Player Matchup

Nu Wa
Nu Wa
BailableMeat52
Nu Wa
Level 44
God Stats
14W - 14L
1,423 SR
Queue Stats
126W - 233L
1,231 Elo+
Party 2
Chaac
Chaac
BatmanWitDaPump
Chaac
Level 38
God Stats
7W - 3L
1,770 SR
Queue Stats
46W - 50L
1,393 Elo+
Solo
Da Ji
Da Ji
Bombosaurio
Da Ji
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 238L
1,278 Elo+
Party 2
Atlas
Atlas
Kazimir_The_Grim
Atlas
Level 75
God Stats
2W - 0L
1,703 SR
Queue Stats
102W - 101L
1,333 Elo+
Solo
Izanami
Izanami
iSvul
Izanami
Level 65
God Stats
8W - 10L
1,500 SR
Queue Stats
374W - 521L
1,273 Elo+
Party 2
Team Averages
Level 62
1,579 SR
1,302 Elo+

VS

Team Averages
Level 56
1,374 SR
1,413 Elo+
Odin
Odin
Camman14356
Odin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Skadi
Skadi
Facunjojo
Skadi
Level 67
God Stats
1W - 3L
1,276 SR
Queue Stats
224W - 263L
1,333 Elo+
Solo
Apollo
Apollo
Gtrecx
Apollo
Level 65
God Stats
0W - 4L
1,165 SR
Queue Stats
112W - 118L
1,364 Elo+
Party 1
Tiamat
Tiamat
JorginhoGodZ284
Tiamat
Level 60
God Stats
1W - 1L
1,430 SR
Queue Stats
47W - 49L
1,362 Elo+
Party 1
Loki
Loki
ninja link gi
Loki
Level 26
God Stats
2W - 4L
1,501 SR
Queue Stats
10W - 8L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 9
10,533
554
11,513
8,282
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 2 / 3
10,575
557
7,426
9,843
11,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
12 / 2 / 4
11,387
599
13,250
11,979
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 1 / 2
8,082
425
6,989
13,002
9,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
iSvul
Izanami
14
1 / 0 / 5
8,690
457
4,338
6,879
1,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,836
360
1,911
11,553
8,122
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
Facunjojo
Skadi
14
0 / 1 / 1
8,428
444
6,493
11,423
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Gtrecx
Apollo
17
1 / 3 / 1
9,969
525
2,849
10,715
3,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 12 / 2
8,513
448
6,800
14,393
5,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 2
8,592
452
5,968
12,017
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
25
Kills
5
6
Deaths
25
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
W
5
2
3
3.25
W
12
2
4
7
L
1
4
0
0.25
L
Skadi
Facunjojo
Skadi
0
1
1
0.5
L
Apollo
Gtrecx
Apollo
1
3
1
0.5
L
0
12
2
0.08
W
0
1
2
1
W
Izanami
iSvul
Izanami
1
0
5
3.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,516
Damage
24,021
49,985
Taken
60,101
29,145
Mitigated
25,127
19,275
Healing
8,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,513
2,273
142
3,203
8,282
2,119
1,331
2,859
5,234
55,411
0
W
7,426
902
0
2,634
9,843
11,394
144
638
9,153
0
51,846
W
13,250
4,949
0
5,888
11,979
4,201
0
2,823
8,917
0
65,858
L
1,911
143
294
2,137
11,553
8,122
203
3,929
7,456
0
14,557
L
Skadi
Facunjojo
Skadi
6,493
2,503
0
2,746
11,423
3,613
921
5,542
5,685
0
78,479
L
Apollo
Gtrecx
Apollo
2,849
1,564
0
125
10,715
3,859
1,034
473
10,208
0
68,389
L
6,800
281
0
1,260
14,393
5,981
51
4,931
9,110
51,835
0
W
6,989
2,091
174
4,233
13,002
9,434
111
0
12,711
36,232
0
W
Izanami
iSvul
Izanami
4,338
1,870
0
3,001
6,879
1,997
1,976
0
6,879
0
58,940
L
5,968
1,291
0
2,037
12,017
3,552
41
2,718
9,140
0
41,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,267
Gold Earned
42,338
458
Minions Killed
490
0
Camps Cleared
0
1,781,623
Distance Traveled
1,721,871
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,533
554
84
4
0
340,874
2
W
Chaac
10,575
557
111
6
0
380,533
1
W
Da Ji
11,387
599
107
6
0
410,917
0
L
Odin
6,836
360
20
1
0
350,875
0
L
Skadi
8,428
444
145
8
0
357,636
3
L
Apollo
9,969
525
157
8
0
354,006
0
L
Tiamat
8,513
448
101
5
0
305,113
0
W
Atlas
8,082
425
46
2
0
318,909
2
W
Izanami
8,690
457
110
6
0
330,390
4
L
Loki
8,592
452
67
4
0
354,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role