Player Matchup

Charybdis
Charybdis
AlwaysVibing
Charybdis
Level 47
God Stats
8W - 5L
1,760 SR
Queue Stats
171W - 170L
1,572 Elo+
Solo
Vulcan
Vulcan
Huntn4Skills
Vulcan
Level 139
God Stats
8W - 8L
1,689 SR
Queue Stats
364W - 362L
1,536 Elo+
Solo
Vamana
Vamana
IlIlllIIllll
Vamana
Level 124
God Stats
2W - 1L
1,702 SR
Queue Stats
145W - 141L
1,496 Elo+
Solo
Pele
Pele
Simpzilla
Pele
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
WAHOO2012
Kuzenbo
Level 158
God Stats
11W - 13L
1,421 SR
Queue Stats
195W - 248L
1,497 Elo+
Solo
Team Averages
Level 111
1,614 SR
1,520 Elo+

VS

Team Averages
Level 147
1,677 SR
1,479 Elo+
Susano
Susano
EchoesOfDust
Susano
Level 160
God Stats
2W - 0L
1,798 SR
Queue Stats
349W - 376L
1,448 Elo+
Solo
Anhur
Anhur
ElMayasPe
Anhur
Level 157
God Stats
9W - 6L
1,637 SR
Queue Stats
237W - 261L
1,571 Elo+
Solo
Hades
Hades
IWillAlwaysInt
Hades
Level 132
God Stats
2W - 0L
1,742 SR
Queue Stats
308W - 314L
1,315 Elo+
Solo
Zhong Kui
Zhong Kui
Red49
Zhong Kui
Level 158
God Stats
7W - 9L
1,511 SR
Queue Stats
425W - 447L
1,564 Elo+
Solo
Hercules
Hercules
Yosci
Hercules
Level 127
God Stats
15W - 15L
1,698 SR
Queue Stats
669W - 700L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlwaysVibing
Charybdis
5
1 / 1 / 1
3,433
572
2,598
4,039
650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vulcan
7
1 / 1 / 0
3,800
633
1,130
2,013
388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vamana
2
0 / 1 / 0
2,779
463
276
971
275
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
6
2 / 1 / 2
3,975
663
1,395
2,742
685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
WAHOO2012
Kuzenbo
6
0 / 1 / 2
3,659
610
1,627
4,922
2,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
7
0 / 0 / 0
3,908
651
1,209
2,319
1,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
ElMayasPe
Anhur
6
2 / 1 / 2
4,010
668
4,061
2,962
466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 3 / 2
3,441
574
1,403
4,419
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zhong Kui
Red49
Zhong Kui
7
0 / 0 / 0
4,107
685
1,046
1,532
953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Yosci
Hercules
6
3 / 0 / 0
4,213
702
1,070
3,023
1,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
4
Kills
5
5
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AlwaysVibing
Charybdis
1
1
1
1.5
W
Susano
0
0
0
0
W
Anhur
ElMayasPe
Anhur
2
1
2
3
L
Vulcan
1
1
0
1
W
0
3
2
0.33
L
Vamana
0
1
0
0
W
Zhong Kui
Red49
Zhong Kui
0
0
0
0
L
Pele
2
1
2
3
L
Kuzenbo
WAHOO2012
Kuzenbo
0
1
2
1
W
Hercules
Yosci
Hercules
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,026
Damage
8,789
14,687
Taken
14,255
4,278
Mitigated
4,799
5,352
Healing
5,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AlwaysVibing
Charybdis
2,598
1,741
0
1,975
4,039
650
0
1,447
2,592
0
17,289
W
Susano
1,209
356
0
655
2,319
1,192
0
834
1,485
0
16,497
W
Anhur
ElMayasPe
Anhur
4,061
2,283
0
989
2,962
466
0
635
2,327
0
13,390
L
Vulcan
1,130
285
0
250
2,013
388
0
136
1,877
16,987
0
W
1,403
652
185
801
4,419
1,132
0
545
3,874
10,993
0
L
Vamana
276
110
0
120
971
275
0
0
971
0
2,594
W
Zhong Kui
Red49
Zhong Kui
1,046
456
0
1,123
1,532
953
256
149
1,383
18,148
4,000
L
Pele
1,395
316
0
1,124
2,742
685
0
193
2,549
0
14,030
L
Kuzenbo
WAHOO2012
Kuzenbo
1,627
432
24
1,859
4,922
2,280
10
458
4,464
9,376
0
W
Hercules
Yosci
Hercules
1,070
276
0
1,952
3,023
1,056
0
594
2,429
0
14,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,646
Gold Earned
19,679
132
Minions Killed
174
0
Camps Cleared
0
496,851
Distance Traveled
560,514
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,433
572
35
6
0
100,584
2
W
Susano
3,908
651
37
6
0
98,357
1
W
Anhur
4,010
668
36
6
0
113,939
3
L
Vulcan
3,800
633
36
6
0
131,681
3
W
Hades
3,441
574
17
3
0
102,966
1
L
Vamana
2,779
463
6
1
0
25,983
0
W
Zhong Kui
4,107
685
51
9
0
107,507
2
L
Pele
3,975
663
36
6
0
118,955
2
L
Kuzenbo
3,659
610
19
3
0
119,648
3
W
Hercules
4,213
702
33
6
0
137,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role