Player Matchup

Scylla
Scylla
 
Scylla
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Dzirt-_-
Merlin
Level 159
God Stats
11W - 11L
1,395 SR
Queue Stats
28W - 26L
1,508 Elo+
Solo
King Arthur
King Arthur
Shizuoo
King Arthur
Level 147
God Stats
0W - 8L
1,207 SR
Queue Stats
327W - 335L
1,502 Elo+
Solo
Medusa
Medusa
SleepyFM
Medusa
Level 102
God Stats
5W - 9L
1,354 SR
Queue Stats
257W - 245L
1,436 Elo+
Solo
Team Averages
Level 109
1,391 SR
1,489 Elo+

VS

Team Averages
Level 46
1,540 SR
1,370 Elo+
Scylla
Scylla
AleksaAandar
Scylla
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 25L
1,578 Elo+
Party 1
Cerberus
Cerberus
Avaricaus
Cerberus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,234 Elo+
Party 2
Neith
Neith
Basanakin
Neith
Level 25
God Stats
6W - 2L
1,615 SR
Queue Stats
55W - 70L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
Blaste33
Zhong Kui
Level 14
God Stats
2W - 2L
1,240 SR
Queue Stats
2W - 3L
1,234 Elo+
Party 2
Sun Wukong
Sun Wukong
DontBeAfraidMan
Sun Wukong
Level 160
God Stats
1W - 1L
1,844 SR
Queue Stats
25W - 20L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
5 / 4 / 7
10,118
723
10,356
9,822
3,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hades
 
Hades
14
0 / 6 / 6
8,549
611
5,976
15,267
7,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Dzirt-_-
Merlin
17
0 / 2 / 6
9,781
699
9,937
8,802
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Shizuoo
King Arthur
16
6 / 7 / 8
10,207
729
13,566
22,693
21,934
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
SleepyFM
Medusa
16
3 / 3 / 7
9,890
706
12,181
12,126
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
7 / 1 / 7
11,210
801
16,864
6,371
2,759
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Avaricaus
Cerberus
16
2 / 2 / 12
9,987
713
7,668
20,098
21,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Basanakin
Neith
18
6 / 3 / 6
10,490
749
13,686
10,592
4,503
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Blaste33
Zhong Kui
16
3 / 6 / 4
9,443
675
8,646
14,940
11,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
DontBeAfraidMan
Sun Wukong
17
3 / 2 / 15
10,306
736
12,660
16,572
14,852
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
65
14
Kills
21
22
Deaths
14
34
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
4
7
2.13
L
Hades
 
Hades
0
6
6
0.5
W
Scylla
7
1
7
10.5
W
Cerberus
Avaricaus
Cerberus
2
2
12
4
W
Neith
Basanakin
Neith
6
3
6
3
W
Zhong Kui
Blaste33
Zhong Kui
3
6
4
0.83
W
Sun Wukong
DontBeAfraidMan
Sun Wukong
3
2
15
5.25
L
Merlin
Dzirt-_-
Merlin
0
2
6
1.5
L
King Arthur
Shizuoo
King Arthur
6
7
8
1.43
L
Medusa
SleepyFM
Medusa
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,016
Damage
59,524
68,710
Taken
68,573
40,001
Mitigated
54,659
9,197
Healing
9,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,356
425
0
1,070
9,822
3,338
69
4,040
5,782
26,688
0
L
Hades
 
Hades
5,976
1,064
0
1,513
15,267
7,298
285
8,240
7,027
14,786
0
W
Scylla
16,864
1,657
0
350
6,371
2,759
1,678
2,038
4,333
60,356
0
W
Cerberus
Avaricaus
Cerberus
7,668
1,048
213
2,456
20,098
21,391
29
9,026
10,913
19,289
0
W
Neith
Basanakin
Neith
13,686
4,137
506
1,327
10,592
4,503
448
5,498
5,094
0
46,163
W
Zhong Kui
Blaste33
Zhong Kui
8,646
569
479
2,605
14,940
11,154
289
5,320
9,480
31,066
0
W
Sun Wukong
DontBeAfraidMan
Sun Wukong
12,660
1,731
0
1,731
16,572
14,852
18
4,208
12,312
29
29,520
L
Merlin
Dzirt-_-
Merlin
9,937
678
0
201
8,802
3,037
1,295
4,911
3,891
50,116
0
L
King Arthur
Shizuoo
King Arthur
13,566
632
458
2,933
22,693
21,934
31
9,576
13,117
0
25,064
L
Medusa
SleepyFM
Medusa
12,181
3,827
0
3,022
12,126
4,394
1,040
6,411
5,715
0
35,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,545
Gold Earned
51,436
227
Minions Killed
279
0
Camps Cleared
0
1,354,609
Distance Traveled
1,417,953
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,118
723
44
3
0
276,487
1
L
Hades
8,549
611
22
2
0
244,350
2
W
Scylla
11,210
801
106
8
0
301,156
2
W
Cerberus
9,987
713
23
2
0
290,021
2
W
Neith
10,490
749
66
5
0
259,985
4
W
Zhong Kui
9,443
675
46
3
0
251,442
4
W
Sun Wukong
10,306
736
38
3
0
315,349
4
L
Merlin
9,781
699
81
6
0
272,760
3
L
King Arthur
10,207
729
23
2
0
270,690
1
L
Medusa
9,890
706
57
4
0
290,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role