Player Matchup

Hera
Hera
BadonkaShizzle
Hera
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 66L
1,359 Elo+
Party 2
Ne Zha
Ne Zha
DripGodzilla
Ne Zha
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,505 Elo+
Party 2
Erlang Shen
Erlang Shen
ayyosheila
Erlang Shen
Level 29
God Stats
2W - 1L
1,430 SR
Queue Stats
15W - 20L
1,414 Elo+
Party 2
Team Averages
Level 62
1,477 SR
1,426 Elo+

VS

Team Averages
Level 70
1,513 SR
1,476 Elo+
Geb
Geb
Bald Ol Man1784
Geb
Level 14
God Stats
1W - 1L
1,512 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 1
Thoth
Thoth
DarthVaiden
Thoth
Level 55
God Stats
1W - 1L
1,526 SR
Queue Stats
2W - 3L
1,344 Elo+
Party 1
Hachiman
Hachiman
Willi P 816
Hachiman
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 5
16,486
717
27,438
19,509
6,658
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
19
4 / 9 / 5
15,589
678
17,174
21,810
9,461
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
ayyosheila
Erlang Shen
20
3 / 1 / 10
16,099
700
11,292
19,475
24,649
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 12
13,045
567
8,034
23,098
28,695
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
7 / 5 / 7
14,759
642
18,313
15,446
6,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
Willi P 816
Hachiman
20
9 / 5 / 5
15,848
689
21,863
25,292
11,041
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
40
13
Kills
16
16
Deaths
13
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
6
5
1.42
L
0
3
12
2
L
7
5
7
2.1
W
Ne Zha
4
9
5
0.72
L
Hachiman
Willi P 816
Hachiman
9
5
5
2.3
W
Erlang Shen
ayyosheila
Erlang Shen
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,904
Damage
48,210
60,794
Taken
63,836
40,768
Mitigated
45,856
18,642
Healing
10,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,438
8,723
862
3,138
19,509
6,658
2,174
9,277
10,232
102,537
0
L
8,034
920
0
1,957
23,098
28,695
0
12,475
10,009
24,043
0
L
18,313
465
0
1,147
15,446
6,120
0
4,054
11,246
55,897
0
W
Ne Zha
17,174
5,739
1,076
4,010
21,810
9,461
686
8,620
11,912
37
56,688
L
Hachiman
Willi P 816
Hachiman
21,863
12,315
0
7,384
25,292
11,041
608
10,404
14,616
0
90,555
W
Erlang Shen
ayyosheila
Erlang Shen
11,292
4,606
1,718
7,838
19,475
24,649
727
9,018
10,457
0
28,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,174
Gold Earned
43,652
227
Minions Killed
207
10
Camps Cleared
7
1,205,809
Distance Traveled
1,171,376
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
16,486
717
145
6
5
361,264
2
L
Geb
13,045
567
16
1
0
428,334
11
L
Thoth
14,759
642
58
3
1
377,819
5
W
Ne Zha
15,589
678
55
2
4
400,503
2
L
Hachiman
15,848
689
133
6
6
365,223
7
W
Erlang Shen
16,099
700
27
1
1
444,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role