Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
ArcticDelusion
Poseidon
Level 33
God Stats
4W - 6L
1,080 SR
Queue Stats
74W - 77L
1,293 Elo+
Solo
Neith
Neith
Dominator-33v
Neith
Level 49
God Stats
7W - 4L
1,734 SR
Queue Stats
112W - 109L
1,438 Elo+
Solo
King Arthur
King Arthur
XxblueflamexX20
King Arthur
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
482W - 484L
1,196 Elo+
Party 1
Cthulhu
Cthulhu
kiljoyassassin
Cthulhu
Level 21
God Stats
2W - 5L
1,389 SR
Queue Stats
2W - 5L
1,320 Elo+
Party 1
Team Averages
Level 48
1,440 SR
1,349 Elo+

VS

Team Averages
Level 75
1,386 SR
1,374 Elo+
Nu Wa
Nu Wa
BailableMeat52
Nu Wa
Level 44
God Stats
14W - 14L
1,453 SR
Queue Stats
126W - 233L
1,270 Elo+
Party 2
Skadi
Skadi
Bombosaurio
Skadi
Level 89
God Stats
11W - 9L
1,424 SR
Queue Stats
144W - 238L
1,306 Elo+
Party 2
Geb
Geb
DylanSlays
Geb
Level 83
God Stats
6W - 14L
1,366 SR
Queue Stats
468W - 474L
1,490 Elo+
Party 3
Shiva
Shiva
JayHeem999
Shiva
Level 94
God Stats
9W - 11L
1,428 SR
Queue Stats
133W - 141L
1,508 Elo+
Party 3
Ravana
Ravana
iSvul
Ravana
Level 65
God Stats
19W - 12L
1,259 SR
Queue Stats
374W - 521L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 5 / 3
7,862
562
7,597
12,267
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
12
3 / 7 / 3
7,474
534
5,594
7,732
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 1
5,854
418
4,266
7,827
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
XxblueflamexX20
King Arthur
10
1 / 10 / 0
6,451
461
4,206
13,197
7,869
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 5 / 0
6,984
499
4,508
10,064
6,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 8
8,389
599
9,884
7,684
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 1 / 8
7,856
561
7,161
6,415
1,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 9
7,147
511
4,783
11,727
6,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
15
12 / 1 / 4
9,218
658
10,236
10,540
10,299
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ravana
iSvul
Ravana
15
10 / 1 / 9
9,224
659
6,844
7,159
2,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
9
Kills
32
32
Deaths
9
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
5
3
1.1
L
Poseidon
3
7
3
0.64
W
7
4
8
2.75
W
2
1
8
6
L
0
5
1
0.1
W
1
2
9
2.75
W
Shiva
12
1
4
14
L
King Arthur
XxblueflamexX20
King Arthur
1
10
0
0.1
W
Ravana
iSvul
Ravana
10
1
9
14.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,171
Damage
38,908
51,087
Taken
43,525
21,761
Mitigated
22,334
12,200
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,597
1,344
0
8,852
12,267
3,888
0
2,067
9,932
0
41,677
L
Poseidon
5,594
1,107
0
389
7,732
1,945
536
2,976
4,520
39,671
0
W
9,884
1,699
0
1,854
7,684
1,670
1,217
1,869
5,782
38,198
0
W
7,161
2,604
175
1,134
6,415
1,362
876
1,525
4,765
0
42,055
L
4,266
1,735
267
2,076
7,827
1,828
0
2,811
4,908
0
26,442
W
4,783
457
0
3,064
11,727
6,844
0
4,241
7,110
25,440
0
W
Shiva
10,236
2,716
106
2,513
10,540
10,299
523
2,388
8,094
0
48,703
L
King Arthur
XxblueflamexX20
King Arthur
4,206
549
0
0
13,197
7,869
92
1,823
11,231
3,891
22,285
W
Ravana
iSvul
Ravana
6,844
2,091
0
1,427
7,159
2,159
85
499
6,612
0
54,749
L
4,508
492
0
616
10,064
6,231
241
4,017
5,829
28,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,625
Gold Earned
41,834
291
Minions Killed
356
0
Camps Cleared
0
1,277,395
Distance Traveled
1,416,094
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,862
562
80
6
0
286,956
4
L
Poseidon
7,474
534
70
5
0
275,771
0
W
Nu Wa
8,389
599
52
4
0
260,884
2
W
Skadi
7,856
561
86
6
0
286,481
1
L
Neith
5,854
418
43
3
0
179,984
3
W
Geb
7,147
511
26
2
0
283,280
2
W
Shiva
9,218
658
97
7
0
269,060
3
L
King Arthur
6,451
461
52
4
0
250,939
0
W
Ravana
9,224
659
95
7
0
316,389
0
L
Cthulhu
6,984
499
46
3
0
283,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role