Player Matchup

Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MarcLanders
Zeus
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
112W - 93L
1,576 Elo+
Solo
Amaterasu
Amaterasu
TheAvatar69
Amaterasu
Level 125
God Stats
3W - 2L
1,268 SR
Queue Stats
229W - 240L
1,497 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lllAcn0loGiaIII
Morgan Le Fay
Level 128
God Stats
2W - 1L
1,505 SR
Queue Stats
68W - 65L
1,717 Elo+
Solo
Team Averages
Level 145
1,455 SR
1,558 Elo+

VS

Team Averages
Level 113
1,453 SR
1,596 Elo+
Ah Puch
Ah Puch
FrodoWillis
Ah Puch
Level 140
God Stats
3W - 3L
1,500 SR
Queue Stats
388W - 375L
1,607 Elo+
Solo
Zeus
Zeus
Koozik
Zeus
Level 156
God Stats
1W - 7L
1,500 SR
Queue Stats
906W - 961L
1,462 Elo+
Solo
Freya
Freya
Lo1a
Freya
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 237L
1,543 Elo+
Solo
Jormungandr
Jormungandr
intrepide2000
Jormungandr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,817 Elo+
Solo
Ullr
Ullr
omarayberk
Ullr
Level 42
God Stats
0W - 1L
1,266 SR
Queue Stats
71W - 60L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
5 / 1 / 6
12,105
757
12,051
11,474
5,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
 
Hera
19
3 / 2 / 13
11,674
730
11,980
10,222
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
14 / 4 / 10
13,448
841
27,412
11,249
5,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
TheAvatar69
Amaterasu
19
6 / 4 / 12
12,860
804
10,523
29,504
40,111
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
lllAcn0loGiaIII
Morgan Le Fay
19
2 / 4 / 11
11,691
731
12,864
15,220
7,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FrodoWillis
Ah Puch
18
5 / 5 / 6
11,163
698
17,393
20,213
14,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
Koozik
Zeus
20
5 / 6 / 5
11,568
723
22,190
11,339
4,345
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Lo1a
Freya
15
1 / 8 / 7
9,475
592
5,651
13,185
5,816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
intrepide2000
Jormungandr
19
1 / 6 / 9
10,495
656
8,730
20,064
33,826
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 5 / 3
9,701
606
9,869
13,324
5,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
44
30
Kills
14
15
Deaths
30
52
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
6
8
W
Hera
 
Hera
3
2
13
4.75
L
Ah Puch
FrodoWillis
Ah Puch
5
5
6
1.6
L
Zeus
Koozik
Zeus
5
6
5
1.25
L
Freya
Lo1a
Freya
1
8
7
0.56
W
14
4
10
4.75
W
Amaterasu
TheAvatar69
Amaterasu
6
4
12
3
L
Jormungandr
intrepide2000
Jormungandr
1
6
9
0.92
W
Morgan Le Fay
lllAcn0loGiaIII
Morgan Le Fay
2
4
11
1.88
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,830
Damage
63,833
77,669
Taken
78,125
62,027
Mitigated
63,622
36,862
Healing
19,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,051
311
2,054
4,371
11,474
5,048
1,663
9,722
1,752
48,148
0
W
Hera
 
Hera
11,980
2,778
4,512
3,620
10,222
4,326
1,317
7,747
2,475
25,951
0
L
Ah Puch
FrodoWillis
Ah Puch
17,393
182
1,507
9,383
20,213
14,175
0
17,535
2,678
36,306
0
L
Zeus
Koozik
Zeus
22,190
467
871
234
11,339
4,345
0
8,917
2,422
46,295
0
L
Freya
Lo1a
Freya
5,651
1,535
0
1,652
13,185
5,816
0
10,523
2,662
11,175
0
W
27,412
1,342
1,877
895
11,249
5,130
1,023
8,815
2,434
47,274
0
W
Amaterasu
TheAvatar69
Amaterasu
10,523
2,569
1,883
13,401
29,504
40,111
676
15,712
12,646
0
14,331
L
Jormungandr
intrepide2000
Jormungandr
8,730
603
754
2,687
20,064
33,826
0
16,411
3,653
25,946
0
W
Morgan Le Fay
lllAcn0loGiaIII
Morgan Le Fay
12,864
66
1,253
2,996
15,220
7,412
1,201
11,968
3,252
28,709
0
L
9,869
2,619
1,503
1,336
13,324
5,460
0
10,921
2,403
0
27,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,778
Gold Earned
52,402
201
Minions Killed
161
0
Camps Cleared
0
1,674,028
Distance Traveled
1,519,720
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,105
757
68
4
0
335,888
5
W
Hera
11,674
730
43
3
0
344,136
4
L
Ah Puch
11,163
698
27
2
0
312,909
1
L
Zeus
11,568
723
53
3
0
334,347
0
L
Freya
9,475
592
20
1
0
289,619
4
W
Zeus
13,448
841
49
3
0
312,896
0
W
Amaterasu
12,860
804
7
0
0
373,945
0
L
Jormungandr
10,495
656
20
1
0
277,416
2
W
Morgan Le Fay
11,691
731
34
2
0
307,163
0
L
Ullr
9,701
606
41
3
0
305,429
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role