Player Matchup

Sol
Sol
AlabamaWarpig
Sol
Level 126
God Stats
5W - 7L
1,506 SR
Queue Stats
45W - 61L
1,472 Elo+
Party 1
Chaac
Chaac
SlimFlamingo
Chaac
Level 65
God Stats
2W - 9L
1,600 SR
Queue Stats
4W - 16L
1,379 Elo+
Party 1
Ne Zha
Ne Zha
TheCorgs
Ne Zha
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 141L
1,542 Elo+
Party 1
Team Averages
Level 113
1,535 SR
1,465 Elo+

VS

Team Averages
Level 51
1,707 SR
2,016 Elo+
Ra
Ra
DauthisEgo
Ra
Level 17
God Stats
35W - 1L
1,905 SR
Queue Stats
438W - 51L
2,101 Elo+
Party 2
Thor
Thor
JudasEgo
Thor
Level 8
God Stats
11W - 1L
1,717 SR
Queue Stats
412W - 49L
2,137 Elo+
Party 2
Chaac
Chaac
thananlee
Chaac
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 27L
1,809 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
8,411
647
10,425
11,122
2,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 6 / 3
8,089
622
6,936
16,216
11,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
TheCorgs
Ne Zha
13
2 / 5 / 4
8,464
651
5,976
15,397
7,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 6
10,521
809
14,440
4,836
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thor
14
6 / 3 / 10
10,444
803
12,667
14,279
10,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
thananlee
Chaac
14
3 / 3 / 8
9,560
735
10,134
17,094
13,845
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
16
16
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
7
0
6
10
W
Thor
6
3
10
3.67
L
1
6
3
0.42
L
Ne Zha
TheCorgs
Ne Zha
2
5
4
0.8
W
Chaac
thananlee
Chaac
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,337
Damage
37,241
42,735
Taken
36,209
21,532
Mitigated
26,880
7,711
Healing
14,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,425
3,368
231
2,199
11,122
2,503
0
4,051
7,071
28,492
0
W
14,440
986
5,039
2,633
4,836
2,201
1,264
874
3,829
60,917
0
W
Thor
12,667
2,729
0
1,049
14,279
10,834
215
3,647
10,146
0
24,884
L
6,936
1,007
0
2,268
16,216
11,681
0
8,137
8,079
0
21,684
L
Ne Zha
TheCorgs
Ne Zha
5,976
1,564
0
3,013
15,397
7,348
0
2,275
13,122
0
25,299
W
Chaac
thananlee
Chaac
10,134
1,108
524
5,013
17,094
13,845
590
6,572
10,044
0
30,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,964
Gold Earned
30,525
96
Minions Killed
171
1
Camps Cleared
11
636,137
Distance Traveled
787,665
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,411
647
36
3
1
217,069
5
W
Ra
10,521
809
99
8
6
283,386
4
W
Thor
10,444
803
24
2
1
234,839
2
L
Chaac
8,089
622
32
2
0
211,996
0
L
Ne Zha
8,464
651
28
2
0
207,072
1
W
Chaac
9,560
735
48
4
4
269,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role