Player Matchup

Serqet
Serqet
GameMadKez
Serqet
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 52L
1,461 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MoistManSam911
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,455 Elo+
Party 1
Cabrakan
Cabrakan
SenseiOni3
Cabrakan
Level 61
God Stats
1W - 1L
1,269 SR
Queue Stats
34W - 44L
1,419 Elo+
Party 1
Bacchus
Bacchus
SoulReapeR1198
Bacchus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,393 Elo+
Party 1
Janus
Janus
kaldrlecaillou
Janus
Level 24
God Stats
5W - 0L
1,500 SR
Queue Stats
25W - 38L
1,402 Elo+
Solo
Team Averages
Level 76
1,454 SR
1,426 Elo+

VS

Team Averages
Level 66
1,546 SR
1,341 Elo+
Jing Wei
Jing Wei
ANEKODelta
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,439 Elo+
Party 2
Neith
Neith
mumiGDP
Neith
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,314 Elo+
Party 3
Chaac
Chaac
slum6700
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,314 Elo+
Party 3
Da Ji
Da Ji
zetalistii
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,226 Elo+
Party 2
Fenrir
Fenrir
坤君魔神
Fenrir
Level 43
God Stats
1W - 5L
1,728 SR
Queue Stats
251W - 279L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
GameMadKez
Serqet
17
6 / 7 / 9
11,659
777
9,433
14,551
10,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
MoistManSam911
Ah Muzen Cab
20
10 / 4 / 11
13,609
907
31,011
15,522
9,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
SenseiOni3
Cabrakan
15
2 / 8 / 12
10,197
680
9,747
21,071
32,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
2 / 3 / 17
11,675
778
15,531
19,107
36,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
5 / 4 / 9
12,123
808
12,580
11,624
5,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ANEKODelta
Jing Wei
16
3 / 6 / 12
9,840
656
8,977
13,720
6,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
mumiGDP
Neith
20
7 / 3 / 9
12,087
806
16,230
13,277
6,858
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Chaac
slum6700
Chaac
19
8 / 4 / 12
11,340
756
14,703
26,736
25,448
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
17
6 / 7 / 10
11,252
750
14,801
15,220
7,472
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fenrir
16
1 / 5 / 18
9,884
659
8,115
22,750
15,262
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
86
25
Kills
25
26
Deaths
25
58
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ANEKODelta
Jing Wei
3
6
12
1.5
W
Serqet
GameMadKez
Serqet
6
7
9
1.5
W
Ah Muzen Cab
MoistManSam911
Ah Muzen Cab
10
4
11
3.88
W
Cabrakan
SenseiOni3
Cabrakan
2
8
12
1
W
2
3
17
3.5
W
5
4
9
2.38
L
Neith
mumiGDP
Neith
7
3
9
3.83
L
Chaac
slum6700
Chaac
8
4
12
3.5
L
Da Ji
6
7
10
1.57
L
Fenrir
1
5
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,302
Damage
62,826
81,875
Taken
91,703
94,597
Mitigated
61,246
20,232
Healing
34,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ANEKODelta
Jing Wei
8,977
4,937
1,382
3,159
13,720
6,206
592
5,496
8,224
0
19,912
W
Serqet
GameMadKez
Serqet
9,433
1,195
1,690
1,822
14,551
10,088
194
0
14,551
0
12,939
W
Ah Muzen Cab
MoistManSam911
Ah Muzen Cab
31,011
16,620
2,293
4,307
15,522
9,500
3,006
0
15,522
0
68,481
W
Cabrakan
SenseiOni3
Cabrakan
9,747
1,666
1,166
1,213
21,071
32,943
240
0
21,071
17,196
0
W
15,531
1,704
804
3,092
19,107
36,705
245
82
19,025
27,149
0
W
12,580
1,380
1,235
2,610
11,624
5,361
1,752
0
11,624
35,225
0
L
Neith
mumiGDP
Neith
16,230
7,078
1,912
4,632
13,277
6,858
473
4,846
8,431
0
50,150
L
Chaac
slum6700
Chaac
14,703
2,056
2,242
13,036
26,736
25,448
262
11,125
14,932
533
28,069
L
Da Ji
14,801
3,239
1,407
1,172
15,220
7,472
43
7,271
7,871
0
20,571
L
Fenrir
8,115
1,608
446
5,578
22,750
15,262
0
9,120
13,204
0
10,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,263
Gold Earned
54,403
160
Minions Killed
164
0
Camps Cleared
0
1,358,670
Distance Traveled
1,242,884
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,840
656
22
1
0
207,088
0
W
Serqet
11,659
777
9
1
0
266,843
0
W
Ah Muzen Cab
13,609
907
85
6
0
292,338
0
W
Cabrakan
10,197
680
6
0
0
246,271
0
W
Bacchus
11,675
778
15
1
0
299,593
1
W
Janus
12,123
808
45
3
0
253,625
2
L
Neith
12,087
806
93
6
0
254,478
2
L
Chaac
11,340
756
28
2
0
293,442
1
L
Da Ji
11,252
750
18
1
0
242,771
2
L
Fenrir
9,884
659
3
0
0
245,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role