Player Matchup

Cernunnos
Cernunnos
AzureValiant
Cernunnos
Level 107
God Stats
18W - 17L
1,542 SR
Queue Stats
237W - 242L
1,524 Elo+
Party 4
Nemesis
Nemesis
Jay1065
Nemesis
Level 101
God Stats
5W - 5L
1,415 SR
Queue Stats
231W - 233L
1,517 Elo+
Party 4
Ymir
Ymir
Lowdog360
Ymir
Level 29
God Stats
14W - 15L
1,530 SR
Queue Stats
24W - 20L
1,519 Elo+
Party 4
King Arthur
King Arthur
SinSolo
King Arthur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 22L
1,725 Elo+
Party 2
Eset
Eset
vvnf
Eset
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 5L
1,769 Elo+
Party 2
Team Averages
Level 62
1,497 SR
1,611 Elo+

VS

Team Averages
Level 62
1,461 SR
1,502 Elo+
Medusa
Medusa
MeanbeanMMA
Medusa
Level 8
God Stats
0W - 2L
1,284 SR
Queue Stats
20W - 28L
1,302 Elo+
Party 1
Mercury
Mercury
MrNiceGuy956
Mercury
Level 31
God Stats
19W - 17L
1,627 SR
Queue Stats
209W - 176L
1,623 Elo+
Party 3
Athena
Athena
Naruhina_007
Athena
Level 87
God Stats
4W - 6L
1,183 SR
Queue Stats
177W - 176L
1,404 Elo+
Party 1
Hercules
Hercules
TheHungHero
Hercules
Level 95
God Stats
1W - 4L
1,713 SR
Queue Stats
324W - 282L
1,589 Elo+
Party 3
Thoth
Thoth
YuhHuy
Thoth
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
319W - 268L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AzureValiant
Cernunnos
10
5 / 3 / 6
6,386
639
8,432
6,970
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Jay1065
Nemesis
11
6 / 1 / 4
6,546
655
6,260
5,701
2,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
10
2 / 0 / 11
6,392
639
3,711
6,726
5,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
SinSolo
King Arthur
11
1 / 0 / 1
6,488
649
8,254
7,133
6,422
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
vvnf
Eset
11
4 / 1 / 2
6,426
643
3,341
5,316
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
2 / 5 / 2
5,682
568
4,730
7,162
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
MrNiceGuy956
Mercury
8
1 / 3 / 0
5,259
526
1,999
6,388
1,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
6
0 / 6 / 2
4,430
443
1,763
11,076
6,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
TheHungHero
Hercules
10
0 / 1 / 0
5,785
579
2,739
10,478
8,188
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
YuhHuy
Thoth
10
2 / 3 / 2
6,103
610
4,069
5,096
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
18
Kills
5
5
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AzureValiant
Cernunnos
5
3
6
2.67
W
Nemesis
Jay1065
Nemesis
6
1
4
8
W
Ymir
2
0
11
7.5
L
Medusa
2
5
2
0.6
L
Mercury
MrNiceGuy956
Mercury
1
3
0
0.33
L
Athena
0
6
2
0.17
W
King Arthur
SinSolo
King Arthur
1
0
1
1.5
L
Hercules
TheHungHero
Hercules
0
1
0
0
L
Thoth
YuhHuy
Thoth
2
3
2
1
W
Eset
vvnf
Eset
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,998
Damage
15,300
31,846
Taken
40,200
18,003
Mitigated
19,345
8,752
Healing
7,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AzureValiant
Cernunnos
8,432
3,529
0
2,112
6,970
1,865
1,628
1,371
5,599
0
35,571
W
Nemesis
Jay1065
Nemesis
6,260
2,785
0
2,552
5,701
2,161
0
1,483
4,218
0
37,851
W
Ymir
3,711
536
0
1,535
6,726
5,837
313
1,259
5,467
13,990
3,522
L
Medusa
4,730
1,861
0
471
7,162
1,406
0
1,721
5,441
0
22,901
L
Mercury
MrNiceGuy956
Mercury
1,999
1,126
0
370
6,388
1,909
0
801
5,587
0
22,888
L
Athena
1,763
364
0
1,350
11,076
6,534
0
2,326
8,750
13,772
0
W
King Arthur
SinSolo
King Arthur
8,254
1,405
0
1,250
7,133
6,422
0
184
6,949
0
43,501
L
Hercules
TheHungHero
Hercules
2,739
687
0
4,698
10,478
8,188
0
0
10,478
0
36,082
L
Thoth
YuhHuy
Thoth
4,069
198
0
441
5,096
1,308
0
1,764
3,332
31,807
0
W
Eset
vvnf
Eset
3,341
225
0
1,303
5,316
1,718
0
1,535
3,781
37,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,238
Gold Earned
27,259
342
Minions Killed
285
0
Camps Cleared
0
1,027,995
Distance Traveled
991,643
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,386
639
61
6
0
166,626
3
W
Nemesis
6,546
655
77
8
0
249,685
6
W
Ymir
6,392
639
35
4
0
195,786
1
L
Medusa
5,682
568
34
3
0
185,658
2
L
Mercury
5,259
526
60
6
0
214,840
3
L
Athena
4,430
443
29
3
0
184,178
5
W
King Arthur
6,488
649
96
10
0
198,071
0
L
Hercules
5,785
579
100
10
0
195,425
3
L
Thoth
6,103
610
62
6
0
211,542
3
W
Eset
6,426
643
73
7
0
217,827
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role