Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
B3NJ3MAN0_
Medusa
Level 160
God Stats
9W - 4L
1,560 SR
Queue Stats
303W - 236L
1,535 Elo+
Solo
Eset
Eset
GrimaceYeti
Eset
Level 118
God Stats
9W - 6L
1,681 SR
Queue Stats
240W - 238L
1,534 Elo+
Solo
Yemoja
Yemoja
VelmaDink
Yemoja
Level 127
God Stats
65W - 95L
1,538 SR
Queue Stats
373W - 368L
1,534 Elo+
Party 1
Team Averages
Level 123
1,556 SR
1,521 Elo+

VS

Team Averages
Level 92
1,533 SR
1,558 Elo+
Vulcan
Vulcan
 
Vulcan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Dombert94
Fafnir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,677 Elo+
Solo
Bellona
Bellona
Sr_Heredia
Bellona
Level 128
God Stats
1W - 2L
1,348 SR
Queue Stats
426W - 409L
1,516 Elo+
Solo
Hachiman
Hachiman
c4_Jontas
Hachiman
Level 128
God Stats
3W - 4L
1,819 SR
Queue Stats
158W - 141L
1,699 Elo+
Solo
Vamana
Vamana
immotional
Vamana
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
3 / 1 / 2
11,395
570
15,243
16,449
11,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
 
Nike
16
5 / 1 / 6
10,406
520
10,202
16,381
6,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
B3NJ3MAN0_
Medusa
20
7 / 0 / 2
13,273
664
10,105
10,336
4,300
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 3 / 7
10,085
504
8,468
12,339
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
VelmaDink
Yemoja
16
2 / 1 / 13
10,426
521
11,683
18,072
19,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 7 / 1
8,456
423
12,607
11,872
3,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Dombert94
Fafnir
14
1 / 3 / 5
9,227
461
6,264
18,087
19,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Sr_Heredia
Bellona
15
3 / 5 / 2
9,069
453
11,854
16,339
11,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
c4_Jontas
Hachiman
16
0 / 3 / 1
9,767
488
7,872
9,068
2,702
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
immotional
Vamana
16
1 / 2 / 0
9,928
496
8,416
21,513
21,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
20
Kills
6
6
Deaths
20
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
2
4
W
Nike
 
Nike
5
1
6
8
L
Vulcan
 
Vulcan
1
7
1
0.21
W
Medusa
B3NJ3MAN0_
Medusa
7
0
2
8
L
Fafnir
Dombert94
Fafnir
1
3
5
1.17
W
3
3
7
2.17
L
Bellona
Sr_Heredia
Bellona
3
5
2
0.8
W
Yemoja
VelmaDink
Yemoja
2
1
13
8.5
L
Hachiman
c4_Jontas
Hachiman
0
3
1
0.17
L
Vamana
immotional
Vamana
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,701
Damage
47,013
73,577
Taken
76,879
45,838
Mitigated
59,059
33,521
Healing
20,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
15,243
1,969
0
7,377
16,449
11,042
511
1,558
14,833
1,558
82,325
W
Nike
 
Nike
10,202
1,708
0
4,008
16,381
6,937
1,174
4,305
11,936
0
76,603
L
Vulcan
 
Vulcan
12,607
3,376
0
1,140
11,872
3,919
0
3,551
8,321
61,113
0
W
Medusa
B3NJ3MAN0_
Medusa
10,105
3,507
0
6,224
10,336
4,300
0
1,197
9,135
0
129,318
L
Fafnir
Dombert94
Fafnir
6,264
1,879
344
3,532
18,087
19,655
0
6,862
11,225
21,395
0
W
8,468
433
1,155
3,171
12,339
4,377
887
3,342
8,827
70,849
0
L
Bellona
Sr_Heredia
Bellona
11,854
2,547
0
2,600
16,339
11,433
0
6,197
10,142
0
66,388
W
Yemoja
VelmaDink
Yemoja
11,683
2,127
5,318
6,268
18,072
19,182
679
7,819
9,975
29,153
2,916
L
Hachiman
c4_Jontas
Hachiman
7,872
3,613
0
4,364
9,068
2,702
0
1,085
7,983
0
83,915
L
Vamana
immotional
Vamana
8,416
4,470
0
8,383
21,513
21,350
0
2,120
19,393
0
67,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,585
Gold Earned
46,447
631
Minions Killed
543
0
Camps Cleared
0
1,963,202
Distance Traveled
1,829,925
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,395
570
151
8
0
385,485
4
W
Nike
10,406
520
114
6
0
428,242
0
L
Vulcan
8,456
423
99
5
0
365,418
0
W
Medusa
13,273
664
206
10
0
373,609
4
L
Fafnir
9,227
461
39
2
0
378,732
4
W
Eset
10,085
504
123
6
0
385,033
8
L
Bellona
9,069
453
102
5
0
362,353
4
W
Yemoja
10,426
521
37
2
0
390,833
2
L
Hachiman
9,767
488
162
8
0
374,511
7
L
Vamana
9,928
496
141
7
0
348,911
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role