Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Belzebueb
Thor
Level 160
God Stats
23W - 33L
1,430 SR
Queue Stats
949W - 1,029L
1,500 Elo+
Solo
He Bo
He Bo
Salinaaa
He Bo
Level 99
God Stats
4W - 4L
1,710 SR
Queue Stats
163W - 146L
1,545 Elo+
Party 3
Susano
Susano
TrajectoryMark
Susano
Level 140
God Stats
1W - 4L
1,138 SR
Queue Stats
500W - 504L
1,569 Elo+
Solo
Hun Batz
Hun Batz
vividtech
Hun Batz
Level 109
God Stats
6W - 8L
1,076 SR
Queue Stats
575W - 610L
1,553 Elo+
Solo
Team Averages
Level 127
1,371 SR
1,533 Elo+

VS

Team Averages
Level 111
1,579 SR
1,505 Elo+
Da Ji
Da Ji
Gremloid
Da Ji
Level 159
God Stats
6W - 0L
1,945 SR
Queue Stats
182W - 97L
1,657 Elo+
Party 2
Kuzenbo
Kuzenbo
Hoplitis
Kuzenbo
Level 124
God Stats
6W - 0L
1,500 SR
Queue Stats
110W - 112L
1,371 Elo+
Party 1
Hades
Hades
Tribaldruid
Hades
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 88L
1,371 Elo+
Party 1
Kukulkan
Kukulkan
omarayberk
Kukulkan
Level 42
God Stats
3W - 1L
1,562 SR
Queue Stats
71W - 60L
1,528 Elo+
Solo
Mulan
Mulan
yksisarvin3n
Mulan
Level 87
God Stats
4W - 3L
1,387 SR
Queue Stats
292W - 226L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 5 / 12
7,848
713
12,142
9,282
3,656
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
15
4 / 4 / 7
8,980
816
12,306
8,463
3,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

He Bo
Salinaaa
He Bo
16
5 / 5 / 8
9,185
835
12,025
9,985
4,110
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 6 / 10
8,726
793
4,916
14,568
14,047
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
vividtech
Hun Batz
12
1 / 6 / 9
7,438
676
9,969
10,067
4,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gremloid
Da Ji
16
9 / 4 / 15
9,854
896
12,403
11,204
5,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
Hoplitis
Kuzenbo
16
1 / 3 / 22
9,773
888
5,353
17,092
21,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 3 / 16
10,004
909
9,643
11,917
8,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
omarayberk
Kukulkan
18
7 / 1 / 17
10,828
984
13,432
8,251
3,808
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 2 / 13
8,461
769
5,171
12,909
11,337
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
109
13
Kills
26
26
Deaths
13
46
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
12
1.4
L
Thor
4
4
7
1.88
W
Da Ji
Gremloid
Da Ji
9
4
15
4.13
W
Kuzenbo
Hoplitis
Kuzenbo
1
3
22
4
L
He Bo
Salinaaa
He Bo
5
5
8
1.8
L
2
6
10
1.17
W
7
3
16
5
W
Kukulkan
omarayberk
Kukulkan
7
1
17
15.5
L
Hun Batz
vividtech
Hun Batz
1
6
9
0.92
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,358
Damage
46,002
52,365
Taken
61,373
30,107
Mitigated
51,239
8,572
Healing
20,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,142
2,616
828
614
9,282
3,656
574
4,947
4,335
23,257
0
L
Thor
12,306
1,487
81
428
8,463
3,944
544
5,625
2,838
0
25,796
W
Da Ji
Gremloid
Da Ji
12,403
3,638
1,319
676
11,204
5,791
495
3,779
7,425
0
15,422
W
Kuzenbo
Hoplitis
Kuzenbo
5,353
1,747
2,035
4,033
17,092
21,873
898
6,875
10,217
11,784
0
L
He Bo
Salinaaa
He Bo
12,025
350
1,743
1,740
9,985
4,110
396
6,838
3,147
25,564
0
L
4,916
900
1,130
2,008
14,568
14,047
207
6,075
8,493
0
10,510
W
9,643
762
1,716
3,775
11,917
8,430
1,474
4,725
7,192
21,882
0
W
Kukulkan
omarayberk
Kukulkan
13,432
645
1,676
1,779
8,251
3,808
1,512
1,709
6,542
44,553
0
L
Hun Batz
vividtech
Hun Batz
9,969
534
0
0
10,067
4,350
0
4,943
5,124
0
17,391
W
5,171
306
1,517
1,890
12,909
11,337
463
7,079
5,830
0
10,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,177
Gold Earned
48,920
126
Minions Killed
131
0
Camps Cleared
0
1,012,045
Distance Traveled
1,107,674
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,848
713
19
2
0
184,794
4
L
Thor
8,980
816
34
3
0
201,960
4
W
Da Ji
9,854
896
9
1
0
203,081
1
W
Kuzenbo
9,773
888
8
1
0
235,462
5
L
He Bo
9,185
835
48
4
0
198,789
1
L
Susano
8,726
793
10
1
0
203,350
1
W
Hades
10,004
909
29
3
0
211,679
3
W
Kukulkan
10,828
984
77
7
0
241,491
4
L
Hun Batz
7,438
676
15
1
0
223,152
4
W
Mulan
8,461
769
8
1
0
215,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role