Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DooM xX Moloch
Ah Muzen Cab
Level 139
God Stats
43W - 55L
1,555 SR
Queue Stats
401W - 436L
1,583 Elo+
Solo
Chaac
Chaac
Empire Chand
Chaac
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 67L
1,621 Elo+
Party 2
Kali
Kali
GOATEDxSHAUN
Kali
Level 122
God Stats
2W - 1L
1,322 SR
Queue Stats
34W - 25L
1,664 Elo+
Party 2
Nu Wa
Nu Wa
KindDuke
Nu Wa
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 34L
1,578 Elo+
Party 2
Chronos
Chronos
SMlTExMerlin
Chronos
Level 117
God Stats
1W - 1L
1,783 SR
Queue Stats
15W - 9L
1,627 Elo+
Party 2
Team Averages
Level 103
1,532 SR
1,615 Elo+

VS

Team Averages
Level 40
1,534 SR
1,446 Elo+
Athena
Athena
 
Athena
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
GnashuralBeauty
Aphrodite
Level 17
God Stats
10W - 14L
1,372 SR
Queue Stats
14W - 24L
1,307 Elo+
Solo
Cupid
Cupid
Magnafici
Cupid
Level 5
God Stats
2W - 3L
1,603 SR
Queue Stats
6W - 12L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
Oakhill Boy13
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 79L
1,455 Elo+
Party 3
Zeus
Zeus
Valid Girth
Zeus
Level 107
God Stats
10W - 3L
1,697 SR
Queue Stats
292W - 391L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DooM xX Moloch
Ah Muzen Cab
20
6 / 1 / 6
12,363
727
13,540
11,098
4,402
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
6 / 2 / 13
12,539
738
15,750
22,084
21,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 1 / 11
12,865
757
13,145
19,987
9,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
KindDuke
Nu Wa
18
1 / 4 / 13
11,118
654
17,563
12,064
5,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
SMlTExMerlin
Chronos
20
4 / 1 / 10
12,343
726
12,501
9,158
4,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
1 / 3 / 4
11,090
652
8,092
25,486
28,726
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
GnashuralBeauty
Aphrodite
16
0 / 4 / 1
9,646
567
4,947
12,051
10,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Magnafici
Cupid
17
3 / 4 / 3
10,735
631
10,304
13,239
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Oakhill Boy13
Sun Wukong
16
1 / 4 / 5
10,234
602
5,045
18,027
17,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 7 / 4
11,565
680
21,862
17,140
6,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
22
Kills
9
9
Deaths
22
53
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
3
4
1
W
Ah Muzen Cab
DooM xX Moloch
Ah Muzen Cab
6
1
6
9
W
6
2
13
6.25
W
5
1
11
10.5
L
Aphrodite
GnashuralBeauty
Aphrodite
0
4
1
0.13
W
Nu Wa
KindDuke
Nu Wa
1
4
13
1.88
L
Cupid
Magnafici
Cupid
3
4
3
1.13
L
Sun Wukong
Oakhill Boy13
Sun Wukong
1
4
5
0.88
W
Chronos
SMlTExMerlin
Chronos
4
1
10
9
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,499
Damage
50,250
74,391
Taken
85,943
45,716
Mitigated
67,556
25,998
Healing
21,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
8,092
2,008
140
1,730
25,486
28,726
88
10,480
15,006
31,481
0
W
Ah Muzen Cab
DooM xX Moloch
Ah Muzen Cab
13,540
3,382
0
3,937
11,098
4,402
2,681
6,688
4,332
0
54,969
W
15,750
4,040
0
7,982
22,084
21,528
1,127
8,296
13,604
0
44,873
W
13,145
9,441
0
10,047
19,987
9,426
772
6,328
13,534
0
51,982
L
Aphrodite
GnashuralBeauty
Aphrodite
4,947
186
5,560
4,097
12,051
10,043
127
4,153
7,898
18,963
0
W
Nu Wa
KindDuke
Nu Wa
17,563
5,491
0
567
12,064
5,634
1,606
8,348
3,629
30,815
0
L
Cupid
Magnafici
Cupid
10,304
4,692
1,189
3,538
13,239
4,985
266
3,894
9,345
0
34,315
L
Sun Wukong
Oakhill Boy13
Sun Wukong
5,045
458
111
2,457
18,027
17,301
161
5,411
12,616
0
19,476
W
Chronos
SMlTExMerlin
Chronos
12,501
2,138
160
3,305
9,158
4,726
3,552
5,241
3,785
47,257
0
L
21,862
378
276
2,560
17,140
6,501
655
6,126
11,014
79,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,228
Gold Earned
53,270
299
Minions Killed
303
0
Camps Cleared
0
1,717,493
Distance Traveled
1,524,164
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,090
652
43
3
0
318,307
1
W
Ah Muzen Cab
12,363
727
64
4
0
378,306
2
W
Chaac
12,539
738
61
4
0
367,215
0
W
Kali
12,865
757
71
4
0
333,847
0
L
Aphrodite
9,646
567
56
3
0
323,904
0
W
Nu Wa
11,118
654
17
1
0
317,433
0
L
Cupid
10,735
631
57
3
0
295,144
2
L
Sun Wukong
10,234
602
39
2
0
310,532
0
W
Chronos
12,343
726
86
5
0
320,692
0
L
Zeus
11,565
680
108
6
0
276,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role