Player Matchup

Odin
Odin
 
Odin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
AToyotaSupra
Discordia
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 57L
1,431 Elo+
Solo
Medusa
Medusa
I SLAPPED A COP
Medusa
Level 85
God Stats
2W - 0L
1,845 SR
Queue Stats
19W - 16L
1,479 Elo+
Party 1
Bacchus
Bacchus
KtN BaC0nBr0
Bacchus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,273 Elo+
Party 1
Shiva
Shiva
REZTHEDESTROYER
Shiva
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,483 Elo+
Party 2
Team Averages
Level 56
1,569 SR
1,433 Elo+

VS

Team Averages
Level 65
1,459 SR
1,499 Elo+
Ao Kuang
Ao Kuang
Gutbeard
Ao Kuang
Level 109
God Stats
2W - 6L
1,426 SR
Queue Stats
170W - 186L
1,490 Elo+
Party 3
Hera
Hera
KarmasAgony
Hera
Level 103
God Stats
1W - 1L
1,715 SR
Queue Stats
51W - 37L
1,566 Elo+
Party 3
Shiva
Shiva
Powers71
Shiva
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
TheChewwy
Athena
Level 28
God Stats
3W - 3L
1,379 SR
Queue Stats
147W - 151L
1,499 Elo+
Party 3
Nemesis
Nemesis
pap1shampooito8
Nemesis
Level 69
God Stats
4W - 10L
1,276 SR
Queue Stats
192W - 206L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
8 / 4 / 16
9,902
825
9,506
16,978
13,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Discordia
AToyotaSupra
Discordia
17
8 / 4 / 17
10,942
912
17,789
8,684
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
9 / 3 / 20
11,019
918
17,745
9,554
3,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
KtN BaC0nBr0
Bacchus
14
1 / 2 / 23
9,484
790
3,842
18,032
14,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
10 / 4 / 18
11,951
996
11,136
17,143
11,912
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gutbeard
Ao Kuang
16
7 / 10 / 3
9,783
815
10,478
14,810
5,759
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 5 / 6
9,891
824
20,381
7,507
3,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Powers71
Shiva
15
1 / 8 / 5
8,457
705
5,377
15,239
8,224
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Athena
TheChewwy
Athena
15
1 / 8 / 8
8,739
728
6,115
17,607
20,768
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 5 / 4
8,908
742
9,035
12,393
9,427
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
42
36
Kills
16
17
Deaths
36
94
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
8
4
16
4
W
Discordia
AToyotaSupra
Discordia
8
4
17
4.13
L
Ao Kuang
Gutbeard
Ao Kuang
7
10
3
0.85
W
9
3
20
6.33
L
4
5
6
1.4
W
Bacchus
KtN BaC0nBr0
Bacchus
1
2
23
6.25
L
Shiva
Powers71
Shiva
1
8
5
0.44
W
10
4
18
4.75
L
Athena
TheChewwy
Athena
1
8
8
0.63
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,018
Damage
51,386
70,391
Taken
67,556
46,657
Mitigated
47,231
25,038
Healing
10,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,506
2,802
694
3,833
16,978
13,081
264
8,479
8,281
0
15,849
W
Discordia
AToyotaSupra
Discordia
17,789
2,535
1,016
381
8,684
3,724
2,294
5,973
2,703
39,817
0
L
Ao Kuang
Gutbeard
Ao Kuang
10,478
3,594
692
1,445
14,810
5,759
0
3,643
11,167
15,793
0
W
17,745
7,670
2,304
2,366
9,554
3,642
3,037
7,121
2,373
0
31,482
L
20,381
4,708
430
519
7,507
3,053
0
1,384
6,123
38,824
0
W
Bacchus
KtN BaC0nBr0
Bacchus
3,842
610
433
7,065
18,032
14,298
309
8,175
9,673
5,385
0
L
Shiva
Powers71
Shiva
5,377
973
1,991
815
15,239
8,224
0
6,533
8,706
0
18,431
W
11,136
3,120
2,901
4,045
17,143
11,912
499
6,642
10,387
0
22,271
L
Athena
TheChewwy
Athena
6,115
1,314
206
396
17,607
20,768
0
5,684
11,923
13,557
0
L
9,035
2,820
543
3,000
12,393
9,427
0
4,387
8,006
0
15,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,298
Gold Earned
45,778
113
Minions Killed
94
0
Camps Cleared
0
1,135,480
Distance Traveled
1,018,644
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,902
825
13
1
0
258,213
1
W
Discordia
10,942
912
49
4
0
211,312
0
L
Ao Kuang
9,783
815
9
1
0
186,355
0
W
Medusa
11,019
918
36
3
0
218,210
2
L
Hera
9,891
824
38
3
0
222,899
0
W
Bacchus
9,484
790
1
0
0
220,527
0
L
Shiva
8,457
705
21
2
0
199,120
1
W
Shiva
11,951
996
14
1
0
227,218
0
L
Athena
8,739
728
10
1
0
188,465
0
L
Nemesis
8,908
742
16
1
0
221,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role