Player Matchup

Kuzenbo
Kuzenbo
Lilwill8272
Kuzenbo
Level 128
God Stats
2W - 0L
1,290 SR
Queue Stats
323W - 337L
1,455 Elo+
Party 1
Cernunnos
Cernunnos
Sauzege
Cernunnos
Level 126
God Stats
8W - 2L
1,965 SR
Queue Stats
177W - 149L
1,471 Elo+
Solo
Bakasura
Bakasura
Theduck7725
Bakasura
Level 104
God Stats
29W - 20L
1,579 SR
Queue Stats
162W - 160L
1,507 Elo+
Solo
Shiva
Shiva
Y Lil mark Y
Shiva
Level 86
God Stats
6W - 3L
1,504 SR
Queue Stats
120W - 137L
1,384 Elo+
Party 1
Hera
Hera
peyotemistico99
Hera
Level 69
God Stats
177W - 187L
1,543 SR
Queue Stats
746W - 815L
1,435 Elo+
Solo
Team Averages
Level 103
1,576 SR
1,450 Elo+

VS

Team Averages
Level 110
1,436 SR
1,392 Elo+
Artio
Artio
BomByte
Artio
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 127L
1,521 Elo+
Solo
Cernunnos
Cernunnos
MagiStarp
Cernunnos
Level 86
God Stats
0W - 2L
1,331 SR
Queue Stats
2W - 6L
1,275 Elo+
Solo
Shiva
Shiva
TimeRichar666
Shiva
Level 157
God Stats
23W - 25L
1,449 SR
Queue Stats
520W - 546L
1,418 Elo+
Solo
Scylla
Scylla
danielTROLL8811
Scylla
Level 102
God Stats
2W - 4L
1,770 SR
Queue Stats
33W - 28L
1,345 Elo+
Solo
Da Ji
Da Ji
red13322
Da Ji
Level 64
God Stats
1W - 3L
1,129 SR
Queue Stats
28W - 32L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Lilwill8272
Kuzenbo
16
3 / 2 / 18
12,608
548
6,994
20,686
36,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
Sauzege
Cernunnos
20
14 / 0 / 10
14,526
632
28,989
21,936
10,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Theduck7725
Bakasura
20
11 / 0 / 5
15,901
691
17,418
15,146
8,249
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 6 / 9
11,004
478
8,324
19,143
15,933
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 8 / 4
13,038
567
17,876
13,130
5,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BomByte
Artio
17
6 / 3 / 2
11,162
485
13,133
28,228
34,989
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
MagiStarp
Cernunnos
14
1 / 11 / 3
9,004
391
10,089
19,934
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 7 / 5
8,754
381
12,889
21,295
14,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
7 / 8 / 1
10,968
477
9,619
14,919
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Da Ji
red13322
Da Ji
15
2 / 6 / 4
9,477
412
7,014
16,918
5,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
31
35
Kills
16
16
Deaths
35
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artio
BomByte
Artio
6
3
2
2.33
W
Kuzenbo
Lilwill8272
Kuzenbo
3
2
18
6
L
Cernunnos
MagiStarp
Cernunnos
1
11
3
0.23
W
Cernunnos
Sauzege
Cernunnos
14
0
10
19
W
Bakasura
Theduck7725
Bakasura
11
0
5
13.5
L
0
7
5
0.36
W
1
6
9
0.92
L
7
8
1
0.94
W
6
8
4
1
L
Da Ji
red13322
Da Ji
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,601
Damage
52,744
90,041
Taken
101,294
76,533
Mitigated
63,453
26,414
Healing
24,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
BomByte
Artio
13,133
2,215
756
8,566
28,228
34,989
160
6,879
20,089
74,158
0
W
Kuzenbo
Lilwill8272
Kuzenbo
6,994
3,464
632
3,862
20,686
36,656
884
2,811
17,793
28,610
0
L
Cernunnos
MagiStarp
Cernunnos
10,089
4,207
0
3,705
19,934
4,134
1,089
4,237
15,647
0
55,207
W
Cernunnos
Sauzege
Cernunnos
28,989
16,275
0
14,410
21,936
10,130
2,599
2,221
19,422
0
128,356
W
Bakasura
Theduck7725
Bakasura
17,418
13,744
0
6,178
15,146
8,249
4,145
3,625
11,429
0
141,301
L
12,889
3,120
202
6,615
21,295
14,220
0
5,879
14,744
0
58,356
W
8,324
2,602
0
733
19,143
15,933
165
6,729
12,344
0
53,876
L
9,619
629
146
1,719
14,919
4,193
622
5,162
9,247
64,085
0
W
17,876
5,585
0
599
13,130
5,565
2,187
6,776
6,050
99,678
0
L
Da Ji
red13322
Da Ji
7,014
1,607
0
3,258
16,918
5,917
0
2,713
13,715
0
57,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,077
Gold Earned
49,365
675
Minions Killed
512
0
Camps Cleared
0
2,223,824
Distance Traveled
2,025,127
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,162
485
137
6
0
400,936
8
W
Kuzenbo
12,608
548
41
2
0
405,499
4
L
Cernunnos
9,004
391
94
4
0
374,846
0
W
Cernunnos
14,526
632
177
8
0
442,318
6
W
Bakasura
15,901
691
233
10
0
591,443
1
L
Shiva
8,754
381
81
4
0
451,354
6
W
Shiva
11,004
478
74
3
0
392,349
0
L
Scylla
10,968
477
109
5
0
369,948
1
W
Hera
13,038
567
150
7
0
392,215
4
L
Da Ji
9,477
412
91
4
0
428,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role