Player Matchup

Zeus
Zeus
 
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
CaptainMandrake
Kumbhakarna
Level 87
God Stats
0W - 1L
1,719 SR
Queue Stats
19W - 36L
1,416 Elo+
Party 2
Apollo
Apollo
Montage247
Apollo
Level 153
God Stats
2W - 3L
1,601 SR
Queue Stats
50W - 75L
1,432 Elo+
Party 2
Da Ji
Da Ji
iWraath
Da Ji
Level 129
God Stats
0W - 4L
1,411 SR
Queue Stats
29W - 51L
1,400 Elo+
Party 2
Scylla
Scylla
xChowMingyDa5thx
Scylla
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 66L
1,432 Elo+
Party 1
Team Averages
Level 125
1,546 SR
1,436 Elo+

VS

Team Averages
Level 129
1,574 SR
1,541 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
DamnYouPavlov
Achilles
Level 89
God Stats
6W - 11L
1,473 SR
Queue Stats
41W - 42L
1,492 Elo+
Solo
Artio
Artio
Fuhbzill
Artio
Level 109
God Stats
1W - 0L
1,622 SR
Queue Stats
7W - 4L
1,368 Elo+
Party 3
Janus
Janus
Mardelic
Janus
Level 157
God Stats
8W - 5L
1,594 SR
Queue Stats
12W - 13L
1,635 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TheColtrain98
Ah Muzen Cab
Level 134
God Stats
6W - 3L
1,680 SR
Queue Stats
36W - 17L
1,708 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
4 / 6 / 2
9,384
853
11,816
10,457
6,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kumbhakarna
CaptainMandrake
Kumbhakarna
13
1 / 5 / 3
7,708
701
2,834
13,542
10,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Montage247
Apollo
13
0 / 4 / 1
7,308
664
6,090
11,187
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
iWraath
Da Ji
12
1 / 8 / 3
7,252
659
9,474
10,691
3,395
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 5 / 2
7,532
685
6,207
9,782
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
6 / 0 / 13
9,276
843
8,520
13,356
13,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
DamnYouPavlov
Achilles
16
5 / 0 / 11
8,975
816
9,775
11,984
12,327
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artio
Fuhbzill
Artio
14
3 / 2 / 14
8,569
779
5,471
11,694
10,539
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
Mardelic
Janus
16
4 / 1 / 10
9,030
821
10,111
7,630
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
TheColtrain98
Ah Muzen Cab
17
9 / 4 / 5
9,981
907
14,815
13,137
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
80
7
Kills
27
28
Deaths
7
11
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
6
2
0.83
W
Sun Wukong
 
Sun Wukong
6
0
13
12.5
L
Kumbhakarna
CaptainMandrake
Kumbhakarna
1
5
3
0.5
W
Achilles
DamnYouPavlov
Achilles
5
0
11
10.5
W
Artio
Fuhbzill
Artio
3
2
14
5
W
Janus
Mardelic
Janus
4
1
10
9
L
Apollo
Montage247
Apollo
0
4
1
0.13
W
Ah Muzen Cab
TheColtrain98
Ah Muzen Cab
9
4
5
2.88
L
Da Ji
iWraath
Da Ji
1
8
3
0.31
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,421
Damage
48,692
55,659
Taken
57,801
27,043
Mitigated
43,781
5,743
Healing
20,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,816
1,094
0
1,000
10,457
6,298
0
1,944
8,232
42,196
0
W
Sun Wukong
 
Sun Wukong
8,520
1,470
0
2,213
13,356
13,140
630
4,283
8,985
0
25,754
L
Kumbhakarna
CaptainMandrake
Kumbhakarna
2,834
304
403
2,612
13,542
10,907
0
5,430
7,752
10,932
0
W
Achilles
DamnYouPavlov
Achilles
9,775
2,797
370
1,058
11,984
12,327
1,287
3,154
8,732
0
24,368
W
Artio
Fuhbzill
Artio
5,471
376
2,103
4,633
11,694
10,539
384
3,706
7,810
14,367
0
W
Janus
Mardelic
Janus
10,111
828
162
3,086
7,630
2,506
810
2,759
4,773
36,305
0
L
Apollo
Montage247
Apollo
6,090
4,284
0
824
11,187
3,897
427
3,677
7,371
0
25,302
W
Ah Muzen Cab
TheColtrain98
Ah Muzen Cab
14,815
6,469
0
6,594
13,137
5,269
804
6,395
6,644
0
60,494
L
Da Ji
iWraath
Da Ji
9,474
1,307
337
217
10,691
3,395
0
1,926
8,604
0
13,638
L
6,207
34
0
350
9,782
2,546
81
2,053
7,369
16,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,184
Gold Earned
45,831
168
Minions Killed
260
0
Camps Cleared
0
1,054,068
Distance Traveled
1,228,457
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,384
853
75
7
0
198,524
0
W
Sun Wukong
9,276
843
45
4
0
269,658
2
L
Kumbhakarna
7,708
701
21
2
0
216,051
0
W
Achilles
8,975
816
32
3
0
260,080
2
W
Artio
8,569
779
14
1
0
251,628
1
W
Janus
9,030
821
84
8
0
239,767
2
L
Apollo
7,308
664
42
4
0
223,229
3
W
Ah Muzen Cab
9,981
907
85
8
0
207,324
0
L
Da Ji
7,252
659
4
0
0
187,782
0
L
Scylla
7,532
685
26
2
0
228,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role