Player Matchup

Ymir
Ymir
JaneEva
Ymir
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,755 Elo+
Solo
Heimdallr
Heimdallr
Litschiy77
Heimdallr
Level 145
God Stats
2W - 0L
1,459 SR
Queue Stats
33W - 37L
1,653 Elo+
Solo
Sun Wukong
Sun Wukong
Lj1x
Sun Wukong
Level 56
God Stats
7W - 0L
1,877 SR
Queue Stats
169W - 168L
1,462 Elo+
Solo
Janus
Janus
PCHell99
Janus
Level 78
God Stats
7W - 4L
1,273 SR
Queue Stats
259W - 252L
1,324 Elo+
Solo
Gilgamesh
Gilgamesh
Shurik555
Gilgamesh
Level 111
God Stats
3W - 1L
1,470 SR
Queue Stats
79W - 78L
1,514 Elo+
Solo
Team Averages
Level 89
1,516 SR
1,542 Elo+

VS

Team Averages
Level 83
1,457 SR
1,423 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DrJonesGaming
Chiron
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,309 Elo+
Party 1
Charybdis
Charybdis
EAchels
Charybdis
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Vamana
Vamana
Mana nvm
Vamana
Level 22
God Stats
0W - 2L
1,285 SR
Queue Stats
17W - 34L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JaneEva
Ymir
16
2 / 2 / 9
9,372
852
3,401
11,857
13,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Litschiy77
Heimdallr
16
4 / 3 / 7
9,608
873
8,419
9,361
4,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Lj1x
Sun Wukong
16
7 / 3 / 7
9,912
901
7,333
13,578
10,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
PCHell99
Janus
14
1 / 4 / 8
8,512
774
9,576
6,702
2,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Shurik555
Gilgamesh
14
2 / 3 / 8
8,441
767
5,288
9,277
7,492
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
8 / 2 / 5
9,756
887
19,714
6,951
2,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
 
Osiris
17
4 / 3 / 5
8,799
800
7,336
8,403
8,679
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 5 / 3
7,244
659
4,811
7,428
2,633
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
EAchels
Charybdis
5
0 / 0 / 0
5,728
521
0
0
0
Vamana
Mana nvm
Vamana
15
1 / 6 / 8
8,252
750
9,385
15,972
7,696
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
36
16
Kills
15
15
Deaths
16
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
8
2
5
5.25
L
Osiris
 
Osiris
4
3
5
2.17
L
2
5
3
0.7
L
Charybdis
EAchels
Charybdis
0
0
0
0
W
Ymir
JaneEva
Ymir
2
2
9
3.25
W
Heimdallr
Litschiy77
Heimdallr
4
3
7
2.5
W
Sun Wukong
Lj1x
Sun Wukong
7
3
7
3.5
L
Vamana
Mana nvm
Vamana
1
6
8
0.83
W
Janus
PCHell99
Janus
1
4
8
1.25
W
Gilgamesh
Shurik555
Gilgamesh
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,017
Damage
41,246
50,775
Taken
38,754
37,940
Mitigated
21,724
20,377
Healing
12,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
19,714
4,267
289
2,373
6,951
2,716
0
2,930
3,992
36,454
0
L
Osiris
 
Osiris
7,336
882
555
652
8,403
8,679
0
3,101
5,072
831
16,580
L
4,811
1,681
903
1,115
7,428
2,633
0
2,772
4,534
0
10,474
L
Charybdis
EAchels
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
JaneEva
Ymir
3,401
727
1,123
2,344
11,857
13,308
319
6,083
5,774
9,045
0
W
Heimdallr
Litschiy77
Heimdallr
8,419
2,439
375
2,940
9,361
4,376
615
3,181
6,180
0
19,679
W
Sun Wukong
Lj1x
Sun Wukong
7,333
1,195
1,516
6,645
13,578
10,463
243
5,073
8,505
1,712
15,248
L
Vamana
Mana nvm
Vamana
9,385
5,941
1,131
5,875
15,972
7,696
0
4,930
10,773
0
19,082
W
Janus
PCHell99
Janus
9,576
847
668
1,545
6,702
2,301
1,521
1,572
5,130
26,557
0
W
Gilgamesh
Shurik555
Gilgamesh
5,288
1,114
1,423
1,798
9,277
7,492
521
4,174
5,103
0
10,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,845
Gold Earned
39,779
106
Minions Killed
87
0
Camps Cleared
0
1,020,901
Distance Traveled
909,121
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,756
887
49
4
0
205,270
0
L
Osiris
8,799
800
10
1
0
217,790
0
L
Chiron
7,244
659
15
1
0
152,102
0
L
Charybdis
5,728
521
0
0
0
107,037
0
W
Ymir
9,372
852
14
1
0
213,587
0
W
Heimdallr
9,608
873
17
2
0
179,636
0
W
Sun Wukong
9,912
901
19
2
0
228,101
0
L
Vamana
8,252
750
13
1
0
226,922
0
W
Janus
8,512
774
42
4
0
195,524
3
W
Gilgamesh
8,441
767
14
1
0
204,053
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role