Player Matchup

Fenrir
Fenrir
ATOMIC_BLOND
Fenrir
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
203W - 198L
1,484 Elo+
Solo
Artemis
Artemis
TylaMorgan
Artemis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,553 Elo+
Solo
Discordia
Discordia
Zelziuz
Discordia
Level 63
God Stats
3W - 5L
1,500 SR
Queue Stats
15W - 23L
1,133 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zohenfang
Cu Chulainn
Level 118
God Stats
1W - 7L
1,096 SR
Queue Stats
153W - 179L
1,372 Elo+
Solo
Kuzenbo
Kuzenbo
aLeexbarro_SPC
Kuzenbo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,316 Elo+
Party 1
Team Averages
Level 91
1,419 SR
1,371 Elo+

VS

Team Averages
Level 77
1,464 SR
1,437 Elo+
Ullr
Ullr
 
Ullr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
JETmanJACOB
Atlas
Level 66
God Stats
11W - 13L
1,502 SR
Queue Stats
117W - 144L
1,387 Elo+
Solo
Thor
Thor
MoZzA_GaMeRs
Thor
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 197L
1,424 Elo+
Party 2
Shiva
Shiva
R-3dr--uM
Shiva
Level 47
God Stats
9W - 13L
1,502 SR
Queue Stats
145W - 147L
1,500 Elo+
Solo
Agni
Agni
SanghONE
Agni
Level 33
God Stats
0W - 1L
1,314 SR
Queue Stats
37W - 54L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 3 / 5
9,900
582
9,812
13,881
5,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
TylaMorgan
Artemis
16
4 / 2 / 9
9,588
564
15,716
12,015
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Zelziuz
Discordia
16
3 / 2 / 8
9,652
568
5,927
6,152
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
Zohenfang
Cu Chulainn
15
3 / 4 / 1
8,952
527
6,879
9,207
7,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
2 / 0 / 9
8,615
507
4,418
8,332
8,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
0 / 3 / 4
7,842
461
3,208
10,130
2,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
0 / 3 / 3
7,436
437
2,807
13,652
12,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 3 / 0
9,613
565
7,360
11,445
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
R-3dr--uM
Shiva
14
2 / 2 / 6
8,750
515
8,332
15,779
14,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
14
2 / 6 / 1
8,540
502
7,941
11,744
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
17
Kills
11
11
Deaths
17
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
3
4
0.67
W
Fenrir
5
3
5
2.5
L
0
3
3
0.5
L
7
3
0
2.33
L
Shiva
R-3dr--uM
Shiva
2
2
6
2.5
L
Agni
2
6
1
0.42
W
Artemis
TylaMorgan
Artemis
4
2
9
4.25
W
Discordia
Zelziuz
Discordia
3
2
8
3.5
W
Cu Chulainn
Zohenfang
Cu Chulainn
3
4
1
0.88
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,752
Damage
29,648
49,587
Taken
62,750
28,374
Mitigated
37,061
16,115
Healing
17,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,208
587
0
323
10,130
2,722
0
1,070
9,042
0
54,899
W
Fenrir
9,812
1,620
0
4,374
13,881
5,257
0
2,766
10,885
0
64,695
L
2,807
1,135
406
2,884
13,652
12,014
0
2,069
11,537
17,307
0
L
7,360
1,256
0
3,088
11,445
3,875
886
1,196
10,009
0
56,743
L
Shiva
R-3dr--uM
Shiva
8,332
1,125
652
7,437
15,779
14,958
128
2,275
13,421
0
47,509
L
Agni
7,941
128
69
2,419
11,744
3,492
0
2,960
8,396
62,093
0
W
Artemis
TylaMorgan
Artemis
15,716
8,422
0
6,778
12,015
4,535
2,800
2,085
9,791
0
74,575
W
Discordia
Zelziuz
Discordia
5,927
356
153
1,532
6,152
2,212
0
1,446
4,521
51,058
0
W
Cu Chulainn
Zohenfang
Cu Chulainn
6,879
1,613
0
894
9,207
7,546
494
855
7,700
0
43,157
W
4,418
1,059
0
2,384
8,332
8,824
480
2,907
5,148
13,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,707
Gold Earned
42,181
447
Minions Killed
416
0
Camps Cleared
0
1,640,938
Distance Traveled
1,664,903
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,842
461
108
6
0
336,754
8
W
Fenrir
9,900
582
108
6
0
345,412
1
L
Atlas
7,436
437
19
1
0
323,161
2
L
Thor
9,613
565
99
6
0
347,121
5
L
Shiva
8,750
515
79
5
0
335,496
1
L
Agni
8,540
502
111
7
0
322,371
6
W
Artemis
9,588
564
119
7
0
302,326
4
W
Discordia
9,652
568
127
7
0
344,810
4
W
Cu Chulainn
8,952
527
74
4
0
307,041
4
W
Kuzenbo
8,615
507
19
1
0
341,349
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role