Player Matchup

Artemis
Artemis
MorgenMichaelPWF
Artemis
Level 106
God Stats
1W - 3L
1,325 SR
Queue Stats
317W - 185L
1,632 Elo+
Party 1
Arachne
Arachne
RaphaelCraft
Arachne
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 54L
1,785 Elo+
Party 1
Horus
Horus
SoloQ_Bronze
Horus
Level 49
God Stats
2W - 2L
1,708 SR
Queue Stats
177W - 33L
1,806 Elo+
Party 1
Gilgamesh
Gilgamesh
Tourettetiger12
Gilgamesh
Level 45
God Stats
6W - 2L
1,785 SR
Queue Stats
94W - 65L
1,754 Elo+
Party 1
Cthulhu
Cthulhu
xSLiFeRHD
Cthulhu
Level 121
God Stats
2W - 1L
1,547 SR
Queue Stats
29W - 29L
1,664 Elo+
Party 1
Team Averages
Level 96
1,573 SR
1,728 Elo+

VS

Team Averages
Level 70
1,468 SR
1,452 Elo+
Izanami
Izanami
ANeryss
Izanami
Level 42
God Stats
24W - 30L
1,476 SR
Queue Stats
68W - 70L
1,472 Elo+
Solo
Zeus
Zeus
DaskTy
Zeus
Level 85
God Stats
16W - 14L
1,408 SR
Queue Stats
286W - 276L
1,455 Elo+
Solo
Mulan
Mulan
HommeVide_
Mulan
Level 87
God Stats
1W - 1L
1,515 SR
Queue Stats
51W - 55L
1,466 Elo+
Party 2
Ne Zha
Ne Zha
Oheytsou_
Ne Zha
Level 90
God Stats
18W - 19L
1,441 SR
Queue Stats
82W - 87L
1,449 Elo+
Party 2
Athena
Athena
TodoGojo_
Athena
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 48L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 2
4,184
837
2,706
1,809
364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
RaphaelCraft
Arachne
7
5 / 0 / 1
4,623
925
3,048
3,521
993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
2 / 2 / 5
3,925
785
3,207
4,434
2,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Tourettetiger12
Gilgamesh
6
0 / 0 / 1
3,705
741
1,539
1,936
606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
xSLiFeRHD
Cthulhu
7
2 / 0 / 3
4,112
822
1,369
2,509
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ANeryss
Izanami
5
1 / 2 / 0
3,283
657
1,214
3,722
433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
DaskTy
Zeus
6
1 / 3 / 0
3,455
691
2,229
2,785
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
3
0 / 2 / 0
2,778
556
701
2,610
1,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Oheytsou_
Ne Zha
6
0 / 2 / 2
3,374
675
1,495
3,398
1,339
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Athena
TodoGojo_
Athena
5
0 / 2 / 2
3,222
644
1,684
4,306
1,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
2
2
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
ANeryss
Izanami
1
2
0
0.5
L
Zeus
DaskTy
Zeus
1
3
0
0.33
L
Mulan
0
2
0
0
W
2
0
2
3
L
Ne Zha
Oheytsou_
Ne Zha
0
2
2
0.5
W
Arachne
RaphaelCraft
Arachne
5
0
1
5.5
W
2
2
5
2.25
L
Athena
TodoGojo_
Athena
0
2
2
0.5
W
Gilgamesh
Tourettetiger12
Gilgamesh
0
0
1
0.5
W
Cthulhu
xSLiFeRHD
Cthulhu
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,869
Damage
7,323
14,209
Taken
16,821
4,924
Mitigated
4,479
5,165
Healing
5,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ANeryss
Izanami
1,214
1,114
0
1,843
3,722
433
0
0
3,722
0
10,273
L
Zeus
DaskTy
Zeus
2,229
299
0
200
2,785
476
0
308
2,477
12,785
0
L
Mulan
701
321
0
1,024
2,610
1,012
0
0
2,610
0
5,155
W
2,706
1,500
0
500
1,809
364
0
260
1,549
0
17,008
L
Ne Zha
Oheytsou_
Ne Zha
1,495
417
0
826
3,398
1,339
0
378
3,020
0
10,948
W
Arachne
RaphaelCraft
Arachne
3,048
2,305
0
1,136
3,521
993
0
676
2,821
0
21,613
W
3,207
1,781
406
1,142
4,434
2,049
0
1,654
2,780
0
7,411
L
Athena
TodoGojo_
Athena
1,684
423
60
1,058
4,306
1,219
0
683
3,623
5,384
0
W
Gilgamesh
Tourettetiger12
Gilgamesh
1,539
768
0
1,481
1,936
606
434
0
1,890
0
12,330
W
Cthulhu
xSLiFeRHD
Cthulhu
1,369
110
0
500
2,509
912
0
1,323
1,186
14,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,549
Gold Earned
16,112
159
Minions Killed
107
0
Camps Cleared
0
537,281
Distance Traveled
460,541
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,283
657
26
5
0
91,295
0
L
Zeus
3,455
691
28
6
0
89,570
2
L
Mulan
2,778
556
8
2
0
58,663
0
W
Artemis
4,184
837
39
8
0
98,039
0
L
Ne Zha
3,374
675
33
7
0
125,745
0
W
Arachne
4,623
925
50
10
0
130,450
2
W
Horus
3,925
785
8
2
0
88,141
0
L
Athena
3,222
644
12
2
0
95,268
0
W
Gilgamesh
3,705
741
30
6
0
107,265
0
W
Cthulhu
4,112
822
32
6
0
113,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role