Player Matchup

Izanami
Izanami
BunchOfTostadas
Izanami
Level 135
God Stats
28W - 39L
1,395 SR
Queue Stats
238W - 269L
1,452 Elo+
Party 3
Camazotz
Camazotz
Deadsoldier1997
Camazotz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,626 Elo+
Party 2
Nike
Nike
Deathgod9616
Nike
Level 65
God Stats
0W - 2L
1,300 SR
Queue Stats
10W - 18L
1,431 Elo+
Party 2
Tiamat
Tiamat
Razaryth
Tiamat
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 13L
1,626 Elo+
Party 2
Ymir
Ymir
Sausauge Master
Ymir
Level 18
God Stats
1W - 3L
1,727 SR
Queue Stats
2W - 5L
1,473 Elo+
Party 3
Team Averages
Level 55
1,484 SR
1,521 Elo+

VS

Team Averages
Level 67
1,544 SR
1,506 Elo+
Sun Wukong
Sun Wukong
MrMarshmallo
Sun Wukong
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 22L
1,510 Elo+
Solo
Nu Wa
Nu Wa
Nerdysnowbunny
Nu Wa
Level 118
God Stats
4W - 8L
1,493 SR
Queue Stats
61W - 52L
1,601 Elo+
Party 4
Merlin
Merlin
i_AM420Martian
Merlin
Level 17
God Stats
9W - 19L
1,500 SR
Queue Stats
66W - 93L
1,417 Elo+
Party 1
Ares
Ares
shadowstar2020
Ares
Level 15
God Stats
9W - 5L
1,815 SR
Queue Stats
67W - 55L
1,561 Elo+
Party 4
Artemis
Artemis
xX_TROY_Xx159
Artemis
Level 122
God Stats
21W - 11L
1,411 SR
Queue Stats
178W - 196L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 2
11,464
1,042
17,394
17,949
5,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
16
1 / 12 / 1
11,142
1,013
5,205
29,978
9,040
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 10 / 2
11,302
1,027
12,650
28,355
8,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
Razaryth
Tiamat
16
0 / 8 / 3
10,742
977
14,320
19,488
9,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 5 / 2
10,719
974
4,511
22,971
32,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MrMarshmallo
Sun Wukong
19
7 / 1 / 22
13,265
1,206
17,687
19,378
28,095
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
9 / 1 / 29
13,193
1,199
28,821
3,669
1,645
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 1 / 21
12,894
1,172
19,886
9,785
5,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 1 / 25
13,324
1,211
13,296
16,901
23,196
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
20
11 / 0 / 22
14,896
1,354
33,103
8,358
3,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
159
4
Kills
40
40
Deaths
4
10
Assists
119
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Camazotz
1
12
1
0.13
L
2
10
2
0.3
W
Sun Wukong
MrMarshmallo
Sun Wukong
7
1
22
18
W
9
1
29
23.5
L
Tiamat
Razaryth
Tiamat
0
8
3
0.19
L
1
5
2
0.4
W
6
1
21
16.5
W
7
1
25
19.5
W
Artemis
11
0
22
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,080
Damage
112,793
118,741
Taken
58,091
65,502
Mitigated
62,071
7,724
Healing
2,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,394
14,717
0
764
17,949
5,623
0
6,087
11,862
0
59,891
L
Camazotz
5,205
2,199
60
1,755
29,978
9,040
0
17,727
12,251
0
16,399
L
12,650
3,945
223
1,565
28,355
8,431
0
15,347
13,008
0
31,481
W
Sun Wukong
MrMarshmallo
Sun Wukong
17,687
7,602
0
1,152
19,378
28,095
0
3,833
15,351
0
35,753
W
28,821
8,102
0
0
3,669
1,645
0
1,239
2,376
45,430
0
L
Tiamat
Razaryth
Tiamat
14,320
827
464
2,893
19,488
9,582
0
11,476
8,012
39,187
0
L
4,511
1,471
0
0
22,971
32,826
0
11,366
11,605
13,324
0
W
19,886
1,891
0
0
9,785
5,422
0
3,179
6,450
35,327
0
W
13,296
1,050
0
194
16,901
23,196
0
5,261
11,344
17,828
0
W
Artemis
33,103
20,055
0
1,536
8,358
3,713
0
4,425
3,739
0
74,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,369
Gold Earned
67,572
229
Minions Killed
251
4
Camps Cleared
11
889,275
Distance Traveled
999,667
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,464
1,042
97
9
0
162,659
0
L
Camazotz
11,142
1,013
24
2
1
176,033
0
L
Nike
11,302
1,027
43
4
2
191,218
1
W
Sun Wukong
13,265
1,206
46
4
0
202,168
0
W
Nu Wa
13,193
1,199
46
4
0
192,845
0
L
Tiamat
10,742
977
48
4
1
181,316
1
L
Ymir
10,719
974
17
2
0
178,049
2
W
Merlin
12,894
1,172
43
4
4
202,861
0
W
Ares
13,324
1,211
11
1
0
208,482
0
W
Artemis
14,896
1,354
105
10
7
193,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role