Player Matchup

Terra
Terra
AboutAweekAgo77
Terra
Level 127
God Stats
1W - 2L
1,484 SR
Queue Stats
69W - 84L
1,426 Elo+
Party 1
Chernobog
Chernobog
Banach88
Chernobog
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
130W - 143L
1,414 Elo+
Party 1
Bastet
Bastet
CoolingWall3041
Bastet
Level 108
God Stats
3W - 3L
1,629 SR
Queue Stats
39W - 41L
1,482 Elo+
Party 2
Hachiman
Hachiman
ICHIGO000666
Hachiman
Level 69
God Stats
1W - 2L
1,506 SR
Queue Stats
17W - 20L
1,507 Elo+
Party 2
Zhong Kui
Zhong Kui
ThiccccLikeShrek
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,415 Elo+
Party 1
Team Averages
Level 79
1,524 SR
1,449 Elo+

VS

Team Averages
Level 137
1,552 SR
1,457 Elo+
Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Hiukin
Chang'e
Level 157
God Stats
4W - 0L
1,832 SR
Queue Stats
88W - 85L
1,481 Elo+
Party 3
Janus
Janus
MialeeWolfsbane
Janus
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 60L
1,437 Elo+
Party 3
Artio
Artio
Rulez_of_Nature
Artio
Level 156
God Stats
3W - 1L
1,275 SR
Queue Stats
169W - 185L
1,407 Elo+
Party 3
Tiamat
Tiamat
SavgSantana
Tiamat
Level 79
God Stats
3W - 1L
1,654 SR
Queue Stats
30W - 19L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 11
8,450
650
5,774
19,169
18,356
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
Banach88
Chernobog
17
4 / 6 / 5
10,058
774
10,621
11,648
5,172
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
5 / 5 / 8
9,034
695
13,193
11,987
4,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
ICHIGO000666
Hachiman
16
2 / 7 / 9
9,008
693
10,633
12,734
3,682
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
15
4 / 8 / 4
8,717
671
8,130
15,017
6,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
4 / 3 / 15
10,146
780
9,315
9,135
4,402
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Hiukin
Chang'e
19
7 / 2 / 13
10,889
838
11,862
17,039
8,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
13 / 2 / 14
12,297
946
21,002
8,051
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 7 / 20
9,748
750
6,196
20,480
21,337
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
17
4 / 3 / 16
10,070
775
13,026
11,401
7,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
108
17
Kills
30
30
Deaths
17
37
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
3
15
3.83
L
2
4
11
1.88
L
Chernobog
Banach88
Chernobog
4
6
5
1.08
L
5
5
8
1.8
W
Chang'e
Hiukin
Chang'e
7
2
13
6.75
L
Hachiman
ICHIGO000666
Hachiman
2
7
9
0.93
W
13
2
14
10
W
2
7
20
1.71
W
Tiamat
4
3
16
4
L
Zhong Kui
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,351
Damage
61,401
70,555
Taken
66,106
38,533
Mitigated
44,090
18,120
Healing
32,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,315
2,227
904
882
9,135
4,402
563
3,195
5,940
0
15,712
L
5,774
430
2,619
5,726
19,169
18,356
54
12,684
6,097
11,399
0
L
Chernobog
Banach88
Chernobog
10,621
6,968
1,227
1,325
11,648
5,172
0
8,293
3,258
0
29,490
L
13,193
3,296
889
1,199
11,987
4,384
0
6,860
4,856
0
18,391
W
Chang'e
Hiukin
Chang'e
11,862
1,604
9,641
8,055
17,039
8,567
1,175
2,804
14,235
26,712
0
L
Hachiman
ICHIGO000666
Hachiman
10,633
4,052
944
1,387
12,734
3,682
50
10,549
1,878
0
28,606
W
21,002
446
1,984
1,678
8,051
2,759
1,569
1,739
6,312
50,933
0
W
6,196
937
1,130
2,356
20,480
21,337
371
4,003
16,477
11,563
0
W
Tiamat
13,026
388
3,510
2,738
11,401
7,025
274
2,163
9,238
20,620
0
L
Zhong Kui
8,130
803
403
2,401
15,017
6,939
0
12,470
2,380
15,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,267
Gold Earned
53,150
98
Minions Killed
152
0
Camps Cleared
0
1,061,936
Distance Traveled
1,261,126
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,146
780
17
1
0
245,339
1
L
Terra
8,450
650
7
1
0
217,630
0
L
Chernobog
10,058
774
28
2
0
190,338
1
L
Bastet
9,034
695
9
1
0
270,979
2
W
Chang'e
10,889
838
27
2
0
258,156
0
L
Hachiman
9,008
693
38
3
0
195,367
3
W
Janus
12,297
946
84
6
0
278,970
1
W
Artio
9,748
750
10
1
0
231,284
0
W
Tiamat
10,070
775
14
1
0
247,377
2
L
Zhong Kui
8,717
671
16
1
0
187,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role