Player Matchup

Set
Set
 
Set
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Illuminaty00
Kumbhakarna
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,504 Elo+
Solo
Hou Yi
Hou Yi
klaymore11
Hou Yi
Level 67
God Stats
1W - 2L
1,429 SR
Queue Stats
14W - 10L
1,325 Elo+
Solo
Fenrir
Fenrir
lambona_vengador
Fenrir
Level 67
God Stats
3W - 8L
1,407 SR
Queue Stats
368W - 410L
1,390 Elo+
Solo
Aphrodite
Aphrodite
peyotemistico99
Aphrodite
Level 69
God Stats
46W - 60L
1,467 SR
Queue Stats
746W - 815L
1,450 Elo+
Solo
Team Averages
Level 79
1,461 SR
1,434 Elo+

VS

Team Averages
Level 104
1,703 SR
1,480 Elo+
Ra
Ra
GhoulieGhoul
Ra
Level 62
God Stats
7W - 5L
1,801 SR
Queue Stats
253W - 282L
1,404 Elo+
Party 2
Vamana
Vamana
InHerDMs
Vamana
Level 120
God Stats
8W - 5L
1,941 SR
Queue Stats
182W - 149L
1,509 Elo+
Party 1
Ymir
Ymir
OhSkies
Ymir
Level 145
God Stats
4W - 2L
1,787 SR
Queue Stats
368W - 336L
1,490 Elo+
Party 1
Neith
Neith
RoosterCogburn23
Neith
Level 129
God Stats
20W - 13L
1,670 SR
Queue Stats
438W - 402L
1,530 Elo+
Party 1
Amaterasu
Amaterasu
philthecasual
Amaterasu
Level 63
God Stats
10W - 7L
1,314 SR
Queue Stats
261W - 247L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
2 / 7 / 3
9,095
505
7,477
15,698
5,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
Illuminaty00
Kumbhakarna
10
0 / 3 / 2
6,971
387
2,004
12,145
9,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
klaymore11
Hou Yi
14
2 / 5 / 1
8,624
479
5,336
11,467
2,841
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
4 / 0 / 0
7,424
412
4,725
6,861
3,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
peyotemistico99
Aphrodite
13
0 / 7 / 1
8,019
446
4,957
14,354
5,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
9,818
545
6,751
7,355
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
InHerDMs
Vamana
19
4 / 0 / 2
11,195
622
4,811
8,969
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
OhSkies
Ymir
14
1 / 0 / 12
9,949
553
8,475
15,220
13,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
8 / 2 / 2
11,367
632
13,775
9,014
3,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
philthecasual
Amaterasu
16
5 / 4 / 1
10,470
582
6,733
13,188
11,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
8
Kills
22
22
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
7
3
0.5
W
4
2
6
3.5
L
Kumbhakarna
Illuminaty00
Kumbhakarna
0
3
2
0.33
W
Vamana
InHerDMs
Vamana
4
0
2
5
W
Ymir
OhSkies
Ymir
1
0
12
7
W
8
2
2
4.5
L
Hou Yi
klaymore11
Hou Yi
2
5
1
0.5
L
4
0
0
4
L
Aphrodite
peyotemistico99
Aphrodite
0
7
1
0.07
W
Amaterasu
philthecasual
Amaterasu
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,499
Damage
40,545
60,525
Taken
53,746
26,531
Mitigated
35,341
14,696
Healing
16,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
7,477
3,955
0
1,329
15,698
5,688
0
1,963
13,517
0
62,136
W
6,751
1,316
858
2,644
7,355
2,503
2,243
1,991
5,364
42,338
0
L
Kumbhakarna
Illuminaty00
Kumbhakarna
2,004
170
61
1,780
12,145
9,294
0
3,174
8,147
25,988
0
W
Vamana
InHerDMs
Vamana
4,811
3,081
0
1,694
8,969
4,316
415
592
8,106
0
95,037
W
Ymir
OhSkies
Ymir
8,475
1,867
536
4,340
15,220
13,645
392
2,933
12,226
33,234
0
W
13,775
6,517
0
2,632
9,014
3,565
5,090
644
8,370
0
86,562
L
Hou Yi
klaymore11
Hou Yi
5,336
2,126
0
1,653
11,467
2,841
0
1,925
9,498
0
44,540
L
4,725
1,026
0
2,578
6,861
3,219
16
445
6,108
0
23,368
L
Aphrodite
peyotemistico99
Aphrodite
4,957
321
1,597
5,698
14,354
5,489
0
7,135
6,903
47,592
0
W
Amaterasu
philthecasual
Amaterasu
6,733
3,200
0
4,262
13,188
11,312
2,528
801
12,109
0
49,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,133
Gold Earned
52,799
385
Minions Killed
514
0
Camps Cleared
0
1,500,855
Distance Traveled
1,756,320
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,095
505
96
5
0
345,770
4
W
Ra
9,818
545
89
5
0
334,425
1
L
Kumbhakarna
6,971
387
36
2
0
312,267
8
W
Vamana
11,195
622
151
8
0
422,145
3
W
Ymir
9,949
553
48
3
0
339,479
1
W
Neith
11,367
632
125
7
0
329,207
3
L
Hou Yi
8,624
479
95
5
0
323,157
5
L
Fenrir
7,424
412
52
3
0
207,935
1
L
Aphrodite
8,019
446
106
6
0
311,726
1
W
Amaterasu
10,470
582
101
6
0
331,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role