchup

Nu Wa
Nu Wa
XxPablosky02xX
Nu Wa
Level 98
God Stats
5W - 1L
1,269 SR
Queue Stats
7W - 3L
1,738 Elo+
Party 2
Amaterasu
Amaterasu
danielCUTillas
Amaterasu
Level 156
God Stats
21W - 11L
1,500 SR
Queue Stats
497W - 208L
1,831 Elo+
Party 2
Danzaburou
Danzaburou
democracia-mil4
Danzaburou
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 41L
1,500 Elo+
Party 2
Team Averages
Level 134
1,423 SR
1,690 Elo+

VS

Team Averages
Level 102
1,479 SR
1,600 Elo+
Thoth
Thoth
 
Thoth
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DN Darkh3adshot
Chaac
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 41L
1,827 Elo+
Party 1
Medusa
Medusa
Papa Fib
Medusa
Level 122
God Stats
19W - 24L
1,437 SR
Queue Stats
148W - 175L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 9
8,835
803
8,030
3,727
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
danielCUTillas
Amaterasu
14
7 / 3 / 8
9,131
830
8,667
13,104
11,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
democracia-mil4
Danzaburou
12
4 / 4 / 10
8,427
766
6,356
10,128
3,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 6 / 3
7,666
697
4,343
8,274
1,758
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 5
6,921
629
3,802
8,987
5,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
Papa Fib
Medusa
11
5 / 5 / 2
8,114
738
10,311
11,118
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
15
Kills
7
7
Deaths
15
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
6
3
0.58
L
0
4
5
0.63
L
Medusa
Papa Fib
Medusa
5
5
2
1.2
W
4
0
9
8.5
W
Amaterasu
danielCUTillas
Amaterasu
7
3
8
3.67
W
Danzaburou
democracia-mil4
Danzaburou
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,053
Damage
18,456
26,959
Taken
28,379
16,161
Mitigated
10,718
8,051
Healing
3,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,343
305
0
400
8,274
1,758
0
2,153
5,735
26,087
0
L
3,802
852
0
2,458
8,987
5,133
0
2,588
5,987
0
14,385
L
Medusa
Papa Fib
Medusa
10,311
4,090
0
271
11,118
3,827
0
2,806
7,718
0
22,729
W
8,030
2,521
0
265
3,727
1,017
1,531
741
2,936
31,228
0
W
Amaterasu
danielCUTillas
Amaterasu
8,667
3,153
202
4,434
13,104
11,920
0
2,170
10,647
0
21,078
W
Danzaburou
democracia-mil4
Danzaburou
6,356
2,445
0
3,150
10,128
3,224
1,299
1,824
8,190
0
26,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,393
Gold Earned
22,701
124
Minions Killed
110
6
Camps Cleared
3
590,256
Distance Traveled
573,300
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,666
697
52
5
1
182,553
1
L
Chaac
6,921
629
24
2
0
203,483
0
L
Medusa
8,114
738
34
3
2
187,264
2
W
Nu Wa
8,835
803
65
6
0
189,312
3
W
Amaterasu
9,131
830
16
1
2
219,303
2
W
Danzaburou
8,427
766
43
4
4
181,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role