Player Matchup

Odin
Odin
Bosian94
Odin
Level 18
God Stats
2W - 2L
1,277 SR
Queue Stats
15W - 20L
1,286 Elo+
Solo
Freya
Freya
MESOINTHG
Freya
Level 62
God Stats
0W - 2L
1,261 SR
Queue Stats
26W - 31L
1,465 Elo+
Party 2
Baron Samedi
Baron Samedi
lid绿翠
Baron Samedi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Solo
Skadi
Skadi
rUmadh0LOL
Skadi
Level 29
God Stats
5W - 6L
1,709 SR
Queue Stats
18W - 23L
1,506 Elo+
Solo
Nox
Nox
rosiesarerosie
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,494 Elo+
Party 2
Team Averages
Level 27
1,449 SR
1,450 Elo+

VS

Team Averages
Level 109
1,659 SR
1,724 Elo+
Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ABigBeanBag
Ares
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 43L
1,745 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Verg0
Morgan Le Fay
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,719 Elo+
Party 1
Sun Wukong
Sun Wukong
aHeadAs
Sun Wukong
Level 89
God Stats
2W - 0L
1,837 SR
Queue Stats
79W - 22L
1,905 Elo+
Party 1
Artemis
Artemis
owomelon
Artemis
Level 26
God Stats
6W - 0L
1,958 SR
Queue Stats
13W - 4L
1,750 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
1 / 6 / 4
7,066
642
5,820
11,290
8,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Freya
MESOINTHG
Freya
13
0 / 5 / 6
7,279
662
5,396
11,517
3,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
lid绿翠
Baron Samedi
12
1 / 8 / 2
6,938
631
4,977
10,816
4,563
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
14
0 / 9 / 4
7,477
680
8,782
13,153
5,068
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
6 / 7 / 1
9,215
838
6,619
13,011
5,149
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
5 / 1 / 9
8,821
802
5,874
7,987
3,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
9 / 1 / 19
10,399
945
11,373
13,239
12,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Verg0
Morgan Le Fay
16
6 / 3 / 10
9,574
870
13,457
8,386
3,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
aHeadAs
Sun Wukong
17
13 / 2 / 13
10,190
926
15,337
14,658
12,114
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
owomelon
Artemis
15
2 / 1 / 20
8,760
796
8,832
7,434
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
106
8
Kills
35
35
Deaths
8
17
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
1
9
9.5
W
9
1
19
18.5
L
Odin
1
6
4
0.5
L
Freya
MESOINTHG
Freya
0
5
6
0.6
W
Morgan Le Fay
Verg0
Morgan Le Fay
6
3
10
3.67
W
Sun Wukong
aHeadAs
Sun Wukong
13
2
13
9.75
L
Baron Samedi
lid绿翠
Baron Samedi
1
8
2
0.25
W
Artemis
owomelon
Artemis
2
1
20
12
L
Skadi
0
9
4
0.22
L
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,594
Damage
54,873
59,787
Taken
51,704
26,916
Mitigated
34,567
6,369
Healing
14,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,874
4,608
0
2,615
7,987
3,125
4,755
2,407
5,580
0
24,328
W
11,373
1,394
1,825
4,238
13,239
12,444
19
3,369
9,870
19,750
0
L
Odin
5,820
1,687
0
500
11,290
8,378
0
4,423
6,867
197
12,532
L
Freya
MESOINTHG
Freya
5,396
2,235
0
1,990
11,517
3,758
0
4,254
7,263
17,013
0
W
Morgan Le Fay
Verg0
Morgan Le Fay
13,457
4,951
0
1,379
8,386
3,685
75
4,026
4,360
37,144
0
W
Sun Wukong
aHeadAs
Sun Wukong
15,337
2,982
0
3,324
14,658
12,114
0
5,424
9,234
0
37,225
L
Baron Samedi
lid绿翠
Baron Samedi
4,977
533
1,315
702
10,816
4,563
0
6,095
4,721
11,152
0
W
Artemis
owomelon
Artemis
8,832
3,344
0
1,586
7,434
3,199
1,934
1,900
5,534
0
20,568
L
Skadi
8,782
2,753
106
884
13,153
5,068
0
4,720
8,433
0
27,732
L
6,619
990
316
556
13,011
5,149
0
5,338
7,673
11,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,975
Gold Earned
47,744
110
Minions Killed
194
0
Camps Cleared
0
889,844
Distance Traveled
986,533
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,821
802
38
3
0
190,965
0
W
Ares
10,399
945
18
2
0
198,558
0
L
Odin
7,066
642
19
2
0
197,132
0
L
Freya
7,279
662
25
2
0
184,718
0
W
Morgan Le Fay
9,574
870
57
5
0
200,494
2
W
Sun Wukong
10,190
926
59
5
0
190,078
0
L
Baron Samedi
6,938
631
16
1
0
163,570
0
W
Artemis
8,760
796
22
2
0
206,438
0
L
Skadi
7,477
680
37
3
0
164,925
0
L
Nox
9,215
838
13
1
0
179,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role