Player Matchup

Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
EthanW10907
Hercules
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
274W - 346L
1,340 Elo+
Party 2
Yemoja
Yemoja
FireStorm_534
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kali
Kali
omisws
Kali
Level 86
God Stats
36W - 38L
1,394 SR
Queue Stats
459W - 511L
1,283 Elo+
Solo
Tiamat
Tiamat
xxdarkknight2006
Tiamat
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,393 Elo+
Party 2
Team Averages
Level 66
1,479 SR
1,403 Elo+

VS

Team Averages
Level 70
1,459 SR
1,417 Elo+
Tiamat
Tiamat
 
Tiamat
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
KDR-coontryz
Shiva
Level 25
God Stats
5W - 5L
1,492 SR
Queue Stats
85W - 105L
1,330 Elo+
Party 3
Fenrir
Fenrir
LBD_Jules
Fenrir
Level 66
God Stats
4W - 2L
1,235 SR
Queue Stats
125W - 129L
1,304 Elo+
Party 3
Xbalanque
Xbalanque
X7_Thunder_7X
Xbalanque
Level 123
God Stats
569W - 604L
1,476 SR
Queue Stats
577W - 614L
1,425 Elo+
Solo
Rama
Rama
nippy995swipe
Rama
Level 15
God Stats
7W - 8L
1,594 SR
Queue Stats
188W - 205L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
2 / 3 / 0
5,272
479
4,552
5,995
1,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
EthanW10907
Hercules
9
1 / 3 / 0
5,877
534
4,458
10,325
4,867
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 0 / 2
5,525
502
1,548
3,346
1,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
omisws
Kali
9
0 / 3 / 0
5,224
475
565
6,692
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
5,558
505
2,330
3,791
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 0 / 0
6,543
595
1,364
3,892
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 1 / 2
6,569
597
7,685
7,913
4,554
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
LBD_Jules
Fenrir
12
6 / 0 / 1
6,895
627
5,373
5,700
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
X7_Thunder_7X
Xbalanque
11
2 / 1 / 2
6,416
583
4,267
6,370
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 1
5,087
462
970
4,292
961
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
11
11
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
3
0
0.67
W
Tiamat
 
Tiamat
1
0
0
1
L
Hercules
EthanW10907
Hercules
1
3
0
0.33
L
0
0
2
1
W
2
1
2
3
W
Fenrir
LBD_Jules
Fenrir
6
0
1
6.5
W
Xbalanque
X7_Thunder_7X
Xbalanque
2
1
2
3
W
0
1
1
0.5
L
Kali
omisws
Kali
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,453
Damage
19,659
30,149
Taken
28,167
11,409
Mitigated
10,319
9,229
Healing
10,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,552
1,235
0
1,110
5,995
1,618
455
111
5,862
0
25,370
W
Tiamat
 
Tiamat
1,364
155
0
1,675
3,892
1,120
563
1,861
1,763
35,263
0
L
Hercules
EthanW10907
Hercules
4,458
1,668
0
2,370
10,325
4,867
0
0
10,325
0
30,555
L
1,548
128
767
744
3,346
1,443
433
0
3,346
16,802
0
W
7,685
2,591
0
2,356
7,913
4,554
914
0
7,913
0
34,428
W
Fenrir
LBD_Jules
Fenrir
5,373
1,014
0
3,127
5,700
2,219
27
239
5,431
0
36,665
W
Xbalanque
X7_Thunder_7X
Xbalanque
4,267
1,721
0
1,904
6,370
1,465
86
571
5,799
0
37,514
W
970
835
211
936
4,292
961
1,178
909
3,383
0
16,293
L
Kali
omisws
Kali
565
94
0
3,062
6,692
1,925
0
0
6,692
0
22,037
L
2,330
353
0
1,176
3,791
1,556
0
1,117
2,560
34,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,456
Gold Earned
31,510
286
Minions Killed
321
0
Camps Cleared
0
892,421
Distance Traveled
1,073,488
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,272
479
53
5
0
182,975
0
W
Tiamat
6,543
595
87
8
0
212,969
7
L
Hercules
5,877
534
70
6
0
191,901
1
L
Yemoja
5,525
502
30
3
0
168,529
0
W
Shiva
6,569
597
65
6
0
225,011
3
W
Fenrir
6,895
627
68
6
0
266,574
2
W
Xbalanque
6,416
583
70
6
0
192,341
0
W
Rama
5,087
462
31
3
0
176,593
0
L
Kali
5,224
475
62
6
0
152,083
1
L
Tiamat
5,558
505
71
6
0
196,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role