Player Matchup

Atlas
Atlas
Toxic Pandaz x
Atlas
Level 43
God Stats
2W - 2L
1,486 SR
Queue Stats
3W - 7L
1,318 Elo+
Solo
Scylla
Scylla
bookiller64
Scylla
Level 60
God Stats
0W - 3L
1,205 SR
Queue Stats
27W - 28L
1,504 Elo+
Solo
Medusa
Medusa
xREDFIELD44x
Medusa
Level 122
God Stats
1W - 1L
1,959 SR
Queue Stats
22W - 16L
1,691 Elo+
Solo
Team Averages
Level 75
1,550 SR
1,504 Elo+

VS

Team Averages
Level 57
1,386 SR
1,632 Elo+
Anhur
Anhur
Akurseru
Anhur
Level 69
God Stats
1W - 0L
1,274 SR
Queue Stats
216W - 158L
1,589 Elo+
Party 1
Discordia
Discordia
DreamDaze
Discordia
Level 20
God Stats
6W - 4L
1,672 SR
Queue Stats
80W - 49L
1,660 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Makoto_ThotSlaya
Cu Chulainn
Level 81
God Stats
2W - 1L
1,212 SR
Queue Stats
149W - 86L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 7
13,071
594
10,524
25,341
28,572
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
18
3 / 9 / 3
14,324
651
11,382
14,645
6,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
20
6 / 6 / 2
15,841
720
18,216
22,166
7,608
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Akurseru
Anhur
20
7 / 3 / 8
15,539
706
10,420
21,949
8,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
DreamDaze
Discordia
20
4 / 2 / 12
14,661
666
19,077
9,209
3,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Makoto_ThotSlaya
Cu Chulainn
19
11 / 5 / 7
15,522
706
28,116
34,042
29,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
10
Kills
22
22
Deaths
10
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anhur
Akurseru
Anhur
7
3
8
3.67
W
Discordia
DreamDaze
Discordia
4
2
12
5
W
Cu Chulainn
Makoto_ThotSlaya
Cu Chulainn
11
5
7
2.9
L
1
7
7
0.64
L
Scylla
3
9
3
0.5
L
Medusa
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,122
Damage
57,613
62,152
Taken
65,200
42,948
Mitigated
41,356
7,099
Healing
13,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Akurseru
Anhur
10,420
2,599
173
2,742
21,949
8,297
156
8,300
13,219
0
70,629
W
Discordia
DreamDaze
Discordia
19,077
601
330
1,318
9,209
3,503
131
3,468
5,623
55,634
0
W
Cu Chulainn
Makoto_ThotSlaya
Cu Chulainn
28,116
10,028
0
9,385
34,042
29,556
699
10,300
23,318
8,423
65,702
L
10,524
3,639
432
662
25,341
28,572
148
9,797
15,544
29,097
0
L
Scylla
11,382
806
431
2,670
14,645
6,768
890
7,595
7,050
37,957
0
L
Medusa
18,216
6,367
0
2,904
22,166
7,608
1,099
5,221
16,945
0
66,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,236
Gold Earned
45,722
196
Minions Killed
236
4
Camps Cleared
16
1,226,613
Distance Traveled
1,213,530
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,539
706
95
4
6
406,651
1
W
Discordia
14,661
666
68
3
5
406,261
3
W
Cu Chulainn
15,522
706
73
3
5
400,618
0
L
Atlas
13,071
594
24
1
0
408,128
9
L
Scylla
14,324
651
65
3
1
396,740
1
L
Medusa
15,841
720
107
5
3
421,745
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role