Player Matchup

Ymir
Ymir
ImReallyF
Ymir
Level 23
God Stats
2W - 0L
1,706 SR
Queue Stats
11W - 4L
1,613 Elo+
Party 1
Nox
Nox
LordSmiteKing
Nox
Level 67
God Stats
2W - 1L
1,776 SR
Queue Stats
20W - 22L
1,453 Elo+
Solo
Hou Yi
Hou Yi
PresidentBobcat
Hou Yi
Level 159
God Stats
4W - 0L
1,604 SR
Queue Stats
110W - 42L
1,731 Elo+
Party 1
Team Averages
Level 83
1,695 SR
1,599 Elo+

VS

Team Averages
Level 46
1,348 SR
1,433 Elo+
Atlas
Atlas
 
Atlas
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
bouncy142
Ra
Level 39
God Stats
1W - 11L
1,139 SR
Queue Stats
15W - 39L
1,344 Elo+
Party 2
Izanami
Izanami
vNoctxrnal
Izanami
Level 70
God Stats
3W - 6L
1,404 SR
Queue Stats
73W - 103L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 0 / 13
8,920
811
4,847
11,348
11,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 0 / 9
9,026
821
7,144
3,760
1,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
8 / 0 / 7
8,976
816
16,384
7,799
2,827
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 8 / 0
6,800
618
3,327
15,712
12,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 8 / 0
6,404
582
5,497
8,297
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
vNoctxrnal
Izanami
10
0 / 2 / 0
6,465
588
3,275
8,424
2,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
18
Kills
0
0
Deaths
18
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
8
0
0
W
Ymir
3
0
13
9.5
W
7
0
9
11.5
W
8
0
7
11.5
L
0
8
0
0
L
Izanami
vNoctxrnal
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,375
Damage
12,099
22,907
Taken
32,433
15,178
Mitigated
16,628
4,629
Healing
2,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,327
1,163
142
1,111
15,712
12,328
0
6,161
9,551
12,120
0
W
Ymir
4,847
620
0
2,623
11,348
11,017
338
3,156
7,911
10,022
0
W
7,144
192
0
160
3,760
1,334
695
1,733
1,964
25,245
0
W
16,384
7,863
0
1,846
7,799
2,827
1,513
3,519
4,073
0
46,137
L
5,497
197
281
352
8,297
2,024
0
3,889
4,408
20,653
0
L
Izanami
vNoctxrnal
Izanami
3,275
1,580
0
830
8,424
2,276
0
2,864
5,560
0
16,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,922
Gold Earned
19,669
110
Minions Killed
97
5
Camps Cleared
4
563,271
Distance Traveled
468,226
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,800
618
20
2
0
146,244
0
W
Ymir
8,920
811
14
1
0
203,361
0
W
Nox
9,026
821
46
4
1
168,657
1
W
Hou Yi
8,976
816
50
5
4
191,253
2
L
Ra
6,404
582
38
3
2
168,636
1
L
Izanami
6,465
588
39
4
2
153,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role