Player Matchup

Charybdis
Charybdis
Ezwazwaz
Charybdis
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 124L
1,423 Elo+
Party 3
Discordia
Discordia
INST_Mikaa
Discordia
Level 131
God Stats
10W - 5L
1,973 SR
Queue Stats
99W - 108L
1,612 Elo+
Party 4
Atlas
Atlas
LePooky
Atlas
Level 46
God Stats
1W - 3L
1,231 SR
Queue Stats
13W - 33L
1,395 Elo+
Party 3
Nemesis
Nemesis
Lom871
Nemesis
Level 40
God Stats
6W - 6L
1,595 SR
Queue Stats
25W - 45L
1,465 Elo+
Solo
Bellona
Bellona
iSGael
Bellona
Level 10
God Stats
1W - 1L
1,669 SR
Queue Stats
3W - 6L
1,176 Elo+
Party 4
Team Averages
Level 61
1,594 SR
1,414 Elo+

VS

Team Averages
Level 72
1,528 SR
1,490 Elo+
Sun Wukong
Sun Wukong
Majin24
Sun Wukong
Level 10
God Stats
4W - 2L
1,500 SR
Queue Stats
25W - 24L
1,514 Elo+
Party 2
Jing Wei
Jing Wei
Turo25
Jing Wei
Level 57
God Stats
7W - 6L
1,341 SR
Queue Stats
75W - 53L
1,426 Elo+
Party 2
Bakasura
Bakasura
claudiodz21
Bakasura
Level 68
God Stats
1W - 0L
1,715 SR
Queue Stats
41W - 31L
1,514 Elo+
Party 1
Baba Yaga
Baba Yaga
maaxskcs01
Baba Yaga
Level 157
God Stats
5W - 5L
1,606 SR
Queue Stats
147W - 167L
1,483 Elo+
Party 1
Terra
Terra
mikeking345
Terra
Level 69
God Stats
13W - 7L
1,476 SR
Queue Stats
31W - 26L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ezwazwaz
Charybdis
17
7 / 5 / 6
11,577
503
19,268
17,125
7,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
INST_Mikaa
Discordia
20
9 / 5 / 4
13,246
576
19,391
14,423
5,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Atlas
LePooky
Atlas
16
2 / 3 / 15
11,550
502
8,547
18,626
22,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Lom871
Nemesis
20
5 / 3 / 4
12,708
553
8,940
17,463
7,982
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
iSGael
Bellona
14
1 / 3 / 0
9,592
417
5,917
13,256
14,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Majin24
Sun Wukong
18
6 / 2 / 2
12,137
528
11,046
18,549
23,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Turo25
Jing Wei
20
4 / 6 / 7
12,776
555
15,434
16,845
4,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
claudiodz21
Bakasura
20
2 / 9 / 5
12,520
544
10,434
19,958
8,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
maaxskcs01
Baba Yaga
20
6 / 3 / 6
13,353
581
11,330
15,533
5,839
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 2
9,724
423
1,627
16,611
12,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
41
24
Kills
19
19
Deaths
25
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Ezwazwaz
Charybdis
7
5
6
2
L
Discordia
INST_Mikaa
Discordia
9
5
4
2.2
L
Atlas
LePooky
Atlas
2
3
15
3.17
L
Nemesis
Lom871
Nemesis
5
3
4
2.33
W
Sun Wukong
Majin24
Sun Wukong
6
2
2
3.5
W
Jing Wei
Turo25
Jing Wei
4
6
7
1.25
W
Bakasura
claudiodz21
Bakasura
2
9
5
0.5
L
Bellona
iSGael
Bellona
1
3
0
0.33
W
Baba Yaga
maaxskcs01
Baba Yaga
6
3
6
3
W
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,063
Damage
49,871
80,893
Taken
87,496
58,115
Mitigated
54,695
15,097
Healing
24,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Ezwazwaz
Charybdis
19,268
10,633
0
6,205
17,125
7,168
1,691
1,599
15,486
0
85,893
L
Discordia
INST_Mikaa
Discordia
19,391
2,195
0
2,104
14,423
5,998
571
4,190
9,863
114,305
807
L
Atlas
LePooky
Atlas
8,547
2,863
437
2,650
18,626
22,891
271
4,689
13,897
27,434
1,897
L
Nemesis
Lom871
Nemesis
8,940
2,944
0
1,211
17,463
7,982
0
871
16,217
0
109,990
W
Sun Wukong
Majin24
Sun Wukong
11,046
2,841
0
4,364
18,549
23,876
436
5,664
12,885
0
59,871
W
Jing Wei
Turo25
Jing Wei
15,434
12,556
0
3,725
16,845
4,419
3,368
5,076
11,769
0
101,312
W
Bakasura
claudiodz21
Bakasura
10,434
6,706
0
4,987
19,958
8,320
4,664
4,460
15,498
0
90,854
L
Bellona
iSGael
Bellona
5,917
1,589
0
2,490
13,256
14,076
270
1,608
11,608
12,751
36,292
W
Baba Yaga
maaxskcs01
Baba Yaga
11,330
227
156
6,201
15,533
5,839
1,294
7,882
7,651
91,612
0
W
1,627
343
1,532
3,846
16,611
12,241
66
6,314
10,297
23,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,673
Gold Earned
60,510
628
Minions Killed
623
0
Camps Cleared
0
2,127,597
Distance Traveled
2,148,279
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,577
503
140
6
0
407,745
6
L
Discordia
13,246
576
175
8
0
400,535
7
L
Atlas
11,550
502
39
2
0
457,228
2
L
Nemesis
12,708
553
168
7
0
505,534
0
W
Sun Wukong
12,137
528
109
5
0
423,587
5
W
Jing Wei
12,776
555
155
7
0
447,089
3
W
Bakasura
12,520
544
166
7
0
469,445
1
L
Bellona
9,592
417
106
5
0
356,555
0
W
Baba Yaga
13,353
581
159
7
0
464,070
2
W
Terra
9,724
423
34
1
0
344,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role