Player Matchup

Bastet
Bastet
LosTownGamer
Bastet
Level 98
God Stats
79W - 40L
1,813 SR
Queue Stats
768W - 756L
1,586 Elo+
Solo
Horus
Horus
Mean774
Horus
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
376W - 291L
1,698 Elo+
Party 2
Scylla
Scylla
SirDicingtons
Scylla
Level 107
God Stats
16W - 15L
1,583 SR
Queue Stats
494W - 400L
1,686 Elo+
Party 2
Team Averages
Level 109
1,632 SR
1,657 Elo+

VS

Team Averages
Level 87
1,650 SR
1,706 Elo+
Danzaburou
Danzaburou
AxeliniReyes
Danzaburou
Level 107
God Stats
12W - 5L
1,708 SR
Queue Stats
297W - 250L
1,653 Elo+
Party 1
Anubis
Anubis
Itzay
Anubis
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 159L
1,694 Elo+
Party 1
Mulan
Mulan
RicoMedina32
Mulan
Level 8
God Stats
11W - 7L
1,743 SR
Queue Stats
19W - 9L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
7 / 1 / 9
13,439
707
21,071
15,899
10,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
Mean774
Horus
16
5 / 9 / 10
12,107
637
11,110
19,672
19,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 1 / 12
13,445
708
11,643
12,966
4,597
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AxeliniReyes
Danzaburou
17
3 / 4 / 6
12,098
637
15,760
17,386
6,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
Itzay
Anubis
17
6 / 7 / 3
13,045
687
14,643
16,401
7,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 6 / 9
10,893
573
2,972
16,898
18,912
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
17
Kills
9
11
Deaths
17
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AxeliniReyes
Danzaburou
3
4
6
1.5
L
Anubis
Itzay
Anubis
6
7
3
1.07
W
Bastet
7
1
9
11.5
W
Horus
Mean774
Horus
5
9
10
1.11
L
0
6
9
0.75
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,824
Damage
33,375
48,537
Taken
50,685
34,199
Mitigated
32,589
12,656
Healing
9,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AxeliniReyes
Danzaburou
15,760
6,990
0
2,888
17,386
6,439
144
2,667
14,719
0
55,058
L
Anubis
Itzay
Anubis
14,643
540
0
4,390
16,401
7,238
626
4,039
12,362
56,542
0
W
Bastet
21,071
2,797
0
5,780
15,899
10,311
1,487
6,427
9,472
0
61,502
W
Horus
Mean774
Horus
11,110
6,023
2,006
2,568
19,672
19,291
615
4,375
15,297
0
16,937
L
2,972
353
155
2,108
16,898
18,912
59
5,844
11,054
0
13,276
W
11,643
541
0
2,302
12,966
4,597
1,325
4,121
8,845
72,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,991
Gold Earned
36,036
220
Minions Killed
211
12
Camps Cleared
5
1,011,298
Distance Traveled
923,767
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,098
637
84
4
1
311,422
2
L
Anubis
13,045
687
98
5
3
293,504
11
W
Bastet
13,439
707
60
3
7
387,162
1
W
Horus
12,107
637
10
1
0
272,557
4
L
Mulan
10,893
573
29
2
1
318,841
1
W
Scylla
13,445
708
150
8
5
351,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role