Player Matchup

Thoth
Thoth
 
Thoth
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
 
Mercury
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Xsticy
King Arthur
Level 21
God Stats
2W - 2L
1,521 SR
Queue Stats
114W - 92L
1,582 Elo+
Party 3
Apollo
Apollo
XxblueflamexX20
Apollo
Level 17
God Stats
2W - 5L
1,500 SR
Queue Stats
482W - 484L
1,268 Elo+
Party 3
Cthulhu
Cthulhu
kiljoyassassin
Cthulhu
Level 20
God Stats
2W - 5L
1,818 SR
Queue Stats
2W - 5L
1,746 Elo+
Party 3
Team Averages
Level 58
1,568 SR
1,519 Elo+

VS

Team Averages
Level 55
1,688 SR
1,524 Elo+
Shiva
Shiva
Doofus Migee
Shiva
Level 63
God Stats
7W - 2L
1,979 SR
Queue Stats
216W - 130L
1,581 Elo+
Party 2
Fenrir
Fenrir
Nathan CWS
Fenrir
Level 67
God Stats
1W - 1L
1,320 SR
Queue Stats
48W - 58L
1,463 Elo+
Party 1
Scylla
Scylla
Proventing
Scylla
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 25L
1,555 Elo+
Party 1
Olorun
Olorun
TheReedBaron
Olorun
Level 29
God Stats
2W - 0L
1,743 SR
Queue Stats
93W - 97L
1,609 Elo+
Party 2
Chaac
Chaac
xHAGAx
Chaac
Level 69
God Stats
2W - 0L
1,901 SR
Queue Stats
174W - 172L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
3 / 5 / 1
7,829
559
6,009
8,336
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
 
Mercury
13
0 / 4 / 1
7,312
522
3,047
8,759
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Xsticy
King Arthur
13
1 / 4 / 0
7,857
561
4,283
12,326
7,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 7 / 1
5,925
423
1,287
8,992
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
5,896
421
2,291
8,347
4,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 7
8,853
632
8,022
8,427
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
Nathan CWS
Fenrir
12
2 / 1 / 2
7,520
537
1,422
8,224
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Proventing
Scylla
17
9 / 1 / 2
9,543
682
10,147
7,159
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
13
4 / 2 / 6
8,177
584
6,951
6,123
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
xHAGAx
Chaac
15
1 / 0 / 2
8,563
612
4,069
9,121
6,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
22
23
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
5
1
0.7
L
Mercury
 
Mercury
0
4
1
0.13
W
6
1
7
9.5
W
Fenrir
Nathan CWS
Fenrir
2
1
2
3
W
Scylla
Proventing
Scylla
9
1
2
10
W
Olorun
4
2
6
3.5
L
King Arthur
Xsticy
King Arthur
1
4
0
0.25
L
1
7
1
0.21
L
0
3
1
0.17
W
Chaac
xHAGAx
Chaac
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,917
Damage
30,611
46,760
Taken
39,054
19,071
Mitigated
19,760
5,663
Healing
15,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,009
620
0
835
8,336
2,171
0
4,779
3,514
53,130
0
L
Mercury
 
Mercury
3,047
1,673
0
180
8,759
2,486
0
2,281
6,478
0
58,933
W
8,022
1,133
0
2,027
8,427
5,177
209
1,809
6,432
2,082
34,846
W
Fenrir
Nathan CWS
Fenrir
1,422
412
0
4,155
8,224
2,951
150
520
7,673
0
35,324
W
Scylla
Proventing
Scylla
10,147
1,351
0
2,117
7,159
2,056
342
3,713
3,446
66,350
0
W
Olorun
6,951
3,571
177
2,730
6,123
2,738
763
1,572
4,431
46,154
6,645
L
King Arthur
Xsticy
King Arthur
4,283
678
0
3,411
12,326
7,412
0
3,007
8,989
0
58,558
L
1,287
392
0
945
8,992
2,346
928
2,541
6,451
0
18,729
L
2,291
410
57
235
8,347
4,656
206
4,193
4,154
24,143
0
W
Chaac
xHAGAx
Chaac
4,069
598
0
4,711
9,121
6,838
0
349
8,772
0
57,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,819
Gold Earned
42,656
404
Minions Killed
451
0
Camps Cleared
0
1,456,081
Distance Traveled
1,377,299
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,829
559
93
7
0
259,858
3
L
Mercury
7,312
522
111
8
0
348,245
4
W
Shiva
8,853
632
47
3
0
290,269
1
W
Fenrir
7,520
537
62
4
0
304,190
4
W
Scylla
9,543
682
118
8
0
278,935
6
W
Olorun
8,177
584
98
7
0
250,381
3
L
King Arthur
7,857
561
123
9
0
288,850
0
L
Apollo
5,925
423
30
2
0
267,127
0
L
Cthulhu
5,896
421
47
3
0
292,001
0
W
Chaac
8,563
612
126
9
0
253,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role