Player Matchup

Skadi
Skadi
AngryInquisitor
Skadi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 144L
1,573 Elo+
Party 2
Vulcan
Vulcan
Dadloo
Vulcan
Level 39
God Stats
105W - 64L
1,530 SR
Queue Stats
199W - 120L
1,546 Elo+
Party 2
Horus
Horus
HyenaAesthetic
Horus
Level 26
God Stats
113W - 40L
1,784 SR
Queue Stats
232W - 108L
1,589 Elo+
Party 2
Da Ji
Da Ji
SueSylvester
Da Ji
Level 159
God Stats
2W - 2L
1,721 SR
Queue Stats
112W - 160L
1,344 Elo+
Party 3
Yemoja
Yemoja
redtvj
Yemoja
Level 159
God Stats
6W - 13L
1,512 SR
Queue Stats
272W - 295L
1,464 Elo+
Party 3
Team Averages
Level 98
1,609 SR
1,503 Elo+

VS

Team Averages
Level 42
1,470 SR
1,501 Elo+
Atlas
Atlas
 
Atlas
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CedarTreeTheFif
Thanatos
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,493 Elo+
Party 1
Tiamat
Tiamat
Hattig
Tiamat
Level 41
God Stats
4W - 5L
1,440 SR
Queue Stats
15W - 15L
1,426 Elo+
Solo
Medusa
Medusa
LordKhepri96
Medusa
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 25L
1,650 Elo+
Party 1
Nemesis
Nemesis
OMGitsCALVIN
Nemesis
Level 36
God Stats
1W - 7L
1,409 SR
Queue Stats
35W - 42L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 8
13,302
1,330
22,692
12,152
4,671
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Dadloo
Vulcan
18
9 / 1 / 16
12,418
1,242
19,302
9,162
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
3 / 0 / 22
11,964
1,196
15,015
16,336
21,439
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 1 / 12
10,756
1,076
3,711
6,517
4,835
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
redtvj
Yemoja
18
3 / 1 / 22
12,094
1,209
7,785
14,644
15,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

279

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
2 / 5 / 2
11,513
1,151
10,713
21,300
19,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
16
1 / 13 / 3
10,427
1,043
8,419
16,548
7,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Hattig
Tiamat
16
0 / 2 / 2
10,114
1,011
10,774
5,618
2,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
0 / 6 / 3
10,094
1,009
14,926
17,076
6,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
OMGitsCALVIN
Nemesis
15
1 / 5 / 1
10,254
1,025
10,052
12,066
6,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
15
31
Kills
4
4
Deaths
31
80
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
5
2
0.6
W
14
1
8
18
L
Thanatos
1
13
3
0.19
W
Vulcan
Dadloo
Vulcan
9
1
16
17
L
Tiamat
Hattig
Tiamat
0
2
2
0.5
W
3
0
22
14
L
Medusa
0
6
3
0.25
L
Nemesis
OMGitsCALVIN
Nemesis
1
5
1
0.3
W
2
1
12
8
W
Yemoja
redtvj
Yemoja
3
1
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,505
Damage
54,884
58,811
Taken
72,608
50,403
Mitigated
42,802
24,506
Healing
8,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
10,713
3,085
192
1,025
21,300
19,695
0
7,888
13,412
25,129
0
W
22,692
14,147
0
2,461
12,152
4,671
0
3,799
8,353
0
54,488
L
Thanatos
8,419
3,222
0
3,458
16,548
7,295
0
6,640
9,908
0
19,551
W
Vulcan
Dadloo
Vulcan
19,302
5,801
0
0
9,162
3,550
0
2,625
6,537
45,259
0
L
Tiamat
Hattig
Tiamat
10,774
862
0
1,652
5,618
2,883
0
1,791
3,827
34,979
0
W
15,015
6,389
6,426
7,730
16,336
21,439
0
6,274
10,062
0
20,204
L
Medusa
14,926
7,261
0
1,813
17,076
6,151
0
5,920
11,156
0
35,682
L
Nemesis
OMGitsCALVIN
Nemesis
10,052
2,877
0
753
12,066
6,778
0
4,848
7,218
0
23,412
W
3,711
353
245
357
6,517
4,835
0
2,188
4,329
0
6,896
W
Yemoja
redtvj
Yemoja
7,785
2,986
5,482
1,805
14,644
15,908
0
6,601
8,043
16,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,534
Gold Earned
52,402
196
Minions Killed
205
5
Camps Cleared
8
980,613
Distance Traveled
889,920
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,513
1,151
38
4
0
164,284
2
W
Skadi
13,302
1,330
85
9
2
188,030
0
L
Thanatos
10,427
1,043
36
4
1
159,139
2
W
Vulcan
12,418
1,242
64
6
2
226,649
0
L
Tiamat
10,114
1,011
44
4
2
184,547
1
W
Horus
11,964
1,196
9
1
0
209,577
0
L
Medusa
10,094
1,009
58
6
3
174,501
0
L
Nemesis
10,254
1,025
29
3
2
207,449
0
W
Da Ji
10,756
1,076
11
1
1
184,785
0
W
Yemoja
12,094
1,209
27
3
0
171,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role