Player Matchup

Neith
Neith
AlexGhost42
Neith
Level 44
God Stats
1W - 1L
1,366 SR
Queue Stats
48W - 52L
1,438 Elo+
Party 4
Jormungandr
Jormungandr
Krieg_45
Jormungandr
Level 109
God Stats
2W - 2L
1,469 SR
Queue Stats
37W - 40L
1,438 Elo+
Party 4
Achilles
Achilles
SugarMommy_wav
Achilles
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,552 Elo+
Party 2
Nu Wa
Nu Wa
Valerianka_
Nu Wa
Level 69
God Stats
64W - 54L
1,510 SR
Queue Stats
418W - 404L
1,490 Elo+
Party 2
Cliodhna
Cliodhna
Yoxe937
Cliodhna
Level 81
God Stats
3W - 3L
1,500 SR
Queue Stats
60W - 42L
1,556 Elo+
Party 2
Team Averages
Level 64
1,469 SR
1,495 Elo+

VS

Team Averages
Level 75
1,635 SR
1,496 Elo+
Da Ji
Da Ji
Lore Akuma
Da Ji
Level 63
God Stats
41W - 39L
1,588 SR
Queue Stats
322W - 291L
1,487 Elo+
Party 1
Yemoja
Yemoja
OG_ScoobySnackz
Yemoja
Level 48
God Stats
5W - 6L
1,500 SR
Queue Stats
19W - 24L
1,466 Elo+
Party 3
Chiron
Chiron
Sagitta Noctis
Chiron
Level 68
God Stats
7W - 10L
1,533 SR
Queue Stats
364W - 314L
1,487 Elo+
Party 1
Cabrakan
Cabrakan
SavagePandaMan
Cabrakan
Level 149
God Stats
6W - 2L
1,822 SR
Queue Stats
82W - 84L
1,569 Elo+
Party 3
Achilles
Achilles
Soke Awoken
Achilles
Level 47
God Stats
1W - 1L
1,730 SR
Queue Stats
111W - 119L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 7
9,260
463
7,014
9,907
3,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Krieg_45
Jormungandr
16
4 / 2 / 14
11,102
555
13,085
16,109
20,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
19
6 / 3 / 6
11,353
568
8,329
17,671
7,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
9 / 4 / 6
11,934
597
12,640
8,850
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cliodhna
Yoxe937
Cliodhna
18
6 / 2 / 13
11,468
573
16,976
17,097
13,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
5 / 6 / 3
10,447
522
8,715
16,344
6,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 5
8,811
441
5,638
13,288
12,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 5 / 2
11,381
569
11,153
14,621
5,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
15
3 / 6 / 4
9,391
470
12,586
17,213
11,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
Soke Awoken
Achilles
14
2 / 7 / 2
8,753
438
6,371
16,574
13,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
26
Kills
15
15
Deaths
26
46
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
4
7
1.13
W
Jormungandr
Krieg_45
Jormungandr
4
2
14
5.5
L
Da Ji
5
6
3
1.08
L
0
2
5
1.25
L
5
5
2
1.2
L
Cabrakan
3
6
4
0.83
L
Achilles
Soke Awoken
Achilles
2
7
2
0.43
W
Achilles
6
3
6
3
W
9
4
6
3
W
Cliodhna
Yoxe937
Cliodhna
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,044
Damage
44,463
69,634
Taken
78,040
47,689
Mitigated
49,200
18,214
Healing
17,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,014
3,309
0
1,545
9,907
3,366
176
4,159
5,748
0
50,689
W
Jormungandr
Krieg_45
Jormungandr
13,085
4,230
0
3,060
16,109
20,409
1,027
6,023
10,086
59,794
0
L
Da Ji
8,715
2,788
0
4,021
16,344
6,067
0
4,535
11,809
0
54,222
L
5,638
1,404
1,576
1,856
13,288
12,556
0
6,072
7,216
26,779
0
L
11,153
4,301
390
3,817
14,621
5,558
1,074
5,497
9,124
0
73,208
L
Cabrakan
12,586
2,105
482
3,966
17,213
11,561
0
4,734
12,135
62,665
7,308
L
Achilles
Soke Awoken
Achilles
6,371
1,939
0
1,665
16,574
13,458
0
4,887
11,687
0
28,239
W
Achilles
8,329
1,101
0
5,789
17,671
7,119
677
3,361
14,310
0
80,028
W
12,640
2,339
0
1,077
8,850
3,032
1,269
673
8,177
96,548
0
W
Cliodhna
Yoxe937
Cliodhna
16,976
3,688
0
6,743
17,097
13,763
693
2,891
14,206
0
71,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,117
Gold Earned
48,783
605
Minions Killed
421
0
Camps Cleared
0
1,967,415
Distance Traveled
1,853,816
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,260
463
76
4
0
378,687
3
W
Jormungandr
11,102
555
107
5
0
375,026
3
L
Da Ji
10,447
522
101
5
0
403,759
5
L
Yemoja
8,811
441
26
1
0
358,445
1
L
Chiron
11,381
569
147
7
0
373,979
3
L
Cabrakan
9,391
470
102
5
0
352,149
1
L
Achilles
8,753
438
45
2
0
365,484
0
W
Achilles
11,353
568
128
6
0
430,021
7
W
Nu Wa
11,934
597
160
8
0
379,271
3
W
Cliodhna
11,468
573
134
7
0
404,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role