Player Matchup

Kumbhakarna
Kumbhakarna
Terro-Lacrem
Kumbhakarna
Level 69
God Stats
3W - 5L
1,666 SR
Queue Stats
15W - 44L
1,121 Elo+
Party 2
Zeus
Zeus
pop_capp
Zeus
Level 104
God Stats
6W - 7L
1,186 SR
Queue Stats
271W - 257L
1,582 Elo+
Solo
Bellona
Bellona
sasaquest
Bellona
Level 68
God Stats
2W - 1L
1,607 SR
Queue Stats
7W - 25L
1,218 Elo+
Party 2
Team Averages
Level 80
1,486 SR
1,307 Elo+

VS

Team Averages
Level 58
1,370 SR
1,308 Elo+
Olorun
Olorun
AK_FeiT47
Olorun
Level 9
God Stats
0W - 3L
1,360 SR
Queue Stats
0W - 3L
1,316 Elo+
Party 1
Achilles
Achilles
chi20ma03lu
Achilles
Level 88
God Stats
0W - 2L
1,249 SR
Queue Stats
50W - 71L
1,308 Elo+
Party 1
Cerberus
Cerberus
edufonther000
Cerberus
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 61L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Terro-Lacrem
Kumbhakarna
12
1 / 2 / 9
8,053
671
2,058
10,880
7,902
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zeus
16
10 / 1 / 2
10,045
837
24,095
7,513
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
sasaquest
Bellona
13
1 / 0 / 9
8,007
667
5,267
9,278
5,200
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AK_FeiT47
Olorun
11
0 / 4 / 2
7,145
595
4,211
7,385
2,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
chi20ma03lu
Achilles
12
3 / 5 / 0
8,361
697
10,853
14,297
16,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
edufonther000
Cerberus
10
0 / 3 / 3
7,436
620
7,085
16,427
15,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
3
3
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
AK_FeiT47
Olorun
0
4
2
0.25
W
Kumbhakarna
Terro-Lacrem
Kumbhakarna
1
2
9
2.75
L
Achilles
chi20ma03lu
Achilles
3
5
0
0.6
L
Cerberus
edufonther000
Cerberus
0
3
3
0.5
W
Zeus
10
1
2
11
W
Bellona
sasaquest
Bellona
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,420
Damage
22,149
27,671
Taken
38,109
15,646
Mitigated
34,601
2,213
Healing
5,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AK_FeiT47
Olorun
4,211
2,111
267
1,011
7,385
2,800
746
6,031
1,134
11,876
1,952
W
Kumbhakarna
Terro-Lacrem
Kumbhakarna
2,058
555
40
389
10,880
7,902
105
3,889
6,724
9,640
0
L
Achilles
chi20ma03lu
Achilles
10,853
4,554
442
793
14,297
16,141
449
8,334
5,458
0
31,026
L
Cerberus
edufonther000
Cerberus
7,085
679
746
2,521
16,427
15,660
175
10,585
5,224
17,625
0
W
Zeus
24,095
2,563
0
1,625
7,513
2,544
955
2,244
5,182
55,577
0
W
Bellona
sasaquest
Bellona
5,267
1,892
0
159
9,278
5,200
352
4,075
4,877
0
20,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,105
Gold Earned
22,942
135
Minions Killed
116
7
Camps Cleared
2
656,685
Distance Traveled
570,445
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,145
595
40
3
0
154,662
0
W
Kumbhakarna
8,053
671
12
1
1
203,818
0
L
Achilles
8,361
697
37
3
2
207,630
1
L
Cerberus
7,436
620
39
3
0
208,153
0
W
Zeus
10,045
837
92
8
3
198,433
3
W
Bellona
8,007
667
31
3
3
254,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role