Player Matchup

Cernunnos
Cernunnos
Arteza6030
Cernunnos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,539 Elo+
Solo
Bacchus
Bacchus
QE11A
Bacchus
Level 54
God Stats
5W - 2L
1,673 SR
Queue Stats
28W - 25L
1,398 Elo+
Solo
Skadi
Skadi
TheCrazyArmchair
Skadi
Level 63
God Stats
5W - 2L
1,940 SR
Queue Stats
49W - 35L
1,447 Elo+
Solo
Nike
Nike
byfranpdg
Nike
Level 67
God Stats
3W - 5L
1,676 SR
Queue Stats
110W - 110L
1,379 Elo+
Solo
Nox
Nox
cett-one_007
Nox
Level 68
God Stats
6W - 9L
1,380 SR
Queue Stats
49W - 67L
1,380 Elo+
Solo
Team Averages
Level 64
1,634 SR
1,429 Elo+

VS

Team Averages
Level 82
1,412 SR
1,389 Elo+
Ra
Ra
Alo GaM3R
Ra
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 77L
1,417 Elo+
Solo
Nu Wa
Nu Wa
BuddhaCactus
Nu Wa
Level 122
God Stats
2W - 2L
1,527 SR
Queue Stats
40W - 46L
1,425 Elo+
Solo
Susano
Susano
de89nnio
Susano
Level 86
God Stats
1W - 2L
1,236 SR
Queue Stats
60W - 90L
1,367 Elo+
Solo
Danzaburou
Danzaburou
kovalsski
Danzaburou
Level 62
God Stats
4W - 4L
1,226 SR
Queue Stats
12W - 11L
1,372 Elo+
Solo
Bastet
Bastet
legea02
Bastet
Level 58
God Stats
21W - 12L
1,570 SR
Queue Stats
47W - 43L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arteza6030
Cernunnos
13
3 / 7 / 0
8,433
422
8,704
14,875
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
QE11A
Bacchus
11
1 / 8 / 3
8,036
402
7,797
19,107
20,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 4 / 5
9,413
471
7,031
12,070
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
16
3 / 3 / 0
10,213
511
5,980
17,351
10,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 3 / 0
9,798
490
3,999
8,525
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 8
10,077
504
11,783
11,721
4,442
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
4 / 0 / 10
10,081
504
10,839
7,744
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
de89nnio
Susano
18
3 / 3 / 2
11,116
556
11,633
15,239
7,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
kovalsski
Danzaburou
16
5 / 2 / 8
10,019
501
11,647
11,608
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
legea02
Bastet
18
4 / 2 / 6
10,668
533
6,986
16,516
6,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
9
Kills
25
25
Deaths
9
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
9
2
8
6.5
L
Cernunnos
Arteza6030
Cernunnos
3
7
0
0.43
W
4
0
10
9
L
Bacchus
QE11A
Bacchus
1
8
3
0.31
L
0
4
5
0.63
L
Nike
3
3
0
1
L
2
3
0
0.67
W
Susano
de89nnio
Susano
3
3
2
1.33
W
Danzaburou
kovalsski
Danzaburou
5
2
8
4.5
W
Bastet
legea02
Bastet
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,511
Damage
52,888
71,928
Taken
62,828
40,867
Mitigated
25,794
11,670
Healing
32,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,783
1,994
3,123
6,811
11,721
4,442
1,644
4,042
7,675
51,006
0
L
Cernunnos
Arteza6030
Cernunnos
8,704
2,697
170
3,112
14,875
4,220
1,459
5,898
8,819
0
51,648
W
10,839
2,026
0
1,622
7,744
2,824
352
2,093
5,559
56,333
0
L
Bacchus
QE11A
Bacchus
7,797
675
196
2,658
19,107
20,118
168
8,303
10,540
28,557
0
L
7,031
2,817
0
250
12,070
3,619
0
2,721
9,119
0
72,619
L
Nike
5,980
1,760
0
3,228
17,351
10,199
748
2,136
15,045
0
61,658
L
3,999
552
0
2,056
8,525
2,711
301
2,472
5,783
59,973
0
W
Susano
de89nnio
Susano
11,633
3,084
0
5,708
15,239
7,979
698
238
15,001
0
80,998
W
Danzaburou
kovalsski
Danzaburou
11,647
5,923
0
5,356
11,608
3,932
1,124
2,901
8,707
0
49,275
W
Bastet
legea02
Bastet
6,986
978
0
10,325
16,516
6,617
56
2,272
14,090
0
88,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,893
Gold Earned
51,961
483
Minions Killed
572
0
Camps Cleared
0
1,702,932
Distance Traveled
1,925,710
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,077
504
93
5
0
338,002
2
L
Cernunnos
8,433
422
90
5
0
330,314
3
W
Nu Wa
10,081
504
105
5
0
386,780
7
L
Bacchus
8,036
402
23
1
0
313,293
1
L
Skadi
9,413
471
108
5
0
371,007
4
L
Nike
10,213
511
132
7
0
335,320
0
L
Nox
9,798
490
130
7
0
352,998
0
W
Susano
11,116
556
161
8
0
387,189
1
W
Danzaburou
10,019
501
75
4
0
369,422
4
W
Bastet
10,668
533
138
7
0
444,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role