Player Matchup

Janus
Janus
CareBearsss
Janus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,517 Elo+
Party 2
Kali
Kali
WattoBruh
Kali
Level 99
God Stats
4W - 2L
1,500 SR
Queue Stats
96W - 126L
1,579 Elo+
Party 2
Amaterasu
Amaterasu
X3nov1a xD
Amaterasu
Level 120
God Stats
4W - 4L
1,312 SR
Queue Stats
190W - 206L
1,463 Elo+
Party 2
Atlas
Atlas
apollo dynamic
Atlas
Level 119
God Stats
74W - 44L
1,735 SR
Queue Stats
185W - 152L
1,656 Elo+
Party 3
Skadi
Skadi
eBossk
Skadi
Level 22
God Stats
71W - 41L
1,734 SR
Queue Stats
104W - 75L
1,673 Elo+
Party 3
Team Averages
Level 77
1,556 SR
1,577 Elo+

VS

Team Averages
Level 46
1,229 SR
1,209 Elo+
Tyr
Tyr
Alpha_Reaper17
Tyr
Level 91
God Stats
0W - 2L
1,157 SR
Queue Stats
14W - 17L
1,307 Elo+
Solo
Bellona
Bellona
AttacksonMcFlury
Bellona
Level 25
God Stats
16W - 33L
1,338 SR
Queue Stats
41W - 72L
1,200 Elo+
Party 1
Sol
Sol
The_freakyone
Sol
Level 44
God Stats
31W - 59L
1,231 SR
Queue Stats
291W - 359L
1,234 Elo+
Party 1
Bakasura
Bakasura
danny_the_finess
Bakasura
Level 40
God Stats
93W - 77L
1,248 SR
Queue Stats
181W - 221L
1,187 Elo+
Party 1
Poseidon
Poseidon
stevenmunoz123
Poseidon
Level 29
God Stats
130W - 157L
1,171 SR
Queue Stats
167W - 206L
1,118 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,127
641
1,768
1,806
555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
8
1 / 1 / 2
4,820
603
1,616
4,957
1,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
X3nov1a xD
Amaterasu
9
2 / 0 / 2
5,524
691
3,172
5,968
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
2 / 0 / 3
5,019
627
1,547
4,201
1,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
eBossk
Skadi
9
3 / 0 / 2
5,112
639
3,482
1,604
418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
3,828
479
3,406
5,880
2,065
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 2 / 0
3,865
483
807
4,535
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 0 / 0
4,873
609
1,026
3,223
853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 1 / 0
3,984
498
967
4,241
1,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poseidon
5
0 / 3 / 0
3,462
433
996
2,710
446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
9
Kills
0
1
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
0
2
0
0
W
1
0
0
1
L
0
0
0
0
W
Kali
1
1
2
2
W
Amaterasu
X3nov1a xD
Amaterasu
2
0
2
3
W
2
0
3
3.5
L
0
1
0
0
W
Skadi
eBossk
Skadi
3
0
2
4
L
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,585
Damage
7,202
18,536
Taken
20,589
7,840
Mitigated
6,633
7,749
Healing
4,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,406
380
0
692
5,880
2,065
76
246
5,634
0
11,696
L
807
165
0
372
4,535
2,198
0
545
3,990
0
12,915
W
1,768
0
0
660
1,806
555
0
923
883
29,797
0
L
1,026
225
0
1,634
3,223
853
335
1,214
1,857
25,947
0
W
Kali
1,616
533
0
800
4,957
1,694
0
103
4,854
0
22,855
W
Amaterasu
X3nov1a xD
Amaterasu
3,172
1,241
119
3,194
5,968
3,911
0
0
5,843
0
24,220
W
1,547
400
815
1,585
4,201
1,262
0
670
3,381
10,355
0
L
967
660
0
802
4,241
1,071
310
116
4,085
0
12,842
W
Skadi
eBossk
Skadi
3,482
1,696
0
576
1,604
418
7
144
1,428
0
23,452
L
Poseidon
996
79
89
599
2,710
446
0
1,002
1,708
8,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,602
Gold Earned
20,012
219
Minions Killed
183
0
Camps Cleared
0
789,506
Distance Traveled
736,704
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,828
479
20
3
0
141,194
1
L
Bellona
3,865
483
37
5
0
166,227
0
W
Janus
5,127
641
61
8
0
159,888
2
L
Sol
4,873
609
64
8
0
136,527
0
W
Kali
4,820
603
52
7
0
180,634
0
W
Amaterasu
5,524
691
50
6
0
151,812
1
W
Atlas
5,019
627
15
2
0
153,427
3
L
Bakasura
3,984
498
45
6
0
163,792
0
W
Skadi
5,112
639
41
5
0
143,745
3
L
Poseidon
3,462
433
17
2
0
128,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role