Player Matchup

Ganesha
Ganesha
JungleRick
Ganesha
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
105W - 21L
1,871 Elo+
Party 1
Persephone
Persephone
Kóne
Persephone
Level 96
God Stats
4W - 1L
1,500 SR
Queue Stats
185W - 139L
1,589 Elo+
Party 1
Hachiman
Hachiman
hellj7mper
Hachiman
Level 119
God Stats
4W - 4L
1,350 SR
Queue Stats
191W - 239L
1,542 Elo+
Party 1
Team Averages
Level 74
1,450 SR
1,668 Elo+

VS

Team Averages
Level 58
1,504 SR
1,471 Elo+
Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Loganovski
Bacchus
Level 27
God Stats
37W - 31L
1,512 SR
Queue Stats
45W - 41L
1,466 Elo+
Party 2
Chaac
Chaac
keithstone7
Chaac
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JungleRick
Ganesha
12
0 / 0 / 14
8,348
835
7,158
9,985
11,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
Kóne
Persephone
12
2 / 1 / 12
8,196
820
10,659
5,449
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
hellj7mper
Hachiman
14
12 / 0 / 1
9,520
952
9,183
4,271
1,889
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 5 / 0
6,272
627
4,738
10,211
4,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
Loganovski
Bacchus
11
1 / 4 / 0
7,128
713
3,910
11,917
11,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 1
6,305
631
6,151
10,009
4,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
14
Kills
1
1
Deaths
14
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
0
0
W
Ganesha
JungleRick
Ganesha
0
0
14
7
W
Persephone
Kóne
Persephone
2
1
12
8
L
Bacchus
Loganovski
Bacchus
1
4
0
0.25
W
Hachiman
hellj7mper
Hachiman
12
0
1
12.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,000
Damage
14,799
19,705
Taken
32,137
15,084
Mitigated
21,032
5,586
Healing
6,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,738
532
137
661
10,211
4,766
0
5,932
4,030
26,237
0
W
Ganesha
JungleRick
Ganesha
7,158
1,313
0
3,243
9,985
11,172
207
4,621
5,364
20,997
0
W
Persephone
Kóne
Persephone
10,659
1,191
130
1,627
5,449
2,023
396
2,393
3,055
34,818
0
L
Bacchus
Loganovski
Bacchus
3,910
451
535
2,473
11,917
11,318
0
5,370
6,307
9,434
0
W
Hachiman
hellj7mper
Hachiman
9,183
5,489
0
586
4,271
1,889
621
1,914
2,357
0
21,922
L
6,151
540
657
1,988
10,009
4,948
0
6,095
3,647
0
17,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,064
Gold Earned
19,705
135
Minions Killed
93
6
Camps Cleared
3
583,182
Distance Traveled
574,698
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,272
627
50
5
3
182,910
3
W
Ganesha
8,348
835
0
0
0
194,439
1
W
Persephone
8,196
820
78
8
5
208,686
2
L
Bacchus
7,128
713
18
2
0
195,288
2
W
Hachiman
9,520
952
57
6
1
180,057
1
L
Chaac
6,305
631
25
3
0
196,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role