Player Matchup

Ares
Ares
 
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
BonusSlayer957
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,202 Elo+
Party 2
Arachne
Arachne
Justin738
Arachne
Level 27
God Stats
7W - 4L
1,515 SR
Queue Stats
56W - 66L
1,516 Elo+
Party 3
Chaac
Chaac
Metro Finn108
Chaac
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,202 Elo+
Party 2
Merlin
Merlin
Spg-Insxmnic
Merlin
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 11L
1,681 Elo+
Party 3
Team Averages
Level 38
1,503 SR
1,420 Elo+

VS

Team Averages
Level 98
1,557 SR
1,414 Elo+
Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Dexter24683
Khepri
Level 58
God Stats
10W - 16L
1,521 SR
Queue Stats
440W - 490L
1,391 Elo+
Solo
Thor
Thor
MOONbase_BOMBER
Thor
Level 47
God Stats
4W - 1L
1,618 SR
Queue Stats
82W - 70L
1,387 Elo+
Party 1
Vulcan
Vulcan
PinKyAndDaBrain7
Vulcan
Level 131
God Stats
15W - 20L
1,550 SR
Queue Stats
251W - 263L
1,388 Elo+
Party 1
Chang'e
Chang'e
lemongrass615
Chang'e
Level 96
God Stats
106W - 90L
1,595 SR
Queue Stats
239W - 247L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
5
0 / 10 / 0
3,885
389
670
8,338
2,499
4
0 / 9 / 0
3,680
368
1,947
6,183
1,234
Arachne
Justin738
Arachne
5
2 / 1 / 0
4,408
441
976
4,755
944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 1
5,783
578
5,011
7,148
3,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
3
0 / 2 / 0
3,672
367
420
1,668
301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
4 / 0 / 6
6,307
631
3,739
4,791
1,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
10
0 / 1 / 4
6,090
609
692
5,040
3,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 1 / 3
6,027
603
1,947
6,198
1,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
18 / 0 / 3
8,238
824
11,636
3,974
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
10
0 / 3 / 2
5,717
572
2,245
5,756
3,640
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
4
Kills
24
24
Deaths
5
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
10
0
0
W
Charybdis
 
Charybdis
4
0
6
7
L
0
9
0
0
W
Khepri
0
1
4
2
L
Arachne
Justin738
Arachne
2
1
0
2
W
2
1
3
3.5
L
2
2
1
1.25
W
18
0
3
19.5
L
Merlin
0
2
0
0
W
Chang'e
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,024
Damage
20,259
28,092
Taken
25,759
8,102
Mitigated
11,714
4,536
Healing
7,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
670
82
0
0
8,338
2,499
0
5,730
2,608
8,678
0
W
Charybdis
 
Charybdis
3,739
1,822
0
1,850
4,791
1,385
3,842
202
4,589
0
21,330
L
1,947
1,555
0
246
6,183
1,234
0
3,530
2,653
0
5,046
W
Khepri
692
38
0
1,822
5,040
3,423
736
86
4,954
18,900
0
L
Arachne
Justin738
Arachne
976
812
0
1,644
4,755
944
0
1,810
2,945
0
7,325
W
1,947
0
167
233
6,198
1,939
538
79
6,119
0
24,458
L
5,011
268
0
2,396
7,148
3,124
322
2,362
4,547
0
29,591
W
11,636
6,047
0
325
3,974
1,327
1,367
723
3,251
48,683
0
L
Merlin
420
0
0
250
1,668
301
0
902
766
5,250
0
W
Chang'e
2,245
198
739
2,434
5,756
3,640
986
0
5,756
22,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,428
Gold Earned
32,379
96
Minions Killed
260
0
Camps Cleared
0
720,553
Distance Traveled
918,935
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,885
389
5
1
0
165,138
1
W
Charybdis
6,307
631
51
5
0
165,693
1
L
Artemis
3,680
368
5
1
0
125,123
1
W
Khepri
6,090
609
30
3
0
196,635
0
L
Arachne
4,408
441
22
2
0
136,367
1
W
Thor
6,027
603
58
6
0
189,490
0
L
Chaac
5,783
578
57
6
0
195,871
3
W
Vulcan
8,238
824
75
8
0
187,874
0
L
Merlin
3,672
367
7
1
0
98,054
0
W
Chang'e
5,717
572
46
5
0
179,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role