Player Matchup

Izanami
Izanami
KaoticSlaysOut
Izanami
Level 28
God Stats
0W - 1L
1,493 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Nemesis
Nemesis
MGKIING950
Nemesis
Level 31
God Stats
0W - 2L
1,323 SR
Queue Stats
125W - 103L
1,564 Elo+
Solo
Ra
Ra
VortexSlaysOut
Ra
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,596 Elo+
Party 2
Artio
Artio
dumb gummie
Artio
Level 62
God Stats
3W - 2L
1,476 SR
Queue Stats
3W - 3L
1,596 Elo+
Party 2
Chaac
Chaac
srtocino405
Chaac
Level 66
God Stats
0W - 3L
1,331 SR
Queue Stats
69W - 60L
1,404 Elo+
Solo
Team Averages
Level 63
1,425 SR
1,532 Elo+

VS

Team Averages
Level 63
1,581 SR
1,483 Elo+
Erlang Shen
Erlang Shen
Mooseymo3682
Erlang Shen
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,652 Elo+
Solo
Neith
Neith
NBF--Riican--PR
Neith
Level 49
God Stats
6W - 3L
1,700 SR
Queue Stats
217W - 232L
1,510 Elo+
Party 1
Raijin
Raijin
ReaperWolf-PR
Raijin
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
390W - 414L
1,475 Elo+
Party 1
Sylvanus
Sylvanus
SaikoDrey
Sylvanus
Level 80
God Stats
19W - 8L
1,661 SR
Queue Stats
257W - 297L
1,328 Elo+
Solo
Cliodhna
Cliodhna
feyojavierpr
Cliodhna
Level 68
God Stats
10W - 13L
1,542 SR
Queue Stats
505W - 513L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 3
9,588
436
5,921
15,047
3,525
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
MGKIING950
Nemesis
16
2 / 9 / 6
10,121
460
12,099
20,267
8,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 10 / 2
12,442
566
15,597
20,106
6,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
3 / 7 / 5
9,895
450
5,526
23,096
25,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
2 / 13 / 0
8,746
398
10,843
28,579
18,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Mooseymo3682
Erlang Shen
20
16 / 1 / 14
14,516
660
26,895
20,450
22,825
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
8 / 3 / 11
12,120
551
12,042
12,127
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
7 / 3 / 13
12,359
562
14,829
10,944
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
SaikoDrey
Sylvanus
15
3 / 7 / 18
10,553
480
11,289
20,461
19,407
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
feyojavierpr
Cliodhna
18
14 / 3 / 14
12,626
574
22,941
16,440
6,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
118
16
Kills
48
48
Deaths
17
16
Assists
70
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
L
Nemesis
MGKIING950
Nemesis
2
9
6
0.56
W
Erlang Shen
Mooseymo3682
Erlang Shen
16
1
14
23
W
8
3
11
4.5
W
7
3
13
4.5
W
Sylvanus
SaikoDrey
Sylvanus
3
7
18
1.71
L
7
10
2
0.8
L
3
7
5
0.79
W
Cliodhna
feyojavierpr
Cliodhna
14
3
14
7
L
2
13
0
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,986
Damage
87,996
107,095
Taken
80,422
62,398
Mitigated
57,386
23,174
Healing
30,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,921
4,976
0
1,209
15,047
3,525
1,680
3,812
11,235
0
57,009
L
Nemesis
MGKIING950
Nemesis
12,099
5,129
0
4,581
20,267
8,388
0
4,197
16,070
0
66,568
W
Erlang Shen
Mooseymo3682
Erlang Shen
26,895
14,896
0
10,017
20,450
22,825
3,537
3,046
17,274
0
107,407
W
12,042
5,190
183
6,850
12,127
4,553
4,349
2,368
9,735
0
72,267
W
14,829
1,091
0
1,031
10,944
4,244
1,103
3,736
7,010
82,969
0
W
Sylvanus
SaikoDrey
Sylvanus
11,289
2,505
2,260
5,681
20,461
19,407
1,797
5,818
14,413
34,545
7,921
L
15,597
941
1,010
3,917
20,106
6,500
0
5,543
14,563
75,807
0
L
5,526
466
355
5,715
23,096
25,810
0
6,991
16,105
29,295
0
W
Cliodhna
feyojavierpr
Cliodhna
22,941
1,470
0
4,389
16,440
6,357
1,920
5,943
9,545
0
79,409
L
10,843
1,863
56
6,331
28,579
18,175
0
4,390
24,189
850
46,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,792
Gold Earned
62,174
488
Minions Killed
591
0
Camps Cleared
0
1,905,909
Distance Traveled
2,059,117
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,588
436
108
5
0
353,286
0
L
Nemesis
10,121
460
106
5
0
419,687
7
W
Erlang Shen
14,516
660
160
7
0
460,485
8
W
Neith
12,120
551
111
5
0
419,301
3
W
Raijin
12,359
562
138
6
0
407,697
2
W
Sylvanus
10,553
480
65
3
0
315,184
1
L
Ra
12,442
566
125
6
0
348,708
4
L
Artio
9,895
450
55
3
0
396,458
3
W
Cliodhna
12,626
574
117
5
0
456,450
7
L
Chaac
8,746
398
94
4
0
387,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role