Player Matchup

Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
juandorian
Atlas
Level 93
God Stats
26W - 14L
1,577 SR
Queue Stats
249W - 141L
1,558 Elo+
Party 1
Da Ji
Da Ji
nani40gv
Da Ji
Level 69
God Stats
14W - 14L
1,257 SR
Queue Stats
271W - 185L
1,498 Elo+
Party 1
Team Averages
Level 89
1,445 SR
1,519 Elo+

VS

Team Averages
Level 85
1,734 SR
1,517 Elo+
Bastet
Bastet
BlindNukerGG
Bastet
Level 49
God Stats
7W - 2L
1,848 SR
Queue Stats
16W - 25L
1,665 Elo+
Solo
Nu Wa
Nu Wa
Martin Lepero
Nu Wa
Level 124
God Stats
14W - 10L
1,855 SR
Queue Stats
405W - 360L
1,637 Elo+
Solo
Charybdis
Charybdis
VoidRM2793
Charybdis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
15 / 3 / 16
14,071
879
17,598
15,687
6,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
16
2 / 2 / 25
11,361
710
9,793
13,897
15,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
nani40gv
Da Ji
18
17 / 2 / 14
13,746
859
18,062
11,560
4,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
4 / 8 / 2
12,096
756
13,224
17,047
3,108
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
2 / 14 / 4
10,708
669
11,960
16,798
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
VoidRM2793
Charybdis
12
1 / 12 / 4
9,114
570
6,421
15,036
3,115
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
17
34
Kills
7
7
Deaths
34
55
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
15
3
16
7.67
L
Bastet
4
8
2
0.63
L
2
14
4
0.29
L
Charybdis
VoidRM2793
Charybdis
1
12
4
0.25
W
Atlas
2
2
25
7.25
W
Da Ji
nani40gv
Da Ji
17
2
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,453
Damage
31,605
41,144
Taken
48,881
25,826
Mitigated
8,697
13,571
Healing
3,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,598
347
0
9,077
15,687
6,253
1,056
5,780
9,907
73,546
0
L
Bastet
13,224
3,636
0
2,485
17,047
3,108
0
9,536
7,248
0
41,199
L
11,960
2,012
0
463
16,798
2,474
24
7,650
8,797
34,422
0
L
Charybdis
VoidRM2793
Charybdis
6,421
2,370
0
579
15,036
3,115
0
9,504
5,229
0
20,556
W
Atlas
9,793
1,897
0
2,399
13,897
15,359
348
3,167
10,730
27,133
0
W
Da Ji
nani40gv
Da Ji
18,062
4,605
0
2,095
11,560
4,214
805
3,650
7,910
0
36,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,178
Gold Earned
31,918
195
Minions Killed
148
8
Camps Cleared
7
816,946
Distance Traveled
708,716
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,071
879
146
9
2
235,628
2
L
Bastet
12,096
756
64
4
5
284,086
4
L
Nu Wa
10,708
669
60
4
1
216,578
2
L
Charybdis
9,114
570
24
2
1
208,052
4
W
Atlas
11,361
710
19
1
1
292,394
0
W
Da Ji
13,746
859
30
2
5
288,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role