Player Matchup

Rama
Rama
BanEvader
Rama
Level 59
God Stats
1W - 0L
1,688 SR
Queue Stats
7W - 3L
1,683 Elo+
Party 2
Discordia
Discordia
Mewsi
Discordia
Level 91
God Stats
8W - 3L
1,500 SR
Queue Stats
120W - 72L
1,845 Elo+
Party 2
Hades
Hades
RtrdSmtPlyr
Hades
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,775 Elo+
Party 2
Team Averages
Level 58
1,563 SR
1,768 Elo+

VS

Team Averages
Level 16
1,429 SR
1,375 Elo+
Kukulkan
Kukulkan
Osyrift
Kukulkan
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,347 Elo+
Party 1
Zeus
Zeus
XDripDroPX
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,389 Elo+
Party 1
Kuzenbo
Kuzenbo
taninja
Kuzenbo
Level 12
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 4L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
4 / 0 / 6
8,566
779
4,363
5,081
1,747
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Mewsi
Discordia
14
5 / 1 / 7
9,017
820
8,032
3,478
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 8
8,574
779
9,547
9,603
9,886
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Osyrift
Kukulkan
11
0 / 3 / 1
6,795
618
4,604
6,701
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 5 / 1
7,110
646
5,195
8,958
2,094
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
taninja
Kuzenbo
10
1 / 5 / 1
7,267
661
4,285
9,470
5,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
13
Kills
2
2
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
4
0
6
7
W
Discordia
Mewsi
Discordia
5
1
7
8.5
L
Kukulkan
Osyrift
Kukulkan
0
3
1
0.17
W
4
1
8
8
L
1
5
1
0.3
L
Kuzenbo
taninja
Kuzenbo
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,942
Damage
14,084
18,162
Taken
25,129
12,853
Mitigated
9,469
6,428
Healing
2,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
4,363
2,787
0
1,496
5,081
1,747
1,711
3,976
1,023
0
27,062
W
Discordia
Mewsi
Discordia
8,032
0
0
958
3,478
1,220
868
2,734
722
28,295
0
L
Kukulkan
Osyrift
Kukulkan
4,604
134
0
66
6,701
1,887
0
4,886
1,815
28,855
0
W
9,547
78
228
3,746
9,603
9,886
116
7,324
2,015
32,915
0
L
5,195
2,051
164
1,084
8,958
2,094
0
6,721
2,237
19,492
0
L
Kuzenbo
taninja
Kuzenbo
4,285
1,776
0
716
9,470
5,488
0
6,337
3,133
9,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,157
Gold Earned
21,172
143
Minions Killed
110
6
Camps Cleared
4
558,216
Distance Traveled
567,890
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,566
779
44
4
2
180,558
3
W
Discordia
9,017
820
41
4
0
179,708
3
L
Kukulkan
6,795
618
60
5
2
207,765
5
W
Hades
8,574
779
58
5
4
197,950
4
L
Zeus
7,110
646
46
4
2
175,001
2
L
Kuzenbo
7,267
661
4
0
0
185,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role