Player Matchup

Chaac
Chaac
BiLBI411
Chaac
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 15L
1,290 Elo+
Party 1
Sol
Sol
WarDoxizs
Sol
Level 89
God Stats
12W - 6L
1,537 SR
Queue Stats
251W - 128L
1,639 Elo+
Party 1
Awilix
Awilix
XxCHARLOdu25xX
Awilix
Level 128
God Stats
10W - 12L
1,819 SR
Queue Stats
250W - 297L
1,565 Elo+
Solo
Team Averages
Level 81
1,619 SR
1,498 Elo+

VS

Team Averages
Level 38
1,472 SR
1,532 Elo+
Poseidon
Poseidon
CommanderDJ2
Poseidon
Level 49
God Stats
3W - 3L
1,415 SR
Queue Stats
54W - 74L
1,298 Elo+
Solo
Rama
Rama
DanTheGodTamer
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,648 Elo+
Party 2
Yemoja
Yemoja
LightMare06
Yemoja
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BiLBI411
Chaac
14
0 / 4 / 13
9,469
676
6,382
13,463
12,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
15 / 0 / 3
13,043
932
23,662
13,441
5,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 8 / 7
9,905
708
5,841
12,830
4,726
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CommanderDJ2
Poseidon
14
3 / 7 / 7
9,383
670
9,276
13,183
4,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
7 / 9 / 4
10,438
746
15,435
16,738
5,883
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
14
2 / 3 / 7
9,560
683
4,564
11,076
9,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
19
Kills
12
12
Deaths
19
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
BiLBI411
Chaac
0
4
13
1.63
L
Poseidon
CommanderDJ2
Poseidon
3
7
7
0.93
L
7
9
4
1
L
Yemoja
2
3
7
1.83
W
15
0
3
16.5
W
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,885
Damage
29,275
39,734
Taken
40,997
23,002
Mitigated
20,503
12,428
Healing
10,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BiLBI411
Chaac
6,382
1,092
63
3,278
13,463
12,900
238
4,731
8,732
0
20,861
L
Poseidon
CommanderDJ2
Poseidon
9,276
2,278
0
2,648
13,183
4,830
0
8,427
4,704
39,600
0
L
15,435
11,107
0
2,985
16,738
5,883
0
9,065
7,485
0
33,604
L
Yemoja
4,564
1,616
2,138
2,556
11,076
9,790
0
6,213
4,717
8,445
0
W
23,662
11,747
0
8,636
13,441
5,376
1,945
4,109
9,332
79,877
0
W
5,841
1,316
0
451
12,830
4,726
507
5,560
7,270
0
19,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,417
Gold Earned
29,381
174
Minions Killed
124
9
Camps Cleared
3
752,524
Distance Traveled
618,408
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,469
676
28
2
1
245,567
1
L
Poseidon
9,383
670
72
5
2
215,342
4
L
Rama
10,438
746
46
3
1
193,356
0
L
Yemoja
9,560
683
6
0
0
209,710
1
W
Sol
13,043
932
119
9
5
250,101
4
W
Awilix
9,905
708
27
2
3
256,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role