Player Matchup

Izanami
Izanami
Huguitoo_Gonz
Izanami
Level 105
God Stats
11W - 17L
1,485 SR
Queue Stats
20W - 25L
1,463 Elo+
Party 2
Nu Wa
Nu Wa
MaRqUiTos__03
Nu Wa
Level 119
God Stats
6W - 10L
1,406 SR
Queue Stats
53W - 66L
1,443 Elo+
Party 2
Ymir
Ymir
Mr G Bailey
Ymir
Level 84
God Stats
12W - 10L
1,876 SR
Queue Stats
135W - 124L
1,801 Elo+
Party 1
Vamana
Vamana
ShamblesSam
Vamana
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 115L
1,801 Elo+
Party 1
Arachne
Arachne
victorvt10
Arachne
Level 107
God Stats
3W - 6L
1,566 SR
Queue Stats
29W - 50L
1,405 Elo+
Party 2
Team Averages
Level 109
1,567 SR
1,583 Elo+

VS

Team Averages
Level 109
1,472 SR
1,544 Elo+
Danzaburou
Danzaburou
Heatherface
Danzaburou
Level 46
God Stats
14W - 6L
1,716 SR
Queue Stats
142W - 97L
1,588 Elo+
Party 3
Kali
Kali
PeeWeeGorgon
Kali
Level 158
God Stats
2W - 2L
1,315 SR
Queue Stats
196W - 154L
1,573 Elo+
Party 3
Athena
Athena
ThePadanFain
Athena
Level 128
God Stats
9W - 3L
1,587 SR
Queue Stats
235W - 193L
1,560 Elo+
Party 3
Achilles
Achilles
busaood92
Achilles
Level 89
God Stats
1W - 1L
1,281 SR
Queue Stats
78W - 104L
1,520 Elo+
Solo
Nu Wa
Nu Wa
juanjose648
Nu Wa
Level 124
God Stats
22W - 15L
1,458 SR
Queue Stats
158W - 173L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
6
0 / 9 / 1
4,560
456
2,338
7,519
395
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 5 / 1
5,043
504
3,144
6,326
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 5 / 3
5,568
557
2,784
8,423
4,379
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vamana
10
0 / 1 / 1
5,852
585
3,849
6,946
3,448
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
victorvt10
Arachne
9
3 / 4 / 0
5,559
556
4,442
7,675
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Heatherface
Danzaburou
12
15 / 1 / 2
7,834
783
13,863
7,673
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 1 / 1
5,887
589
4,001
6,839
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
9
3 / 0 / 9
6,182
618
2,845
5,432
3,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
busaood92
Achilles
9
0 / 1 / 0
4,876
488
2,087
6,841
4,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 1 / 4
6,179
618
4,392
3,520
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
24
24
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Heatherface
Danzaburou
15
1
2
16
L
Izanami
0
9
1
0.06
L
0
5
1
0.1
L
1
5
3
0.5
W
3
1
1
3.5
L
Vamana
0
1
1
0.5
W
Athena
3
0
9
7.5
W
Achilles
busaood92
Achilles
0
1
0
0
W
3
1
4
5
L
Arachne
victorvt10
Arachne
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,557
Damage
27,188
36,889
Taken
30,305
10,968
Mitigated
14,674
8,737
Healing
11,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Heatherface
Danzaburou
13,863
8,244
0
4,272
7,673
2,411
216
2,454
5,137
0
44,822
L
Izanami
2,338
1,591
0
40
7,519
395
0
1,333
6,186
0
16,939
L
3,144
431
85
1,389
6,326
1,090
0
3,073
3,253
24,290
0
L
2,784
748
192
830
8,423
4,379
0
1,231
7,192
18,717
0
W
4,001
1,738
0
3,328
6,839
3,061
0
504
6,223
0
32,169
L
Vamana
3,849
848
0
3,479
6,946
3,448
0
493
6,453
0
31,821
W
Athena
2,845
767
0
1,309
5,432
3,630
0
1,261
4,131
13,552
807
W
Achilles
busaood92
Achilles
2,087
348
0
2,830
6,841
4,613
18
74
6,741
0
20,235
W
4,392
2,086
0
250
3,520
959
66
1,277
2,145
37,225
0
L
Arachne
victorvt10
Arachne
4,442
3,769
0
2,722
7,675
1,656
0
1,039
6,636
0
20,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,582
Gold Earned
30,958
223
Minions Killed
287
0
Camps Cleared
0
891,862
Distance Traveled
982,721
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,834
783
78
8
0
186,481
0
L
Izanami
4,560
456
38
4
0
156,765
0
L
Nu Wa
5,043
504
46
5
0
157,409
2
L
Ymir
5,568
557
24
2
0
179,200
0
W
Kali
5,887
589
63
6
0
199,280
0
L
Vamana
5,852
585
66
7
0
196,795
3
W
Athena
6,182
618
24
2
0
220,550
3
W
Achilles
4,876
488
47
5
0
199,206
4
W
Nu Wa
6,179
618
75
8
0
177,204
1
L
Arachne
5,559
556
49
5
0
201,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role