Player Matchup

Ymir
Ymir
Baum_R3dD3VIL
Ymir
Level 44
God Stats
11W - 6L
1,420 SR
Queue Stats
240W - 268L
1,490 Elo+
Solo
Ra
Ra
Dani78FT
Ra
Level 68
God Stats
4W - 6L
1,148 SR
Queue Stats
239W - 264L
1,307 Elo+
Solo
Shiva
Shiva
SamCecile
Shiva
Level 43
God Stats
29W - 18L
1,559 SR
Queue Stats
207W - 186L
1,490 Elo+
Solo
Bastet
Bastet
centre_figure5
Bastet
Level 58
God Stats
1W - 5L
1,500 SR
Queue Stats
299W - 327L
1,324 Elo+
Solo
Izanami
Izanami
meldoja
Izanami
Level 64
God Stats
97W - 91L
1,410 SR
Queue Stats
114W - 118L
1,353 Elo+
Solo
Team Averages
Level 55
1,407 SR
1,393 Elo+

VS

Team Averages
Level 56
1,452 SR
1,383 Elo+
Sylvanus
Sylvanus
CODE-EIVEN2008
Sylvanus
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 91L
1,385 Elo+
Solo
Artemis
Artemis
Farjam1990
Artemis
Level 101
God Stats
35W - 33L
1,502 SR
Queue Stats
95W - 122L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
Floppydisk8891
Sun Wukong
Level 55
God Stats
0W - 2L
1,288 SR
Queue Stats
6W - 14L
1,239 Elo+
Solo
Hades
Hades
Scopeandrun
Hades
Level 44
God Stats
4W - 1L
1,472 SR
Queue Stats
114W - 122L
1,354 Elo+
Solo
Loki
Loki
TheRealSlimWally
Loki
Level 41
God Stats
22W - 23L
1,500 SR
Queue Stats
291W - 327L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 3
9,709
539
9,972
15,956
12,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
2 / 5 / 7
9,005
500
11,744
12,513
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
SamCecile
Shiva
16
5 / 4 / 5
9,910
551
14,428
16,329
9,447
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 2 / 6
10,192
566
7,237
13,719
5,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
meldoja
Izanami
15
6 / 2 / 7
10,033
557
11,528
12,236
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
2 / 6 / 2
8,124
451
4,430
16,056
11,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Farjam1990
Artemis
11
3 / 3 / 5
7,355
409
6,190
10,459
2,993
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Floppydisk8891
Sun Wukong
13
1 / 6 / 1
7,663
426
5,191
16,538
11,330
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
4 / 2 / 2
8,654
481
12,200
17,632
10,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
4 / 5 / 1
7,577
421
10,124
13,534
4,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
22
Kills
14
15
Deaths
22
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
L
Sylvanus
2
6
2
0.5
W
2
5
7
1.1
L
Artemis
Farjam1990
Artemis
3
3
5
1.83
L
Sun Wukong
Floppydisk8891
Sun Wukong
1
6
1
0.25
W
Shiva
SamCecile
Shiva
5
4
5
1.88
L
4
2
2
2.5
L
4
5
1
0.9
W
2
2
6
2.5
W
Izanami
meldoja
Izanami
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,909
Damage
38,135
70,753
Taken
74,219
36,056
Mitigated
40,755
27,435
Healing
23,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,972
3,589
826
4,569
15,956
12,771
486
3,789
12,167
50,771
0
L
Sylvanus
4,430
1,527
1,777
2,359
16,056
11,627
162
6,080
9,791
36,932
0
W
11,744
1,083
731
5,116
12,513
4,495
175
5,115
7,398
44,408
0
L
Artemis
Farjam1990
Artemis
6,190
3,074
0
4,319
10,459
2,993
103
2,698
7,653
0
30,969
L
Sun Wukong
Floppydisk8891
Sun Wukong
5,191
410
0
4,069
16,538
11,330
0
1,035
15,435
0
37,569
W
Shiva
SamCecile
Shiva
14,428
2,126
96
4,840
16,329
9,447
1,051
2,093
14,236
0
58,910
L
12,200
761
71
9,298
17,632
10,499
0
7,785
9,378
44,672
0
L
10,124
1,576
0
1,961
13,534
4,306
0
3,011
10,246
0
42,358
W
7,237
2,035
0
5,900
13,719
5,018
32
2,340
11,379
0
82,214
W
Izanami
meldoja
Izanami
11,528
8,537
363
4,994
12,236
4,325
2,855
3,293
8,943
0
69,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,849
Gold Earned
39,373
464
Minions Killed
332
0
Camps Cleared
0
1,698,034
Distance Traveled
1,543,215
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,709
539
55
3
0
311,958
3
L
Sylvanus
8,124
451
55
3
0
299,164
0
W
Ra
9,005
500
71
4
0
330,296
6
L
Artemis
7,355
409
58
3
0
232,324
0
L
Sun Wukong
7,663
426
71
4
0
324,435
4
W
Shiva
9,910
551
86
5
0
327,292
1
L
Hades
8,654
481
84
5
0
336,562
0
L
Loki
7,577
421
64
4
0
350,730
1
W
Bastet
10,192
566
129
7
0
401,751
3
W
Izanami
10,033
557
123
7
0
326,737
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role