Player Matchup

Chronos
Chronos
Gold III
 
Chronos
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Bronze III
 
Vamana
Bronze III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
 
Agni
Silver I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold III
MCGPedro
Chaac
Gold III
Level 88
God Stats
12W - 11L
1,664 SR
Queue Stats
146W - 144L
1,587 MMR
Party 1
Horus
Horus
Gold V
zKingKongPunch
Horus
Gold V
Level 59
God Stats
4W - 2L
1,500 SR
Queue Stats
50W - 46L
1,555 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,533 SR
1,528 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,577 SR
1,519 MMR
Ra
Ra
Gold II
 
Ra
Gold II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
 
Ganesha
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
BaRRonCCuDDa
Apollo
Gold III
Level 76
God Stats
7W - 4L
1,725 SR
Queue Stats
39W - 34L
1,517 MMR
Solo
Guan Yu
Guan Yu
Gold IV
SinisterMagic
Guan Yu
Gold IV
Level 160
God Stats
4W - 4L
1,563 SR
Queue Stats
818W - 821L
1,537 MMR
Solo
Ne Zha
Ne Zha
Platinum V
Theprats
Ne Zha
Platinum V
Level 153
God Stats
61W - 58L
1,596 SR
Queue Stats
334W - 338L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
6
3 / 1 / 1
3,998
800
1,854
2,760
515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
 
Vamana
6
0 / 2 / 0
3,451
690
695
3,652
995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Agni
 
Agni
6
0 / 0 / 0
3,284
657
999
1,961
374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
MCGPedro
Chaac
7
0 / 0 / 0
3,666
733
1,015
2,988
1,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
3 / 0 / 3
4,410
882
1,658
4,434
1,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
FenrirMorgan Le FayPersephone

VS

Bans
GebThothBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
2 / 2 / 1
3,995
799
1,877
2,602
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
 
Ganesha
7
0 / 0 / 0
3,517
703
653
2,239
639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
1
0 / 1 / 0
2,579
516
1,159
872
140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Guan Yu
6
1 / 2 / 0
3,769
754
771
3,589
1,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ne Zha
Theprats
Ne Zha
6
0 / 1 / 2
3,599
720
2,718
3,372
724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
3
3
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
1
1
3.5
W
Vamana
 
Vamana
0
2
0
0
W
Agni
 
Agni
0
0
0
0
L
Ra
 
Ra
2
2
1
1.25
L
Ganesha
 
Ganesha
0
0
0
0
L
Apollo
0
1
0
0
W
Chaac
MCGPedro
Chaac
0
0
0
0
L
Guan Yu
1
2
0
0.5
L
Ne Zha
Theprats
Ne Zha
0
1
2
1
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,221
Damage
7,178
15,795
Taken
12,674
4,937
Mitigated
3,261
6,348
Healing
3,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
1,854
1,301
0
1,433
2,760
515
0
497
2,263
16,775
0
W
Vamana
 
Vamana
695
124
0
374
3,652
995
0
704
2,948
0
14,393
W
Agni
 
Agni
999
42
0
500
1,961
374
0
198
1,763
14,223
0
L
Ra
 
Ra
1,877
300
264
681
2,602
621
0
653
1,823
19,260
0
L
Ganesha
 
Ganesha
653
199
0
750
2,239
639
0
0
2,117
12,647
0
L
Apollo
1,159
864
0
187
872
140
0
542
330
0
2,368
W
Chaac
MCGPedro
Chaac
1,015
301
0
1,829
2,988
1,227
0
575
2,335
0
16,246
L
Guan Yu
771
231
95
1,119
3,589
1,137
0
566
3,023
0
13,692
L
Ne Zha
Theprats
Ne Zha
2,718
1,099
0
433
3,372
724
0
850
2,406
0
15,354
W
1,658
842
197
2,015
4,434
1,826
0
478
3,956
0
8,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,809
Gold Earned
17,459
154
Minions Killed
130
0
Camps Cleared
0
530,105
Distance Traveled
483,271
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
3,998
800
39
8
0
97,050
0
W
Vamana
3,451
690
33
7
0
113,228
1
W
Agni
3,284
657
35
7
0
102,388
3
L
Ra
3,995
799
34
7
0
114,884
2
L
Ganesha
3,517
703
27
5
0
109,690
3
L
Apollo
2,579
516
3
1
0
20,924
0
W
Chaac
3,666
733
39
8
0
117,694
1
L
Guan Yu
3,769
754
29
6
0
114,922
1
L
Ne Zha
3,599
720
37
7
0
122,851
0
W
Horus
4,410
882
8
2
0
99,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role