Player Matchup

Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Gold V
 
Nike
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver II
Gabboami03
Artemis
Silver II
Level 126
God Stats
1W - 1L
1,306 SR
Queue Stats
97W - 114L
1,161 MMR
Party 1
Artio
Artio
Gold V
HEROJO_86
Artio
Gold V
Level 154
God Stats
10W - 3L
1,548 SR
Queue Stats
636W - 658L
1,254 MMR
Solo
Da Ji
Da Ji
Silver I
ZXXTONICXXZ
Da Ji
Silver I
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 103L
1,204 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,471 SR
1,324 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,549 SR
1,258 MMR
Apollo
Apollo
Gold V
Darckdream666
Apollo
Gold V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 86L
1,227 MMR
Solo
King Arthur
King Arthur
Silver III
Stickay26
King Arthur
Silver III
Level 79
God Stats
1W - 1L
1,684 SR
Queue Stats
17W - 25L
1,317 MMR
Solo
Athena
Athena
Silver II
TheUltimateMomo
Athena
Silver II
Level 128
God Stats
10W - 12L
1,767 SR
Queue Stats
46W - 72L
1,224 MMR
Solo
Awilix
Awilix
Gold III
mystermouss
Awilix
Gold III
Level 158
God Stats
0W - 2L
1,295 SR
Queue Stats
390W - 384L
1,224 MMR
Solo
Thoth
Thoth
Gold IV
xSLiFeRHD
Thoth
Gold IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
358W - 353L
1,298 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
9 / 3 / 5
12,584
699
14,129
12,862
4,809
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nike
 
Nike
18
3 / 1 / 4
12,413
690
7,542
19,136
16,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Artemis
Gabboami03
Artemis
19
4 / 1 / 2
12,701
706
6,484
11,396
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
HEROJO_86
Artio
15
3 / 3 / 13
10,988
610
4,292
20,216
11,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 4 / 8
11,561
642
8,312
15,365
5,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BastetKaliLoki

VS

Bans
GebMulanArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,587
422
4,138
9,482
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Stickay26
King Arthur
14
0 / 5 / 1
8,394
466
6,261
14,005
8,529
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 2 / 6
8,844
491
4,224
9,160
8,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
15
6 / 5 / 4
9,776
543
9,766
14,032
4,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
xSLiFeRHD
Thoth
14
2 / 5 / 1
8,502
472
5,455
9,075
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
23
Kills
11
12
Deaths
23
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
3
5
3.83
W
Nike
 
Nike
3
1
4
5
L
1
6
0
0.17
W
Artemis
Gabboami03
Artemis
4
1
2
5
W
Artio
HEROJO_86
Artio
3
3
13
3.17
L
King Arthur
Stickay26
King Arthur
0
5
1
0.1
L
2
2
6
2.5
W
4
4
8
2
L
Awilix
6
5
4
1.6
L
Thoth
xSLiFeRHD
Thoth
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,759
Damage
29,844
78,975
Taken
55,754
42,783
Mitigated
25,612
31,814
Healing
7,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,129
6,183
0
3,746
12,862
4,809
6,329
3,922
8,940
0
95,875
W
Nike
 
Nike
7,542
954
0
5,953
19,136
16,549
406
2,187
16,949
5,525
74,727
L
4,138
2,329
0
2,072
9,482
2,250
1,395
652
8,830
0
44,911
W
Artemis
Gabboami03
Artemis
6,484
3,230
0
6,350
11,396
4,275
7,466
1,616
9,780
0
93,685
W
Artio
HEROJO_86
Artio
4,292
561
352
9,730
20,216
11,472
458
4,473
15,743
22,689
0
L
King Arthur
Stickay26
King Arthur
6,261
351
0
2,157
14,005
8,529
416
919
13,086
5,427
52,607
L
4,224
1,523
0
1,658
9,160
8,504
0
1,479
7,681
18,281
0
W
8,312
2,057
0
5,683
15,365
5,678
850
1,389
13,976
0
82,189
L
Awilix
9,766
3,365
0
312
14,032
4,078
0
808
13,224
0
58,131
L
Thoth
xSLiFeRHD
Thoth
5,455
256
0
1,231
9,075
2,251
0
1,411
7,664
58,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,247
Gold Earned
43,103
599
Minions Killed
438
0
Camps Cleared
0
1,756,401
Distance Traveled
1,530,868
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,584
699
135
8
0
343,037
3
W
Nike
12,413
690
164
9
0
353,187
7
L
Apollo
7,587
422
83
5
0
249,340
4
W
Artemis
12,701
706
160
9
0
326,166
6
W
Artio
10,988
610
25
1
0
351,498
4
L
King Arthur
8,394
466
124
7
0
314,222
0
L
Athena
8,844
491
30
2
0
291,719
3
W
Da Ji
11,561
642
115
6
0
382,513
5
L
Awilix
9,776
543
90
5
0
379,519
2
L
Thoth
8,502
472
111
6
0
296,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role