Player Matchup

Kukulkan
Kukulkan
AveragePaz
Kukulkan
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,452 Elo+
Party 3
Nu Wa
Nu Wa
Le_MalFrouill3
Nu Wa
Level 109
God Stats
5W - 4L
1,181 SR
Queue Stats
502W - 505L
1,514 Elo+
Party 1
Yemoja
Yemoja
amiesk
Yemoja
Level 121
God Stats
2W - 0L
1,715 SR
Queue Stats
82W - 65L
1,565 Elo+
Solo
He Bo
He Bo
l_4RTiiST3_76
He Bo
Level 108
God Stats
1W - 3L
1,256 SR
Queue Stats
371W - 397L
1,440 Elo+
Party 1
Hou Yi
Hou Yi
ollsjolls
Hou Yi
Level 146
God Stats
2W - 0L
1,772 SR
Queue Stats
72W - 67L
1,515 Elo+
Party 3
Team Averages
Level 115
1,485 SR
1,497 Elo+

VS

Team Averages
Level 71
1,534 SR
1,440 Elo+
He Bo
He Bo
Larkairn
He Bo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,376 Elo+
Party 2
Hel
Hel
Wipzk
Hel
Level 51
God Stats
2W - 4L
1,500 SR
Queue Stats
187W - 153L
1,427 Elo+
Solo
Bellona
Bellona
fenixnoir
Bellona
Level 88
God Stats
0W - 2L
1,885 SR
Queue Stats
79W - 93L
1,458 Elo+
Solo
Thor
Thor
kieran32
Thor
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,427 Elo+
Party 2
Apollo
Apollo
panagiwtispanos
Apollo
Level 106
God Stats
0W - 2L
1,285 SR
Queue Stats
99W - 123L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AveragePaz
Kukulkan
19
4 / 2 / 16
11,611
726
17,514
8,556
4,053
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 5 / 14
12,774
798
24,881
11,601
6,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
amiesk
Yemoja
16
2 / 7 / 15
10,112
632
5,659
21,700
26,432
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 9 / 12
11,031
689
14,517
15,073
6,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
ollsjolls
Hou Yi
20
11 / 4 / 15
13,396
837
29,355
19,706
9,838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Larkairn
He Bo
17
8 / 8 / 7
11,138
696
15,225
17,347
5,728
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hel
Wipzk
Hel
18
2 / 5 / 14
10,793
675
11,590
18,932
10,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
fenixnoir
Bellona
20
11 / 3 / 13
12,373
773
22,759
25,842
28,645
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
16
3 / 8 / 9
10,235
640
8,704
21,397
18,336
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
2 / 5 / 11
10,873
680
6,513
25,973
9,249
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
80
29
Kills
26
27
Deaths
29
72
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AveragePaz
Kukulkan
4
2
16
6
L
He Bo
Larkairn
He Bo
8
8
7
1.44
W
6
5
14
2.6
L
Hel
Wipzk
Hel
2
5
14
1.8
W
Yemoja
amiesk
Yemoja
2
7
15
1.36
L
Bellona
fenixnoir
Bellona
11
3
13
5.83
L
Thor
3
8
9
0.94
W
6
9
12
1.33
W
Hou Yi
ollsjolls
Hou Yi
11
4
15
4.63
L
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,926
Damage
64,791
76,636
Taken
109,491
53,313
Mitigated
72,034
22,239
Healing
49,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AveragePaz
Kukulkan
17,514
2,069
334
2,261
8,556
4,053
1,061
3,058
5,413
37,172
0
L
He Bo
Larkairn
He Bo
15,225
647
782
1,016
17,347
5,728
356
8,782
8,565
20,657
0
W
24,881
5,584
1,617
790
11,601
6,324
1,585
1,498
9,868
51,520
0
L
Hel
Wipzk
Hel
11,590
864
14,549
10,200
18,932
10,076
0
13,288
5,644
29,184
0
W
Yemoja
amiesk
Yemoja
5,659
900
5,026
2,263
21,700
26,432
240
12,517
8,803
8,625
0
L
Bellona
fenixnoir
Bellona
22,759
3,697
2,523
7,448
25,842
28,645
636
12,857
12,985
0
35,307
L
Thor
8,704
2,410
1,919
1,714
21,397
18,336
482
10,849
10,548
0
19,343
W
14,517
729
1,357
1,747
15,073
6,666
499
4,221
10,551
20,986
0
W
Hou Yi
ollsjolls
Hou Yi
29,355
12,363
1,015
5,829
19,706
9,838
2,140
5,977
13,256
0
53,314
L
6,513
2,001
1,615
7,444
25,973
9,249
1,700
16,795
9,178
1,251
39,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,924
Gold Earned
55,412
154
Minions Killed
160
0
Camps Cleared
0
1,329,403
Distance Traveled
1,413,101
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,611
726
42
3
0
295,155
0
L
He Bo
11,138
696
17
1
0
259,254
0
W
Nu Wa
12,774
798
60
4
0
262,801
3
L
Hel
10,793
675
38
2
0
316,554
0
W
Yemoja
10,112
632
4
0
0
265,002
0
L
Bellona
12,373
773
21
1
0
327,222
2
L
Thor
10,235
640
18
1
0
253,068
1
W
He Bo
11,031
689
15
1
0
252,523
1
W
Hou Yi
13,396
837
33
2
0
253,922
2
L
Apollo
10,873
680
66
4
0
257,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role