Player Matchup

Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
BeuNAZRAEL
Zhong Kui
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
305W - 215L
1,568 Elo+
Party 1
Raijin
Raijin
Godslayer883553
Raijin
Level 47
God Stats
6W - 3L
1,500 SR
Queue Stats
442W - 235L
1,638 Elo+
Party 1
Achilles
Achilles
JanoBananoo
Achilles
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 21L
1,524 Elo+
Party 1
Team Averages
Level 109
1,500 SR
1,546 Elo+

VS

Team Averages
Level 100
1,509 SR
1,455 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Albeon
Odin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,437 Elo+
Solo
Ares
Ares
Devilednugget
Ares
Level 40
God Stats
3W - 1L
1,782 SR
Queue Stats
107W - 123L
1,467 Elo+
Party 2
Bakasura
Bakasura
KissMyPsychosis
Bakasura
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
321W - 379L
1,452 Elo+
Party 2
Cernunnos
Cernunnos
TonedStream
Cernunnos
Level 151
God Stats
0W - 2L
1,262 SR
Queue Stats
114W - 108L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
9 / 3 / 15
10,054
1,005
15,017
7,331
3,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
 
Ymir
14
1 / 4 / 20
8,879
888
5,129
14,750
21,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
BeuNAZRAEL
Zhong Kui
18
7 / 0 / 18
10,095
1,010
14,108
9,110
7,308
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
7 / 3 / 14
9,777
978
13,394
6,871
3,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
JanoBananoo
Achilles
14
5 / 2 / 16
8,906
891
4,619
7,308
11,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
2 / 2 / 10
8,235
824
9,565
8,697
3,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
Albeon
Odin
12
0 / 10 / 6
6,891
689
2,754
11,772
7,486
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
4 / 6 / 6
8,275
828
9,385
16,358
12,726
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
13
6 / 4 / 4
8,131
813
3,920
7,796
3,059
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
TonedStream
Cernunnos
13
0 / 7 / 8
7,541
754
8,228
12,688
5,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
46
29
Kills
12
12
Deaths
29
83
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
9
3
15
5.5
W
Ymir
 
Ymir
1
4
20
2.75
L
Jing Wei
 
Jing Wei
2
2
10
3.5
L
Odin
Albeon
Odin
0
10
6
0.3
W
Zhong Kui
BeuNAZRAEL
Zhong Kui
7
0
18
16
L
4
6
6
1.17
W
7
3
14
4.67
W
Achilles
JanoBananoo
Achilles
5
2
16
6.5
L
Bakasura
6
4
4
2
L
Cernunnos
TonedStream
Cernunnos
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,267
Damage
33,852
45,370
Taken
57,311
46,938
Mitigated
32,043
14,329
Healing
12,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
15,017
6,521
656
558
7,331
3,391
2,456
1,167
6,164
0
30,702
W
Ymir
 
Ymir
5,129
317
889
3,129
14,750
21,564
0
3,200
11,432
7,641
0
L
Jing Wei
 
Jing Wei
9,565
2,973
620
3,274
8,697
3,350
0
5,980
2,626
0
30,835
L
Odin
Albeon
Odin
2,754
931
582
96
11,772
7,486
0
6,127
5,500
0
6,790
W
Zhong Kui
BeuNAZRAEL
Zhong Kui
14,108
1,233
1,701
4,984
9,110
7,308
1,848
1,546
7,564
26,463
0
L
9,385
375
411
3,225
16,358
12,726
0
8,451
7,769
11,346
0
W
13,394
1,066
911
688
6,871
3,005
1,095
1,492
5,379
29,807
0
W
Achilles
JanoBananoo
Achilles
4,619
737
45
768
7,308
11,670
44
1,980
5,179
0
7,264
L
Bakasura
3,920
1,865
733
1,084
7,796
3,059
0
4,801
2,957
0
4,936
L
Cernunnos
TonedStream
Cernunnos
8,228
3,126
369
2,553
12,688
5,422
0
7,272
5,375
0
20,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,711
Gold Earned
39,073
122
Minions Killed
83
0
Camps Cleared
0
863,988
Distance Traveled
875,429
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,054
1,005
30
3
0
168,898
2
W
Ymir
8,879
888
6
1
0
170,618
1
L
Jing Wei
8,235
824
33
3
0
198,769
2
L
Odin
6,891
689
15
2
0
152,849
0
W
Zhong Kui
10,095
1,010
33
3
0
171,045
0
L
Ares
8,275
828
3
0
0
181,044
0
W
Raijin
9,777
978
44
4
0
168,136
1
W
Achilles
8,906
891
9
1
0
185,291
0
L
Bakasura
8,131
813
6
1
0
189,384
4
L
Cernunnos
7,541
754
26
3
0
153,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role