Player Matchup

Osiris
Osiris
Ezriel509
Osiris
Level 49
God Stats
1W - 0L
1,313 SR
Queue Stats
8W - 12L
1,124 Elo+
Solo
Arachne
Arachne
Jose_GaymerPro
Arachne
Level 46
God Stats
13W - 9L
1,500 SR
Queue Stats
124W - 148L
1,313 Elo+
Party 2
Sylvanus
Sylvanus
King Mickey96
Sylvanus
Level 124
God Stats
31W - 25L
1,446 SR
Queue Stats
336W - 362L
1,415 Elo+
Solo
Neith
Neith
SKG_ANDY_LUCKY
Neith
Level 85
God Stats
6W - 1L
1,774 SR
Queue Stats
36W - 21L
1,462 Elo+
Solo
Sol
Sol
Snokky_134
Sol
Level 59
God Stats
25W - 34L
1,289 SR
Queue Stats
161W - 208L
1,365 Elo+
Party 2
Team Averages
Level 73
1,464 SR
1,336 Elo+

VS

Team Averages
Level 75
1,557 SR
1,467 Elo+
Ymir
Ymir
DITHAGURACE
Ymir
Level 61
God Stats
4W - 1L
1,647 SR
Queue Stats
4W - 2L
1,764 Elo+
Solo
Shiva
Shiva
FcoJavier93
Shiva
Level 124
God Stats
15W - 12L
1,656 SR
Queue Stats
149W - 151L
1,466 Elo+
Solo
Danzaburou
Danzaburou
Sean sunset
Danzaburou
Level 57
God Stats
2W - 5L
1,500 SR
Queue Stats
117W - 114L
1,273 Elo+
Solo
Tsukuyomi
Tsukuyomi
kkpitta
Tsukuyomi
Level 47
God Stats
6W - 5L
1,568 SR
Queue Stats
16W - 19L
1,389 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kkpitta420
Morgan Le Fay
Level 85
God Stats
2W - 3L
1,413 SR
Queue Stats
45W - 52L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ezriel509
Osiris
13
1 / 9 / 5
8,429
401
5,872
21,795
15,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 5 / 6
10,896
519
10,140
15,986
6,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
King Mickey96
Sylvanus
13
1 / 3 / 12
9,462
451
9,254
18,680
21,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
10 / 2 / 2
10,755
512
18,460
11,463
5,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 2 / 6
9,576
456
12,624
14,542
5,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 3
7,768
370
5,414
20,720
13,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
13 / 3 / 3
12,540
597
19,892
21,854
19,262
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Sean sunset
Danzaburou
13
1 / 2 / 2
8,814
420
5,975
10,139
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
kkpitta
Tsukuyomi
16
4 / 4 / 6
10,502
500
9,390
15,429
6,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
kkpitta420
Morgan Le Fay
14
3 / 6 / 5
9,803
467
12,980
15,674
4,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
40
21
Kills
21
21
Deaths
22
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Osiris
Ezriel509
Osiris
1
9
5
0.39
L
13
3
3
4.83
W
5
5
6
1.6
W
Sylvanus
King Mickey96
Sylvanus
1
3
12
2.33
W
10
2
2
5.5
L
Danzaburou
Sean sunset
Danzaburou
1
2
2
1
W
4
2
6
3.5
L
Tsukuyomi
kkpitta
Tsukuyomi
4
4
6
1.75
L
Morgan Le Fay
kkpitta420
Morgan Le Fay
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,350
Damage
53,651
82,466
Taken
83,816
54,697
Mitigated
47,086
25,503
Healing
25,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,414
744
0
1,825
20,720
13,408
0
6,154
14,531
23,297
0
W
Osiris
Ezriel509
Osiris
5,872
1,678
0
1,557
21,795
15,878
156
6,816
14,979
4,184
24,913
L
19,892
1,846
1,203
10,897
21,854
19,262
0
5,023
16,419
11,966
85,081
W
10,140
5,932
0
5,947
15,986
6,995
144
4,699
11,287
0
82,404
W
Sylvanus
King Mickey96
Sylvanus
9,254
2,058
1,346
5,057
18,680
21,361
69
6,278
12,402
28,100
0
W
18,460
8,131
266
3,665
11,463
5,326
609
3,034
8,429
0
70,679
L
Danzaburou
Sean sunset
Danzaburou
5,975
2,470
0
2,521
10,139
3,264
0
2,794
7,305
0
40,282
W
12,624
4,818
261
7,404
14,542
5,137
737
6,565
7,977
59,830
0
L
Tsukuyomi
kkpitta
Tsukuyomi
9,390
3,406
0
6,122
15,429
6,250
284
3,484
11,872
0
68,512
L
Morgan Le Fay
kkpitta420
Morgan Le Fay
12,980
1,809
0
3,339
15,674
4,902
522
6,846
8,688
63,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,118
Gold Earned
49,427
396
Minions Killed
465
0
Camps Cleared
0
1,865,294
Distance Traveled
1,867,520
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,768
370
31
1
0
326,243
0
W
Osiris
8,429
401
54
3
0
374,189
0
L
Shiva
12,540
597
171
8
0
392,653
10
W
Arachne
10,896
519
115
5
0
456,615
0
W
Sylvanus
9,462
451
28
1
0
328,326
6
W
Neith
10,755
512
108
5
0
367,214
0
L
Danzaburou
8,814
420
71
3
0
376,108
1
W
Sol
9,576
456
91
4
0
338,950
1
L
Tsukuyomi
10,502
500
108
5
0
434,037
0
L
Morgan Le Fay
9,803
467
84
4
0
338,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role